- Aug 21, 2018
- 612
- 1,317
I do think it could be handy to have skippable tutorials for the different interface screens that explain how each section works. There is a lot of info on those screens and the first time or two you see it, it can be overwhelming.
I don't agree that there are somehow more clicks involved to do the same tasks as the original, which is filled with busy work of clicking around to multiple screens to do just one job. Sure, the actual assigning of a girl to MB or GS is quicker, once youre to the very specific screen for that, but getting there is multiple clicks and interconnected with one another. Especially if we want to add the ability for girls to return the the MB and GS later in the game post Cell content, then it would be even more of a nightmare to assign them.
And lets not forget the mechanic in the original where they earn less money over time with no indication. This is a vast improvement over that.
All in all, there is just more "game" happening in re-imagined and it requires more UI to handle than the original, but manages to do it in a more streamlined comic-bookie way.
The rest is either misunderstanding filler/example content or just stylistic disagreements. I don't agree that seeing a girl naked drives the player, I think it's the interaction with the girls or the cells wouldn't be way more popular than the MB, so "spoiling" that is not that big a deal (though I do think there is potentially too many splash screens going on, but that's me and I'm not designing that portion of the game... Maybe I'll make a little pack that just blocks that out with pictures of the girls in their main costumes or something at some point).
I don't agree that there are somehow more clicks involved to do the same tasks as the original, which is filled with busy work of clicking around to multiple screens to do just one job. Sure, the actual assigning of a girl to MB or GS is quicker, once youre to the very specific screen for that, but getting there is multiple clicks and interconnected with one another. Especially if we want to add the ability for girls to return the the MB and GS later in the game post Cell content, then it would be even more of a nightmare to assign them.
And lets not forget the mechanic in the original where they earn less money over time with no indication. This is a vast improvement over that.
All in all, there is just more "game" happening in re-imagined and it requires more UI to handle than the original, but manages to do it in a more streamlined comic-bookie way.
The rest is either misunderstanding filler/example content or just stylistic disagreements. I don't agree that seeing a girl naked drives the player, I think it's the interaction with the girls or the cells wouldn't be way more popular than the MB, so "spoiling" that is not that big a deal (though I do think there is potentially too many splash screens going on, but that's me and I'm not designing that portion of the game... Maybe I'll make a little pack that just blocks that out with pictures of the girls in their main costumes or something at some point).