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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
I fucking hated this so much during regular gameplay. So stupid and useless.
Agreed... but I'll still make it a choice rather than enforcing it Off as I believe there's power in choice and it belongs to the Player, not the dev, not me, but you the Player. I'll even give a small notification reminder at the beginning of the LustTime events in case someone starts with it's default On state and later wishes it wasn't but might not know I've given them the choice. That's how we roll. Regards bud.
1698757586920.png
 

R129K

Member
Jun 17, 2017
147
19
Android is mentioned within OS section of the first post, but where is it?
I can't seem to find it.
 

magaclaawe

Active Member
Mar 5, 2020
943
2,342
Option for foursome but there is no foursome. Why did you even put that there if its not happening. Mia fucked him in the first game so why not in the second one?
 

LoGyMW

Member
Nov 21, 2022
308
292
FYI... if you're loading a save rather than a fresh restart for E10 then I HIGHLY suggest you load one BEFORE Ep9/Day 26. The ending of Day 26 has a massive rewrite of dialogue (over 7,000 lines of code) that you'll likely want to experience for the story.

All of Day 27 was basically rewritten as well (another 5,500 lines of code). So, if you're going to load an old save then I suggest it being no later than mid-Day 25. Considering there are many conditional changes and variable introductions a new playthrough is always best but I reckon you'll survive if you don't want to do that.

You do you...again, just an FYI. I'm back to it.
I second this, it is due to these rewrites that my first attempt at Sadie only path ended in a brake up i believe as when i went prior to this and replayed it then i got her ending. It is always best to start over, especially when a final update for a game gets released because that usually tends to add new scenes and/or rewrites to the story as they wrap it all up so for sure highly recommended to just start over
 

LoGyMW

Member
Nov 21, 2022
308
292
Option for foursome but there is no foursome. Why did you even put that there if its not happening. Mia fucked him in the first game so why not in the second one?
I assume it is there to show how Mia has matured and changed over this couple years when she shuts it down. Still think its better to chose the option straight up to decline it as that will make Mia happy and respect you even more i would say
 
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
Inceton fucked up when he migrated his latest LustyVerse Slut/Angle button code into Mia2...

3 hours on my end wasted finding the culprit but if one of y'all are a supporter and have access to his discord, share this with him if you want (I don't care really, I've already fixed it for the pending mod update)

This won't make sense to most folks but it most certainly will make sense to him.... ugh.

Python:
# SanchoNote: this is fine, a clean migration of LustyVerse code...no problem here (but see the below code snippet)
init python:
    def hide_angler():
        renpy.hide_screen("angle_button")
        renpy.hide_screen("angler")

    def hide_nc():
        renpy.hide_screen("nc_screen")
        renpy.hide_screen("nc_button")

    def hide_s_angler():
        renpy.hide_screen("s_angle_button")  # SanchoNote: see issue in below code snippet
        renpy.hide_screen("s_angler")
Python:
# SanchoNote: Dev, you fucked up here. Either change the screen name to "s_angle_button"
# and change its reference throughout the entire VN ... OR... (my suggestion for easiest fix):
# change the tag to "slut_angle_button" and change the above code snippet in the function "def hide_s_angler():"
# to be "renpy.hide_screen("slut_angle_button")"
screen slut_angle_button:
    tag s_angle_button # SanchoNote: the tag does not match any screen since "screen s_angle_button" doesn't exist anywhere.
    zorder 1
    $ temp = renpy.get_showing_tags(layer='master')
    $ current_scene_name = temp.pop()
    ...
 
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Conviction07

Active Member
Game Developer
May 6, 2017
774
3,309
Inceton fucked up when he migrated his latest LustyVerse Slut/Angle button code into Mia2...

3 hours on my end wasted finding the culprit but if one of y'all are a supporter and have access to his discord, share this with him if you want (I don't care really, I've already fixed it for the pending mod update)

This won't make sense to most folks but it most certainly will make sense to him.... ugh.

Python:
# SanchoNote: this is fine, a clean migration of LustyVerse code...no problem here (but see the below code snippet)
init python:
    def hide_angler():
        renpy.hide_screen("angle_button")
        renpy.hide_screen("angler")

    def hide_nc():
        renpy.hide_screen("nc_screen")
        renpy.hide_screen("nc_button")

    def hide_s_angler():
        renpy.hide_screen("s_angle_button")  # SanchoNote: see issue in below code snippet
        renpy.hide_screen("s_angler")
Python:
# SanchoNote: Dev, you fucked up here. Either change the screen name to "s_angle_button"
# and change its reference throughout the entire VN ... OR... (my suggestion for easiest fix):
# change the tag to "slut_angle_button" and change the above code snippet in the function "def hide_s_angler():"
# to be "renpy.hide_screen("slut_angle_button")"
screen slut_angle_button:
    tag s_angle_button # SanchoNote: the tag does not match any screen since "screen s_angle_button" doesn't exist anywhere.
    zorder 1
    $ temp = renpy.get_showing_tags(layer='master')
    $ current_scene_name = temp.pop()
    ...
This is gibberish to me, so what exactly does this fix?
 

devonY7

Well-Known Member
Feb 3, 2020
1,687
2,567
Inceton fucked up when he migrated his latest LustyVerse Slut/Angle button code into Mia2...

3 hours on my end wasted finding the culprit but if one of y'all are a supporter and have access to his discord, share this with him if you want (I don't care really, I've already fixed it for the pending mod update)

This won't make sense to most folks but it most certainly will make sense to him.... ugh.

Python:
# SanchoNote: this is fine, a clean migration of LustyVerse code...no problem here (but see the below code snippet)
init python:
    def hide_angler():
        renpy.hide_screen("angle_button")
        renpy.hide_screen("angler")

    def hide_nc():
        renpy.hide_screen("nc_screen")
        renpy.hide_screen("nc_button")

    def hide_s_angler():
        renpy.hide_screen("s_angle_button")  # SanchoNote: see issue in below code snippet
        renpy.hide_screen("s_angler")
Python:
# SanchoNote: Dev, you fucked up here. Either change the screen name to "s_angle_button"
# and change its reference throughout the entire VN ... OR... (my suggestion for easiest fix):
# change the tag to "slut_angle_button" and change the above code snippet in the function "def hide_s_angler():"
# to be "renpy.hide_screen("slut_angle_button")"
screen slut_angle_button:
    tag s_angle_button # SanchoNote: the tag does not match any screen since "screen s_angle_button" doesn't exist anywhere.
    zorder 1
    $ temp = renpy.get_showing_tags(layer='master')
    $ current_scene_name = temp.pop()
    ...
This button type in particular...
View attachment 3049435
is this to do with how when you are in "slut mode" and you press hide screen the game goes back to the original image instead . i hope this is cause this has been a issue since day 1 and exists in all of their games .
 
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