Rehwyn

Well-Known Member
Apr 10, 2024
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btw are we gonna share our girls to another man or just women with women ?
If you tell Val you'd like to share, you also get the choice to tell her you're comfortable with her being with other men, women, or both and if you need to be there too or if she's fine having fun without you. This is separate from any potential interactions Val might have with the other two main LIs.
 

DevinHesi

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Uploader
Oct 29, 2021
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v0.11 of Rebel Duet is nearly complete, and will be launching within the next 2-3 weeks. Like before, it will be updated the same day across Patreon, Steam, and itch.

My goal is to finish v0.11 by the 31st, giving me an extra week buffer period in case of bugs and other issues.

I was originally expecting this to be a smaller and more sex-focused update, but it ended up becoming a fairly substantial one. There's a good mix of romance, sexual content, and story development, making v0.11 (in my opinion) one of the better updates so far.

A new ending scene was added, featuring a certain vampiric castle. I didn't want to end the update on a cliffhanger, but at the same felt the MC and Valerie going to bed was a bit anticlimactic. So I ended up adding this scene, which was originally planned for v0.12 or v0.13. If you enjoy the dark fantasy aspect of the game, this scene should provide lots to look forward to, since most of Act 3 will follow the same dark themes and atmosphere.

Thanks to hardware upgrades, I've been able to render more complex scenes and animations. This will probably be more noticeable from v0.12 onwards (since the majority of v0.11 was already completed on older hardware), but players should still notice some small improvements in this update. For example, I've created an animation of wine slowly being poured into a glass, which is a subtle addition that wouldn't have been possible previously.

Depending on how busy things are, there may be one more progress update posted before the release. Thank you for reading, and I hope you enjoy playing v0.11 when it releases in a couple weeks.


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mabeloco

Newbie
Dec 15, 2019
50
55
for such a short game it has been quite fun.

i love the different branches we can end up in. as well as the choices.

cant wait to see what killing the dukes son end up causing for the MC.
 
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The overall vibe of the game will always be the same. Act 3 features the most peaceful and light-hearted moments so far, but at the same time the main story beats are darker and more violent than before due to its vampire theme.
Joshy isn't worried about the story. If you look at his profile picture you can see he's already squinting with his eyes, so if the renders become literally too dark he can't see anything anymore!

In any case, I think the game from the very start has been balancing between mostly adorable social scenes with the girls, and some quite intense (some would say dark) scenes with the antagonist(s). Keeping the different types of story beats clear will be a good thing in the long run, so that anyone can get the feel for when it's story time (read/skim/skip), and when it's time for something else.

I think both me and Joshy hope that not all aspects of the game become too dark in its story telling, but I think you've still kept things varied and interesting so far!
 

ccco2

New Member
Dec 7, 2023
9
20
The FMC's dialogue frequently lacks any distinguishing female characteristics, often sounding identical to that of a male character. Is there a way for the authors to address this? While it would likely be a considerable amount of work, perhaps AI could offer some assistance in this regard?
 
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Youtiy

Newbie
Feb 20, 2019
82
64
The FMC's dialogue frequently lacks any distinguishing female characteristics, often sounding identical to that of a male character. Is there a way for the authors to address this? While it would likely be a considerable amount of work, perhaps AI could offer some assistance in this regard?
I have a few things to say in regards to this, first. The game's dialogue is fine as is, whilst sure it could have more differences between the male and female, that as you said would take much more work to do for relatively minimal improvement to the game. As for the AI, I'd rather not see AI slop, it's not good, it's not decent, it's simply bad. The game is great enough as is, I'd hate to see it get ruined by AI. Sorry if I came off as combative, I'm just really against the usage of AI in games
 

Rehwyn

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Apr 10, 2024
1,152
1,903
The FMC's dialogue frequently lacks any distinguishing female characteristics, often sounding identical to that of a male character. Is there a way for the authors to address this? While it would likely be a considerable amount of work, perhaps AI could offer some assistance in this regard?
I have a few things to say in regards to this, first. The game's dialogue is fine as is, whilst sure it could have more differences between the male and female, that as you said would take much more work to do for relatively minimal improvement to the game. As for the AI, I'd rather not see AI slop, it's not good, it's not decent, it's simply bad. The game is great enough as is, I'd hate to see it get ruined by AI. Sorry if I came off as combative, I'm just really against the usage of AI in games
The dev has said they plan to add a bit more differentiation in the future.

That said, I'm not really sure what people are looking for here when requesting this. The sex scenes are already completely different, some dialogue with LIs too, and even some interactions with non-LIs have differences (like the guard captain making comments about how women shouldn't get blood on their hands for example).

