I dont know if its my route but i found act 3+4 to be really irritating. There was just 1 opportunities to get hoard before the act four, giving up helioe for cash. Obviously a character seemed more valuable than the cash, and while i dare say that that has been well worth it. No other opportunities whatsoever? Just that one event where the kobolds find the dress...
Why is it that the catgirl twins presence in the harem is also the exact reason why they could not find any would be hoard to pilfer? You'd think you could, ah, persuade them to reveal where they brought the loot and then bring it back to you with more loyal underlings, or perhaps just your share if you felt generous.
I've also collected the other two elves, the swamp one of which seemingly has no content (unless you impregnate her with malice?). The wisps, contary to what was said, were not revisitable upon her capture. Nor did they deign to give me wolf zombies of whatever given i ended up trading them for that elf, unbeknownst to me, apparently because you cannot have both because both represent control over that area in a later act. So not worth it ugh!
And because of it, i was stuck with only kobolds led by the femboy. Getting no hoard still. But of course, act 4 expects you to spend a lot on raising morale, and the game just about forced me to spend the ENTIRE harem collected from acts 1 and 2 to that end, besides two that i could literally not dismiss, Helioe and the Femboy.
Ugh how irritating. Hoardless, bitchesless and for what? I feel like i missed out on all the storylines the game could possibly tell. Or maybe, just ones i expected it would be able to tell, since neither the wolf girl nor swamp witch seemed to have anything whatsoever.
Suffice to say, while i enjoyed the game a lot, especially early on, the mid parts onward left me with more and more frustation and irritation to the point im feeling rather conflicted about the game.