OK, so I jotted down a few notes about how to set up girl packs in this post:
https://f95zone.to/threads/renpy-su...munity-development-thread.144779/post-9852538
I tried to explain the various methodologies, variables, etc. that are in place for SU ReImagined as it relates to girl packs. My goal has always been to just design the framework, and let others put together the girl packs.
This is for a few reasons, but mainly it's because of the sheer number of sprites that are used in SU Unity, and porting all of said sprites is best handled as a team. I've set up the framework so that others can add content for various girls using the 'girlpacks' formula, and even add new girls, without having to modify a bunch of other files to do so.
Things are set up that you only need to modify say Zatanna.rpy if you want to add new scenes for Zatanna. So for the other girls, the idea has always been for new contributors to just pick their favorite girl and focus on adding Quarters scenes, etc. for that girl, and then sharing a new 'girl' folder which is merged with the existing folder for that girl (or adding a new folder for the new girl being added), without needing to touch the 'framework' in a meaningful way.
Adding new girls is a bit more nuanced, but this is actually pretty easy to do, AS LONG AS her recruiting/capture dialogues have been coded in the associated Girl_recruit label so that the game can 'find' them...
In any case, hopefully we can find a few people that want to help add more girl content. As I've said before, I'm more than happy to help walk people through this, and even if you've never worked with Ren'Py before, well it's pretty easy to pick up the basics needed here. If you aren't comfortable with Photoshop or GIMP, well there are a few girls that need more scenes added (Mercy for example), so that might be a good place to start.
If someone would like to help port over a few of the newer Harley scenes over from Rebuilt to ReImagined, that would be helpful. Note that I set up LayeredImage code for Harley, so you'd need to change her image declarations and such... if anyone is interested, PM me and I'll be happy to walk you through it.
This is a community effort, and more help is always appreciated!
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I'm now working on another project, but there are a few SU ReImagined bugfixes that I still need to share...
I need to do one more run-through of the current build (of course I had to fix a few things, thanks for the bug reports y'all!), but I should be sharing an updated 0.26A build within the next day or so!
Carry on!