- Apr 14, 2021
- 5,596
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This is fine.- All resource production will happen automatically in the background once you have the necessary building for it.
(Advanced resources automatically consume the material they require for the production.)
This way, the players don't have to select productions and gather every single resource, and can come back after doing other stuff in the game to a full storage, to use these resources for requests, researches, or constructions.
- The max storage limit will be removed. The individual storage limit will remain, but could be increased if necessary.
Personally i do not mind if soldiers get consumed during the expedition.- Explorations won't "consume" soldiers anymore.
You could make it even more fun:
% chance that a % of the soldiers sent to the expedition will die.
This will make things a bit more realistic and interesting, i think.
I suppose this is fine, but you could also do it like i described here, if you like.Reputation and country variables:
- These values aren't reduced over time anymore.
- More Reputation from solving requests.
- The values you get from star icon events for country variables gets higher, but the cooldown until they appear again will increase as well. Once the country variables are at max value, you get a temporary party buff instead.
I think it's fine if you leave construction guild as is.Constructions:
- Removal of construction teams as a limit to how many buildings you can construct at once.
Or change construction guild so that instead of increasing building limit, it shall instead increase construction speed of buildings.