GrandPaBrowning

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Mar 7, 2021
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railroad hell?
Excuse me WHAT?
Malice - furious.jpg
"Railroad hell"?! In a game with myriad of choices small and big affecting the story one way or the other?!

The lack of railroading is one of this game's biggest upsides. Whether or not you've empowered any lair faction or made Malice changes the narrative drastically. Not to say any of the smaller variables, like deciding who to recruit, etc.

The only thing of this nature I can agree on, is that this game's story still didn't reach the true point of divergence. Because depending on certain choices your story will naturally have drastically different outcomes that are still far from being implemented. Or at least seem to be far from it - hope I am wrong and devs have surprise mega-cool update scheduled somewhere in the near future.

Anyway, calling Ravager a "railroad hell" is like calling Doom a piece of literature. To quote certain African warlord: "Doom is not a very good book".


But if you mean that this story has a lot of convergence points (Act I, each Act's finale, etc) - then yes, it is a railroad hell. But the same could be said about Witcher - yes, Geralt, you can play Gwint a few more times, but you still have to go to Skellige.

In my book - that isn't Doom, thankfully - if game offers you a lot of choices to make between convergence plot points, it is not a railroad experience. Because the railroad experience implies lack of options.

And before you say that having one girl or another does little in terms of offering you extra activity... This game is 70% about getting girls and shagging girls (and boys, sometimes or Balthorne - why, oh devs, did you give his scene artwork?!), so those small choices on which girl to choose is essentially most of game's content. Other 30% is lore, btw.
 

rambo455

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Apr 25, 2020
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currently wondering if all your captives could become your queens ? would be interesting. it does feel rather weird that a single simple leaf has what weeks/months/years long effect on the wolf girl ? should it not end somewhere or be reapplied ? only thing so far that breaks immersion for me.
 
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Sep 11, 2022
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I just want to say that in my opinion Malagar is the best lair faction to have because
his lair can be found by going to Darja's bonfire and talking to her, something you will have to do if you want all the waifus, so he will spare you one day.
He is the only faction that helps you without needing to be strengthened first. In this case, he helps you capture Valzira (with three different options on how to do it).
(small spoiler).
And if you don't give him Valzira, he doesn't get mad, he just sends you a letter saying he's leaving.
The only downside that SOME people could say is that we can't have sex with him, BUT even if we consider that a downside (it's not a downside), it still doesn't outweigh the upsides.
 
Sep 11, 2022
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currently wondering if all your captives could become your queens ? would be interesting. it does feel rather weird that a single simple leaf has what weeks/months/years long effect on the wolf girl ? should it not end somewhere or be reapplied ? only thing so far that breaks immersion for me.
The queen has to be someone who can generate a dragon, so only our daughter, Adeline and Darja (if Malagar is strengthened and at the cost of Adeline)
 
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rambo455

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Apr 25, 2020
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The queen has to be someone who can generate a dragon, so only our daughter, Adeline and Darja (if Malagar is strengthened and at the cost of Adeline)
shame. would have been far more interesting to have the cats, our little huntress, darja and our little farm girl with naho as our pet. also a walktrgouh would be nice as i was just put in a position to lose a group one way or another no matter what choice i made.
 
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Sep 11, 2022
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shame. would have been far more interesting to have the cats, our little huntress, darja and our little farm girl with naho as our pet. also a walktrgouh would be nice as i was just put in a position to lose a group one way or another no matter what choice i made.
If we offer it to the cat sisters, they say they'll think about it, but neither they nor the dragon mention it again, so maybe (emphasis on MAYBE) they could be queens in future updates, but one change that is almost certain is that Adeline's sister (this is a character who is not in the game yet, but it has already been confirmed that she will be) will probably be a new queen option
 
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CuriousKiyo

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Jun 15, 2022
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Excuse me WHAT?
View attachment 4878378
"Railroad hell"?! In a game with myriad of choices small and big affecting the story one way or the other?!

The lack of railroading is one of this game's biggest upsides. Whether or not you've empowered any lair faction or made Malice changes the narrative drastically. Not to say any of the smaller variables, like deciding who to recruit, etc.

The only thing of this nature I can agree on, is that this game's story still didn't reach the true point of divergence. Because depending on certain choices your story will naturally have drastically different outcomes that are still far from being implemented. Or at least seem to be far from it - hope I am wrong and devs have surprise mega-cool update scheduled somewhere in the near future.

