S.U. ReImagined Bugs and notes
Hi, I am someone who both loves S.U. and knows a thing or two about games. I am going to be listing some of the bugs and problems I have found here. I did a regular run myself and had a few issues but after seeing the request for feedback I am going through the game again in order to comb things through.
- When viewing dialogue on the main city screen the images of the vacant building change. The takeaway of the buttons changes how the buildings look.
- Zatanna dancing while nude causes an error. You can ignore it but there will be no art displayed.
- In the intro the png blank background can be seen very quickly as it is scrolled past. Recommend placing a night sky type color behind the main image if possible
- When using the Heroine profile screen to capture rather than using the villain contract system. Mercy was unavailable but did not reset the next day. Several days in and did not reset, may be bugged.
- Stargirl was the target and in the Legion hideout contract menu she does not appear in the Contracts menu. This may softlock her out of the game.
- After purchasing Zatanna she too did not appear in the capture heroines contract option and the Mercy button was still disabled as it said she should be back tomorrow.
- After even more playtesting this event may be bugged in the opposite direction as Tier 2 girls need some exploration to unlock outside of just the money. This may be the root of the problem as to why mercy does not recharge. I recommend not having that button work until the trigger that they are available in Contracts is met.
- The Management screen starts with the heroine you had selected from the heroine profile screen. This allows me to assign them or send them to do crime fighting when I should have no say over that. This doesn’t break the game though since without a device level I cannot assign her to the G.S, M.B or otherwise.
- When upgrading the Glamour Slam from within the Club the add Stripper and Eroplay buttons do not disappear after adding 2. If the player presses the button again the game gets an error.
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/glamourslam.rpy", line 1284, in script
$x = GSStripperSlots.index("Locked")
File "game/glamourslam.rpy", line 1284, in <module>
$x = GSStripperSlots.index("Locked")
ValueError: 'Locked' is not in list
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/glamourslam.rpy", line 1284, in script
$x = GSStripperSlots.index("Locked")
File "D:\SU_ReImagined-0.26-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\SU_ReImagined-0.26-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/glamourslam.rpy", line 1284, in <module>
$x = GSStripperSlots.index("Locked")
ValueError: 'Locked' is not in list
Windows-10-10.0.19044 AMD64
Ren'Py 8.0.3.22090809
SU Re-Imagined 0.26
Sun Mar 26 22:54:54 2023
- When talking to Roulette and she is nude, Costumes plays a scene rather than giving me the costumes menu.
- In the management menu when using a girl to replace another when the replacing girl is on standby(the right Other girls side of the screen), the replaced girl needs to click crime fighting in order to regain Assign functionality
- Watching Eroplay in the Glamour Slam resulted in a problem that broke the game a little. When ignored the background was gone and resulted in errors until ignored through. Here is one of the BBCode log
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/glamourslam.rpy", line 1654, in script
show image stripperstage:
File "game/glamourslam.rpy", line 1654, in <module>
show image stripperstage:
NameError: name 'stripperstage' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/glamourslam.rpy", line 1654, in script
show image stripperstage:
File "D:\SU_ReImagined-0.26-pc\renpy\ast.py", line 1408, in execute
show_imspec(self.imspec, atl=getattr(self, "atl", None))
File "D:\SU_ReImagined-0.26-pc\renpy\ast.py", line 1364, in show_imspec
expression = renpy.python.py_eval(expression)
File "D:\SU_ReImagined-0.26-pc\renpy\python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\SU_ReImagined-0.26-pc\renpy\python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/glamourslam.rpy", line 1654, in <module>
show image stripperstage:
NameError: name 'stripperstage' is not defined
Windows-10-10.0.19044 AMD64
Ren'Py 8.0.3.22090809
SU Re-Imagined 0.26
Sun Mar 26 23:25:06 2023
- Roulette has a strip option when she is nude. This results in a conversation that feels more like a talk to roulette rather than her saying something along the lines of “Strip what exactly”
- In the scene where Lex talks to Mercy in the lab and Supergirl is finally unlocked to capture this showed up.
