Can we get a POV scene of Beth riding or maybe an altered scene from night 14 where Beth's naked on top of Morty riding him?
Sorry, art like that is way beyond my ability to do. I'm not really an artist. Which is why this project is a remake of another game, rather than just my own.
JLP603
Fixed. Thanks for the corrections.
btw I was wondering does this game cut any content from the original?
Yes and no, there isn't a straight forward answer.
The very short answer is no, I do not cut content. I have tried very hard to include all major scenes from the original game.
The (much) longer answer is, yeah... sort of? Because SO many things have been altered/tweaked/re-written, the scenes you are watching are not the originals (or sometimes not in the original game at all (take your last post for example with the scene "Spying" which I made for the Renpy version, and isn't in the Unity game at all)). Scenes are similar (in most cases), but they certainly aren't the same. I'm not sure it counts as cut content, but it is different.
All of the main scenes (except for one, Ballfondlers, which has had a substantial redesign due to new contributed artwork (the "sort of" original still exists under the Others gallery in Mindblowers)), include all (or most) of the art. In some few cases, some scenes have more assets than the original as I've found art left in the files that wasn't used in the game, or created extra art for some scenes (mostly just extra facial expression, but sometimes much more elaborate). Much of the dialogue from the Unity game is also used. Usually, the general plot/idea of the scene stays similar, but some motivations or interactions have been changed. And lots of spelling corrections, plus some additional typos added in for good measure, obviously.
The Unity game has a wandering mechanic, where you click from one room to another looking for characters to interact with (and advance the plot), which I did not include here (search for "sandboxes" in this thread and you can find my thoughts on those). And there are a few small dialogue interactions I didn't use, such as a character saying "Not now" when you aren't supposed to interact with them yet.
A general rule I have is not to cut or omit, but to adapt. I want people to be able to have access to everything the Unity game offers and more. And, yes, while I have changed (a lot of) things, mostly it was things that really bugged me (like Morty's level of whininess all the time about fucking his family), or errors in the original.