We are creeping towards the next patch (hopefully the Unity version goes out today, but, uh, I'm not holding my breath...) and I'm still plugging away on cramming stuff into the renpy game! I thought I would share something I just wasted... er, spent, the last 4hrs of my life on:
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It's actually a couple things, not just one so let me break them down!
First up, something I've already shared some of before, and that is the new menu position! Although, now, it's positions! There are three locations to pick from, middle (the way it is currently), bottom (the new default location), and Side (off to the left). On a new game, if you don't engage full auto menu, you'll have the choice to select a position.
OR
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Set it's location from the preferences menu! Which is the next change. Dialogue box and Choice Menu now have an opacity slider! Letting you dial in on that sweet spot of ui crap on screen. If you previously hid/showed the dialogue window, loading up an old save will put you at 0/100 opacity based on your previous value (choice menu will default to 100)!
Lastly, you might have spotted the little numbers next to choices. On by default (but again, toggleable from the preferences menu) this will let you use the 1-9 keys to make selections from choice menus (if you aren't using full AutoMenu), so now you don't even have to click! Playing one handed has never been easier! Well, I mean, I guess AutoMenu is easier... but, you know what I mean...