- Oct 26, 2017
- 438
- 456
The "walkthrough" isn't really a walkthrough. It's, as I said, just a collection of info (useful though it is, still). Walkthroughs involve organizing it in a suggested route that accesses as much content as possible at the appropriate time (for example, wandering down to that town that starts with a P (Palverbell?) and dealing with the thief girl isn't recommended right out of the gate from the Academy, since you get a boss fight out of nowhere that will just crush you at that point); another case would be what to build and when on the strategy map, or what 'dungeon' areas to access at what level range. Heading right into the North Dungeon right off the bat will get you some rather tough fights that feel out of depth considering the slime you just fought in the cave by the academy and the proximity to it. That sort of thing is what *makes* a walkthrough, not just general availability of useful information.Well... For once, the walkthrough for this game is pretty complete. Maybe missing a few things here and there from the few last patches, but that's it. You can cover the blanks easily with wiki, and some post from this topic. (or can always ask prople about it)
And about the politics and such...
While politics (diplomacy) has an impact as requirement for some quest with other country leaders (like meeting the young queen, and some quests related to the desert country), there is not much impact with the policies I think, at least, yet.
This is basically just a way to make money at the moment, as I havn't found any impact on having either high or low of any of your people "attributes" from the policies.
TLR; I do appreciate the quest info and whatnot, it's just not organized into a walkthrough.