Anyway, calling Ravager a "railroad hell" is like calling Doom a piece of literature. To quote certain African warlord: "Doom is not a very good book".


But if you mean that this story has a lot of convergence points (Act I, each Act's finale, etc) - then yes, it is a railroad hell. But the same could be said about Witcher - yes, Geralt, you can play Gwint a few more times, but you still have to go to Skellige.

In my book - that isn't Doom, thankfully - if game offers you a lot of choices to make between convergence plot points, it is not a railroad experience. Because the railroad experience implies lack of options.

And before you say that having one girl or another does little in terms of offering you extra activity... This game is 70% about getting girls and shagging girls (and boys, sometimes or Balthorne - why, oh devs, did you give his scene artwork?!), so those small choices on which girl to choose is essentially most of game's content. Other 30% is lore, btw.
Unrelated, but I gotta ask. What in the hell do you have to do to get Malice that mad. That sprite's funny.
 

GrandPaBrowning

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Mar 7, 2021
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Unrelated, but I gotta ask. What in the hell do you have to do to get Malice that mad. That sprite's funny.
No idea! That's why I downloaded it the moment I saw it in Google results, randomly searching for Ravager pics.

I'm just as puzzled as you are, though the image looks like a character thumbnail from the game itself. Damn, even when I demanded her to return Mina she wasn't that mad.

I literally can't comprehend what could make our laidback cheeky cool kid naga daughter become this livid.
 
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GrandPaBrowning

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Mar 7, 2021
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I just want to say that in my opinion Malagar is the best lair faction to have because
his lair can be found by going to Darja's bonfire and talking to her, something you will have to do if you want all the waifus, so he will spare you one day.
He is the only faction that helps you without needing to be strengthened first. In this case, he helps you capture Valzira (with three different options on how to do it).
(small spoiler).
And if you don't give him Valzira, he doesn't get mad, he just sends you a letter saying he's leaving.
The only downside that SOME people could say is that we can't have sex with him, BUT even if we consider that a downside (it's not a downside), it still doesn't outweigh the upsides.
I would say he wins by charisma. Mother gives out more lore, if in cryptic way, and Zizeryx offers a lot of characteristic Infernal craziness.

Mechanically, though, his lair is the derpiest of them all to get.

You can find the Mines through M-Ann and Mina and Temple through eavesdropping on randos at Gutter's Cove or by talking with wisps at the swamp. The fun part is - you can do both with zero extra day investment, since every action that leads to the discovery of said lairs already take one, failing eavesdropping gives you an easy +1 Strength early on, making it a must-do if you're minimaxing.

But Spire? Only through Darja. No other way. Though you do get +1 Cruelty if you drop her at the campsite - don't worry, she will find you (or you can return for her? don't recall the details), so you won't miss on her.


But I have to agree that Malagar himself is mechanically unique. First, you can't get him by day 1 of Act III - he will arrive in a day or two. Second, he will help you from the get go, not requiring empowerment - but will leave if you refuse him. And he will also do something interesting if you harm Darja.

He will send you a gift box. What's inside? A message: "I quit, you shit". What's besides the message?

A FUCKING BOMB.

Yes, Malagar tries to IRA your scaly ass. Yes, he looks at powerful mystical being half-step in another plane of existence and goes: "Welp, time to go fantasy Hitman".

Absolute madlad.
 
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I'm not sure but I think if we choose her as queen Adeline will protest and then Malice will get angry and make this expression
No idea! That's why I downloaded it the moment I saw it in Google results, randomly searching for Ravager pics.

I'm just as puzzled as you are, though the image looks like a character thumbnail from the game itself. Damn, even when I demanded her to return Mina she wasn't that mad.

I literally can't comprehend what could make our laidback cheeky cool kid naga daughter become this livid.
 
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Teshay

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Aug 14, 2017
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I see your point, although I still can’t help but hope for some sort of resolution to both their questlines that wouldn’t be so horrible.

As a final point, I will say this: I’m not asking for Valzira to turn into a “lovey-dovey wife” (although if the writers managed to pull it off convincingly, you won’t see me complaining) or anything like that; but when you say:

that makes me think it shouldn’t be impossible to get them to accept their new lot in life.