Are people expecting the MC to have a completely different personality based on gender or something? They are the same MC regardless of which gender you pick. Major AAA RPGs that let you pick gender like Mass Effect, Cyberpunk 2077, and Skyrim honestly have largely the same dialogue, so I'm not sure why it's expected to be totally different here outside of circumstances where sex and gender actually make a difference.

I'm genuinely curious what people are asking for other than the type of stuff already in the game.
 
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ccco2

New Member
Dec 7, 2023
9
20
I have a few things to say in regards to this, first. The game's dialogue is fine as is, whilst sure it could have more differences between the male and female, that as you said would take much more work to do for relatively minimal improvement to the game. As for the AI, I'd rather not see AI slop, it's not good, it's not decent, it's simply bad. The game is great enough as is, I'd hate to see it get ruined by AI. Sorry if I came off as combative, I'm just really against the usage of AI in games
I understand your concerns about AI. In fact, I often feel that AI's writing is very deliberate and not natural enough.

However, my idea is not to completely rely on AI to generate new dialogues, but to fine-tune existing excellent dialogues. For example, while preserving the original meaning, use AI to automatically identify and replace some obviously masculine language and inner monologues, and polish them into expressions more in line with FMC. This can both change the awkward feeling of a woman's face with a man's heart and effectively reduce the author's workload.

Of course, I don't actually know if AI can do this. This is just an immature idea of mine.

The dev has said they plan to add a bit more differentiation in the future.

That said, I'm not really sure what people are looking for here when requesting this. The sex scenes are already completely different, some dialogue with LIs too, and even some interactions with non-LIs have differences (like the guard captain making comments about how women shouldn't get blood on their hands for example).

Are people expecting the MC to have a completely different personality based on gender or something? They are the same MC regardless of which gender you pick. Major AAA RPGs that let you pick gender like Mass Effect, Cyberpunk 2077, and Skyrim honestly have largely the same dialogue, so I'm not sure why it's expected to be totally different here outside of circumstances where sex and gender actually make a difference.

I'm genuinely curious what people are asking for other than the type of stuff already in the game.
I don't think it's appropriate to compare erotic games to large RPGs like Mass Effect, because the genres and their core focuses are fundamentally different.

Large RPGs focus on world-building, combat modes, and gameplay. The gender differences in dialogue have a relatively small impact on the overall experience. More importantly, the protagonists of these games are part of a larger narrative, and their actions and dialogue serve to advance the plot. Erotic games are completely different. They focus on creating a specific emotional atmosphere through delicate dialogue, including romance, seduction, and eroticism. Dialogue itself is crucial to the core experience. The story revolves around the protagonist, requiring a more nuanced portrayal of gender.

Therefore, I'm not asking for completely different personalities, but I believe that in erotic games, it is crucial for the dialogue and inner monologues to be more aligned with gender.

Even if the game is otherwise well-made, if the dialogue is still masculine when choosing a female protagonist, it creates a jarring disconnect and undermines the immersion.
 

Rehwyn

Well-Known Member
Apr 10, 2024
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I don't think it's appropriate to compare erotic games to large RPGs like Mass Effect, because the genres and their core focuses are fundamentally different.

Large RPGs focus on world-building, combat modes, and gameplay. The gender differences in dialogue have a relatively small impact on the overall experience. More importantly, the protagonists of these games are part of a larger narrative, and their actions and dialogue serve to advance the plot. Erotic games are completely different. They focus on creating a specific emotional atmosphere through delicate dialogue, including romance, seduction, and eroticism. Dialogue itself is crucial to the core experience. The story revolves around the protagonist, requiring a more nuanced portrayal of gender.

Therefore, I'm not asking for completely different personalities, but I believe that in erotic games, it is crucial for the dialogue and inner monologues to be more aligned with gender.

Even if the game is otherwise well-made, if the dialogue is still masculine when choosing a female protagonist, it creates a jarring disconnect and undermines the immersion.
What is an example of feminine dialogue that you want to see, if the character personality, background, and plot narrative are otherwise the same? Or an example of existing dialogue that struck you as particularly masculine (too masculine to be something said or thought by a woman)?
 
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GokutheG

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Oct 20, 2022
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I understand your concerns about AI. In fact, I often feel that AI's writing is very deliberate and not natural enough.

However, my idea is not to completely rely on AI to generate new dialogues, but to fine-tune existing excellent dialogues. For example, while preserving the original meaning, use AI to automatically identify and replace some obviously masculine language and inner monologues, and polish them into expressions more in line with FMC. This can both change the awkward feeling of a woman's face with a man's heart and effectively reduce the author's workload.

