Have you considered making your own game? Honestly I think it would be really cool, I don't know if it's something you're interested in. 3D art is generally a lot simpler than 2D (for a non-artist, anyway).
Yes, I think about it a lot. The very, very short version is, no, I have no plans to work on my own game (at least not any time soon (well, at least no game I plan to release)).
There are several reasons, that I've talked about previously, but the big points are:
Game dev is a lot of work (and I already have a full time job). I only did a small number of scenes for the ending, and that was pushing my skill sets. My own game would likely have to be monetized (to make the time I'd have to spend worth it), and that really changes the project (from something fun, to another job (keep in mind that making this game was in place of my recreational activities, such as playing games or watching "tv"))).
I'm not an artist. Sure there is both 3D and AI, but I think very few 3D games look great, and after spending 100+ hours with DAZ, I still stuck at it. Artist I am not. Generative AI just isn't consistent enough to be anything but a tracing guide for poses. And I'm not interested in doing a text only adventure (or a "real" porn game using stolen assets).
Lastly, I just don't have the drive to take on another project. Part of why I picked the project in the first place was the primary nature of it. I didn't have to write (I did some editing, but I wasn't writing story from scratch). I didn't have to draw (again, minor edits or tracing, but nothing from scratch). I could just~ code. It was solving a puzzle, how to get assets out of one format and into another, that was the fun.
I can see why people might think they want "another" game from me, but any standalone project I do is going to be VERY different from this.