Uhh, no, bs. There are plenty of VN's that use Unity AND RPGM, it's just not something most people would gravitate to since it's far simpler to use Ren'Py these days. Which is why we see a lot of popular short VN's remade for Ren'Py today.
It's really is the KINETIC part of the name that dictates a game is a linear story with no paths. Some people will throw in what amounts to "Sex - Yes or No" decisions to skip sex scenes just to avoid having to label the game as a KN. And this site REALLY needs to separate the VN and KN bc more than 90% of people want nothing to do with KN's. Most people generally agree that, if given the choice between a KN and... anything else, they'd choose that anything else. You know, actual porn, fully animated/voiced scenes, etc especially when you consider the average quality of writing in porn games.
That may be your personal take on it, but I know it's not mine and I chat regularly with a bunch of people who think the same way. We're all perfectly fine with 'kinetic' stories in books, tv, movies, etc. But put the word game into and suddenly everyone thinks it's wrong to have a single strongly defined story told from beginning to end without branching out all over the place???
There are countless games raved about endlessly that do not have any choices in them whatsoever. Narrative games more often than not are the ones taking home big awards. Throwing in choice for the sake of having choice almost always makes a game poorer. And it sure as hell takes the single-person devs making most of the content on sites like these longer to make.
A specific narrative focus can definitely make a VN better. The dev knows exactly what will happen and when and can better design their game around that focus. Instead of changing direction unendingly to placate the noisy handful of people who can't read tags and feel that their opinion is so vitally important to all and sundry that they must repeatedly shout it from the rooftops.
Also, I never said that all VNs are made using Ren'py. Only that Visual Novels are a particular genre of content that involves storytelling. RPGM is best used for making, le gasp, Role Playing Games. I have yet to see a proper VN made in RPGM. They always involve wandering about maps with a tiny character model, literally moving from plot point to plot point physically across a game world. And Unity games tend to be all over the spectrum in execution, though I have at least seen some true VNs made in that engine. But more often than not Unity tends to be used to make other genres of adult games. Platformers, life sims, 3D model futzabouts (where you create a model you wanna bone and then put it through different sex scenes with no story whatsoever), etc.
If you don't like kinetic stories, don't play/read them. But don't act like no one else does or that they don't have a purpose. This idea that choice should be ever-present so people can avoid kinks or whatever is pretty stupid IMO. If you read the tags and it has content you don't like, just don't play it. Don't get part way through and get salty that the dev who informed you of what was inside didn't then let you skip some of that content. This is their story to tell. It's on the reader to go into the experience with their eyes open.