Moreover, on the note of the dragon being a natural conqueror: it’s one thing to impose one’s will on others through force, but (to me at least) it’s much more rewarding to persuade them—not only is it a bigger challenge, but it’s also preferable in the long term; a subject is always at risk of revolting, but an ally won’t jump at the first opportunity to turn traitor. I see being “kind” to harem members in much the same way: real harems were often rife with murder and other nasty side-effects of the plots for power that took place there; the dragon is possessive and insatiable, but he doesn’t have the time to deal with that shit: keeping harem members happy and fostering a sentiment of sisterhood among them means 1. no scheming behind his back, and 2. none of his trophies get murdered.

Or IDK, maybe I just watch too many kids’ cartoons …

“The power of friendship will save the day!”
She's not a willing participant in your harem, and neither is Naho. Whatever you offer them won't appease them as much as your death. I know you're a hopeful dude and want a generally good ending, but you're barking up the wrong tree. Some people you can convince, some you can force, and some you simply can't break to see your way. Val and Naho are those people. Naho said herself that even if you were able to give her back what she wanted, she'd just be a puppet leader because the wolves answer to you. You would have to shoot yourself in the foot and fuck up your alliance for Naho to be happy and she WON'T be in your harem if that happens. She will be opposing you. If you have her broken, she slowly comes to accept her lot in life, because she doesn't have a choice. It's either be your fuck-pet or die a slow and painful death from withdrawal.


Valzira is stuck in her ways, and there's no appeasement you can do that isn't your mangled corpse in front of her. I get where you are coming from, but I just don't think this game is where to expect that type of thing. If you can't handle them being unhappy about their situation, just kill them or give them to your loyal followers. Harden your heart, because this isn't something the power of friendship can fix. Just be happy that most of your consorts like you.

And to answer the thing about your harem, most harems in the past had a lot more rights and pull than your consorts do. Also, you are a dragon, and they are notoriously hard to kill and ones you don't want to piss off. Breaker would have a ball if they tried some shit. Almost all of them understand that we haveall the power in the relationship and if they pissed you off they wouldn't get off easily. Hell, you can easily replace them if you wanted. None of them are special or unique, they just were the first women you laid your eyes on.

Sorry to get a bit dark there. I honestly respect your views, but I just don't think they fit the dark fantasy settings of this game.
 

ChubbyFatBoy

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Aug 19, 2024
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Ok I don't want to join in to beat this dead horse.... but I'm going to anyway, because it's fun. Let's keep it 50+50 here. If they wanted Val and Naho to come around. They could write them to come around. The trope of mortal enemies to acquaintances, friends, lovers, etc., ain't new. It's been done before. Hell with Maelyes in the game, it's been done here. But the one key difference between them and her, is proper acknowledgement. All 3 of them have a bone to pick with the lizard bois. Could say Maelyes is the one with the biggest considering her many dragon sponsored struggle snuggles. But only she is allowed to be confronted with our (optional) contradictory actions.

You're given 3 chances to show her you're different. Each one having an impact in how she views you. You can save her in the forest from becoming a centaur cock sleeve. You can then spare her in your confrontation where she tries to kill you. You can then not only forgo channeling your ancestors, to engage in some forced loving. But you can also choose not to take her to pound town. Even when she begs for it. (And might I add, that shit was well done. Hit you right in the feels if you do it.) Then you're able play therapist/guru and talk it out with her. Which I guess technically make it 4 chances..... eh, we're all learning on this journey! Which ultimately culminates in her not only coming around. But becoming your personal (or shared) royal guard. Now that's an arc.

We get bumfuck all with the other two. They don't have an arc. You can become the Lizard Pope, bringing peace and prosperity to the kingdom! And even that ain't used. That's not on the character attitudes, that's not on the dark setting, that's a choice by the devs/writers. Which is fair enough. Not everyone will get that type of content.... I'm not bitter about it. I ain't mad cause my baby Naho won't acknowledge my love. I'll just keep her in the cage forever. Because they ain't exactly giving me much to work it!
 

CuriousKiyo

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Jun 15, 2022
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If they wanted Val and Naho to come around. They could write them to come around.
Wise words. People often talk about writing in terms of unshakable laws, like math, but the reality is that the writer is god. Trying to argue why something should or should not happen in a story in terms of predictable reactions from previous actions is a fool's choice. 'Tis all a matter of what's good for the story or not. The writer, as god, can change the world and people in it to facilitate an unforeseen development and - granted they've the skill to do it - sell it to the audience in a satisfying manner.
In conclusion, yes, if they wanted to make Naho and Valzira go to the dragon's side, they can. Reveal something, have the protagonist perform a grand gesture, and a million other possibilities.

However, angry puppy and angry nugget are funni, so they should keep them like that.
 
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