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/girls/Supergirl/Supergirl.rpy", line 281, in script
$Lex_RecruitList.pop(x)
File "game/girls/Supergirl/Supergirl.rpy", line 281, in <module>
$Lex_RecruitList.pop(x)
IndexError: pop index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/girls/Supergirl/Supergirl.rpy", line 281, in script
$Lex_RecruitList.pop(x)
File "D:\SU_ReImagined-0.26-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\SU_ReImagined-0.26-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/girls/Supergirl/Supergirl.rpy", line 281, in <module>
$Lex_RecruitList.pop(x)
File "D:\SU_ReImagined-0.26-pc\renpy\revertable.py", line 97, in do_mutation
return method(self, *args, **kwargs)
IndexError: pop index out of range
Windows-10-10.0.19044 AMD64
Ren'Py 8.0.3.22090809
SU Re-Imagined 0.26
Sun Mar 26 23:31:11 2023
Hope this helps a little bit. I did use a save where I cheated in order to speed things up but that may also be a cause for bugs. I don't usually comment on the forums but I hope what little I can contribute helps. If this doesn't fall on deaf ears then I can make more logs as this was just me running through the game for about an hour or two. Love this project by the way the work on the costume system is something I wish the original had.
Hey
Thickcash !
First off, thanks for the awesome bug report!
I do very much appreciate the kudos btw! Real quick, while the Glamour Slam and the Meta Bordello won't benefit much from the 'enhanced' costume picker idea, the goal here is to give girl pack builders more options in their storytelling efforts in say the quarters environment at least. As for the 'sex scenes' sprites, yeah modifying those to take advantage of the extra costume options is probably asking too much, but if some girl pack builder is determined enough and has decent Photoshop/GIMP skills, well it's not impossible, just very tedious work...
My focus up to this point is to get as much stuff 'in place' as possible, so a few 'nagging' issues haven't been addressed yet. The interface framework/coding has been my main goal. To be honest, my main goal for this update was to get the 'regular' target reveal/heist/capture sequences working, so that others could use those as examples for other girlpacks. And also to get Lois Lane working...
Nontheless, that other stuff does need to be addressed going forward, so it's good to know where the stuff I've been missing in my playtesting is. The 'last scenes' issues with Roulette and Tala don't really surprise me, as those are 'code ports' from Rebuilt that have been on my 'to do ' list.
As for the Supergirl and Stargirl issue, it SOUNDS like you aren't playing using the latest patch (it's attached at the bottom of
THIS OTHER POST. There was an issue where I had Mercy referencing RecruitList instead of target_list, and the patch fixes that oversight.
You should be able to 'patch' and still use existing saves, although a couple of default variables were changed, I dropped 'Quinn' from Harley for quarters labeling purposes, and added Powergirl to Mercy's preferred target list. You'd need to start a new game as a 'label after load' with these changes isn't set up yet as this is just a proof of concept demo mainly at this point, and I tend to change a lot of stuff with each update so 'starting fresh' helps find any new bugs that I may have inadvertently caused when I changed something else...
I probably should add a note about the 0.26 patch to the OP. That was an oversight on my part, hence my bad. My plan was to just update the build to 0.26A once I've tackled a few more bugs/a few more bug reports rolled in but less people have been playtesting this update so the bug reports are rolling in a bit more slowly this time around...
As for the 'selected heroine' showing up on the management screen even though she's not captured yet, yeah I noticed that too. I need to introduce a check for that, that defaults to Mercy if you were looking at the profile screen at some girl you might want to capture or whatever...
The weird 'unassign' glitch I haven't figured out yet. The workaround is to either schedule her using the Profile Screen current task dropdown, or to assign her to one of the slots (the 'on call' slot works well for this) and then unassign her again, which 'clears' the glitch and allows you to assign her to Crime Fighting, etc. normally.
The 'Out Of Range' thing (not the Mercy/Supergirl capture thing, that's referencing the wrong variables which is fixed in the patch) I'll need to look into...