error loading save from vs 0.2.2 to vs 0.2.8
i didn't see a "new game required notice but i may have missed it "
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/variables.rpy", line 305, in set_default
default wolf4 = Enemy('Shoo Wolf', 'sprites/battle/wolf_icon.png', 'sprites/battle/wolf_icon_large.png', 'sprites/battle/wolf1.png', 'sprites/battle/wolf1_dead.png', 35, 15, 8, 31, 2, 10, 1, 25, 204, 107, 13, [wolf_pelt, 50], [wolf_meat, 30], [wolf_crystal, 5], 10, skills = [shoo], dead_frames = 31, type = 'wolf')
File "game/variables.rpy", line 305, in <module>
default wolf4 = Enemy('Shoo Wolf', 'sprites/battle/wolf_icon.png', 'sprites/battle/wolf_icon_large.png', 'sprites/battle/wolf1.png', 'sprites/battle/wolf1_dead.png', 35, 15, 8, 31, 2, 10, 1, 25, 204, 107, 13, [wolf_pelt, 50], [wolf_meat, 30], [wolf_crystal, 5], 10, skills = [shoo], dead_frames = 31, type = 'wolf')
File "game/01battle_library.rpy", line 428, in __init__
Fighter.__init__(self, name, icon, icon_large, anim, dead, str, end, int, agi, magic, luk, lvl, crit, width, height, frames, dead_frames)
File "game/01battle_library.rpy", line 32, in __init__
self.sprite = Fighter_Sprite()
File "game/01battle_library.rpy", line 751, in __init__
self.show = RPG.create(self.sprite)
NameError: global name 'RPG' is not defined