- Oct 26, 2017
- 438
- 456
More likely, Jaylin made a temporary nest there herself out of the pre-existing dragon's nest, telling Kaye to stay and the dragon to watch over her daughter while she was out (since she's REALLY powerful), and then promptly forgot about her. Considering they're both Dragonics of the Green Dragon variety, and the dragon you fight is a Green Dragon, it's likely it didn't mind so much, but wasn't gonna risk its life just for some Dragonic kid.Oh god.
So confusing then.
I mean, it would fit so much with Jaylin personality from what we could see.
So...
Basically, she just randomly roamed a cave, and forgot her daugther here, and then, a random "real" green dragon came and made his nest RIGHT where she (Kay) was left?
Damn. That's some bad luck!
When actively playing, yeah, sure. But, that requires you to actively play. ;P Also worth noting is that the way it talks about monster capturing it makes it seem like you can only have three monsters of any given type period, when it's just three of any given type that wander the corrals.If you want to make more money and faster , i personally think monstergirls in the 3 areas you can have are the way to go.
The process of collecting the monstergirls is a bit more tedious but if you got a bunch of each kind then collecting the resources can can you alot of money in a short time later on.
especially the ones in your castle you can collect very fast going in and out of the map each times collecting the resources.
if you have a good amount then sell it at a store and make alot of money.
But seriously, I wandered into the Stronghold down south, found the gambler, and promptly turned about 4K gold into 200K gold in about half an hour or so? While auto-key-pressers don't work with RPGM games all that often, turning on the on-screen keyboard and using an auto-clicker, on the other hand, DOES work. Then just have the game off on the right side of the screen, watching YT videos on the left, and when you see the dialogue box repeat, you can just disable the auto-clicker, move one step left, claim your rewards, buy more coins, move one step right, and re-enable the clicker.
Sure, could just save edit to get the cash, but it's a legit way to set yourself up in the early game when you're really lacking in cash and need it bad to just upgrade equips so you can deal with even low level threats effectively. Once you get some levels under your belt, though, and pick up some AoE abilities (and ditch Tsubaki, who for all her physical-specific speccing is terrible at damage dealing, ESPECIALLY with her AoE) the game becomes much more manageable.
Now I'm at the point I'm farming ghosts with Ryen/Kayelinth and Chiyo as backup; Flame Wall into Combo Attack is pretty strong, and you get 600 EXP every time, without EXP skilltree levelling. I've also been giving Ryen all the magic-related stat buffs I can, since he's far more of a caster-with-a-sword than he is an actual swordsman, his two elemental buffs notwithstanding. Both he and Trey need some TP-consuming moves to start, IMO; both of them get so much TP and never use it, unless you're fighting something real tough and have hit the level for Roar, but that's honestly rare. Trey should get a Shield Bash or something, maybe a small chance to stun and small damage? Just, SOMETHING for their more martial aspects. I know the lab can research a light magic shield bash for Trey, but realistically it's nothing more than an upgrade to his weak light magic attack, and it's another MP cost. Heck, it'd be nice to see it and the light spell reversed in position/strength, so you can research a more powerful spell for him to blast away the evil, but he can bash things with his shield as base (and have it use TP not MP, or even use a bit of both, like 5 TP 10 MP).
RyenSaotome it'd be appreciated if you could somehow communicate that building ONE Watchtower builds them ALL, somewhere. I built up a ton of wood through the green skirmishes, built everything else I could, and went to spend the rest on making watchtowers, and after building one, they all greyed out, perplexing me until several turns later they were all built up. It'd be nice if Thor could also act as a blacksmith shop inside the castle, too, or something; after you give a few thou to him for the upgrades (think it was a total of 26K?) he just stands around doing nothing.
Still trying to figure out why the faith, health, and security levels of my citizens remain permanently low, though. High health care, no lower drinking age, no drugs, no unhealthy food, clinic built. Same with Security and Religion: High Police, Police HQ built and upgraded, female soldiers, hard punishments. High religion, religious classes, toyed with freedom of religion both on and off. Are other toggles/aspects of the kingdom affecting these without mentioning it directly?