Of course, I don't actually know if AI can do this. This is just an immature idea of mine.


I don't think it's appropriate to compare erotic games to large RPGs like Mass Effect, because the genres and their core focuses are fundamentally different.

Large RPGs focus on world-building, combat modes, and gameplay. The gender differences in dialogue have a relatively small impact on the overall experience. More importantly, the protagonists of these games are part of a larger narrative, and their actions and dialogue serve to advance the plot. Erotic games are completely different. They focus on creating a specific emotional atmosphere through delicate dialogue, including romance, seduction, and eroticism. Dialogue itself is crucial to the core experience. The story revolves around the protagonist, requiring a more nuanced portrayal of gender.

Therefore, I'm not asking for completely different personalities, but I believe that in erotic games, it is crucial for the dialogue and inner monologues to be more aligned with gender.

Even if the game is otherwise well-made, if the dialogue is still masculine when choosing a female protagonist, it creates a jarring disconnect and undermines the immersion.
Do you want the girl mc to sound like a stereotypical bimbo or something?
 

damnedfrog

Well-Known Member
Nov 11, 2020
1,790
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Even if the game is otherwise well-made, if the dialogue is still masculine when choosing a female protagonist, it creates a jarring disconnect and undermines the immersion.
I only played the FMC version of the game, and I think I'm lucky my English is bad enough I can't feel the dialogs where too masculine.
:)

I'm really curious, what dialogs make you feel they are too masculine?
Can you give us some examples, and how you think they should be rephrased?
 
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Rehwyn

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Apr 10, 2024
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I only played the FMC version of the game, and I think I'm lucky my English is bad enough I can't feel the dialogs where too masculine.
:)

I'm really curious, what dialogs make you feel they are too masculine?
Can you give us some examples, and how you think they should be rephrased?
I'm a native English speaker and didn't get that impression either. Hence why I'm curious to hear what some people feel is out of place.
 

Kagarus

Member
Sep 28, 2017
228
394
Clearly the problem with the game is that its primary language isn't japanese :ROFLMAO:

Joking aside, the protagonist seems to be a 20-something native english speaker that was an office worker. Baring some specific regional and cultural stuff (like some terms of address being primarily used by women), almost all of their expressions won't be gendered that strongly [1] - that includes expressions that were originally explicitly gendered[2].

What can differ more greatly are some experiences and how other people will interact/perceive the player character - especially that last one is I think a good avenue of differentiating the playthroughs.

That being said, if you think that there are any specific lines that don't feel right, it can't hurt to list them.

[1] One could argue that women tend to speak more softly (lets grant that for the sake of the argument), but that's a comparision between sets of people, it says absolutely nothing about whether a given women will speak more softly than a given man. How our protagonist expresses itself is more a matter of their personality.
[2] This isn't unique to english of course - one common german expression meaning "[st] is getting on my nerves " is "das geht mir auf den Sack", loosely translated as "that is getting on my balls". And yes, it's frequently used by women in that age cohort :ROFLMAO:
 

ionDivvy

Member
Game Developer
Jun 21, 2018
349
3,337
The FMC's dialogue frequently lacks any distinguishing female characteristics, often sounding identical to that of a male character. Is there a way for the authors to address this? While it would likely be a considerable amount of work, perhaps AI could offer some assistance in this regard?
I try to write both male and female MCs in a neutral manner, adding dialogue variations when there is a situation that calls for some display of masculinity or femininity.

I think for the female MC, their dialogue may stand out because it's often in contrast to Valerie, who speaks and behaves in a very feminine way. Later on, you might notice that Rena also speaks in a gender-neutral manner, similar to the female MC. It depends on the personality of the character.

Of course, there are going to be some lines that need to be improved, and I try to fix them whenever I notice. I also plan on adding more dialogue differences between the male/female MC so that the two playthroughs feel more distinct.
 

colombianhoes

Member
Oct 24, 2024
219
241
I always wondered how do people write female dialogue lol
Coming as a guy who often has a dude and bro language, i find this impossible xD
But some devs to my surprise somehow nail it and it looks immersive
Maybe AI could help as well
 

Udayana

Well-Known Member
Oct 19, 2021
1,503
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I always wondered how do people write female dialogue lol
Coming as a guy who often has a dude and bro language, i find this impossible xD
But some devs to my surprise somehow nail it and it looks immersive
Maybe AI could help as well
It's the art of a writer. Male or female writers write dialogues spoken by men and women. Shakespeare or Virginia Woolf didn't need AI for that :ROFLMAO: But perhaps it can help.
 
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