- Feb 21, 2018
- 7
- 4
Tbh i would find this a valid argument if the engine used isn't so well known already .... or well featured on YouTube in terms of tech-demo's for that matter.The sheer amount of people here that don't know what a tech demo actually means is astounding. It's literally to show the tech capabilities of the engine/game. Some tech demos do not even have gameplay. whether it's 2 minutes of gameplay or 2 seconds, it's still true to form.
Is it really that weird to expect some forms of content (even if its only 10/30 seconds worth like the drone + sunbathing babe) on a engine that is as proven and tried as unreal ?
I'm quite certain a lot of people made a lot of air time with the drone, simply to try and get the best nipple view possible
It's a perfect example of how to create incentive for people to mess around with the drone, but for some reason the junk left over from the party was not used (yet did get mentioned) to do the same for character control\interaction .... missed opportunity imo.
Its not about content or how much play-time/game-play you get, its about creating incentive for people to try out said tech.