Thank you, I think I saw someone post something similar earlier, but I think I missed this one.
I was able to put in the files from the android version to that old version someone ported to Renpy, I haven't played through a lot but I think it's stable, is that something people would want posted? Or do they mostly care about the Re-Imagined?
And, is there anything that the OP's need that can be crowd sourced, besides writing scripts for specific scenes? That's fine if so, just wondering what would help.
A PC port of the Ren'Py Android port is something that a few people are interested in, being a port of an 'official' port.
When I scanned the files from the Android > PC port, there's a number of things that are different from SU Unity, as it's a 'truncated' version of that game. Hence why interest in ReImagined and ReBuilt 2 continues.
As the main coder behind SU ReImagined, I've set things up so that 95% of each gal's scenes and such are handled in her own individual .rpy file, with the engine checking for things in said .rpy file when it needs to (mainly layeredimage stuff, and a few variables). The plan has always been for others to tackle each of the girls individually, so that multiple contributors can help add content.
The SU ReImagined 'mission & goals' statement also allows for new content to be added. I've talked before about how you could extend a scene, say you start at the Glamour Slam, but then the scene extends to other locations, i.e. scene creators shouldn't feel 'boxed in' to a location. I have an example of what I mean partially coded now, I'm just waiting on some new artwork, but you get the idea here.
There's a few loose ends in SU ReImagined that I still need to address (mainly Meta Bordello stuff) but most of it is in place currently. As for the 'special locations' added in later editions of SU Unity (Themyscira, the Prison, etc.), those haven't been tackled yet. The other locations are generally triggered in two specific manners (end of night routines or by visiting a location like the Lexcorp offices), or upon completion of say a heist, so it's pretty easy to set up a 'trigger' that would point to a new .rpy file for the new locations with the associated labels handled in that new file.
In any case, as I've said before, the main thing right now that is needed is more work on 'girlpacks', i.e. writing the gal's progressing cell scenes, these are handled in said girl's .rpy files (check girl folders for examples). The other stuff is important to, but there's a lot of stuff that needs to be 'rebuilt' here.
SU ReImagined has always been intended to be a community effort, as there's NO WAY I can do it all myself, and as a game developer and modder, I do have other projects I'm working on too... my goal was always to get the ball rolling sufficiently so that others can pick up where I left off.
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As for SU Rebuilt 2, that's
xMendoza's baby, so I'll leave it to him to explain what's going on there.
xMendoza and I have slightly different goals when it comes to a 'Ren'Py re-imagining of the the SU setting that is moddable'. It would be nice if both of us were working on the same project, but that ship has sailed. I'd love the help, but Rebuilt 2 is his baby, and that's what he wants to work on, sooo...
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Hope this helps explain things! If you want to help add more content to ReImagined, we can always use more contributors. If you want to 'update' the 'official Android port to PC' there are people that might want to see that too.
I'm obviously biased, but I think that ReImagined looks the prettiest and has the most potential, but that comes down to personal taste I guess.