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shiro_

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Jun 15, 2020
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Are some scenes missing from the mind blowers/gallery? I don't see the Tricia/Tyson blowjob in mind blowers. Also, is there any way to see these card images again? (from day 2, I think they're called La Biblioteca)
1721268131602.png
Sorry if this has been asked before. Also kudos to Night Mirror and ferdafs, the game is great
 

Night Mirror

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Jun 2, 2018
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Are some scenes missing from the mind blowers/gallery? I don't see the Tricia/Tyson blowjob in mind blowers.
The Tricia/Tyson blowjob is one of the few scenes that has two different paths. In Mind Blowers, it is labeled called "New Partner", and you can choose which version of the scene you want to watch.

Also, is there any way to see these card images again? (from day 2, I think they're called La Biblioteca)
There is no specific replay for this event, as it's not really a sex scene. However, you can use Day Selector to go to day 2 and select scene 1 (w key or "scenes" on the quick menu to open scene select). Or, you can unpack the images.rpa file and find them in "/game/scenes/s2/1/"
 

McLOVINu

Active Member
Mar 18, 2018
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Found another error by chance:

day_0017.rpy produces an infinite loop.

line 366 states 'jump d17_2', which takes it back in time to before the scene, so it repeats.

should be 'jump d17_2_end' ?

cheers.

edit: ran into first ren'py error:
Code:
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('chars/jessica/main/a/right_morty_phone.png') at 0x000000002675d970>:
  File "game/scripts/story/day_0039.rpy", line 9111, in script
    with dissolve
OSError: Couldn't find file 'chars/jessica/main/a/right_morty_phone.png'.

-- Full Traceback ------------------------------------------------------------

-cut*
 
Last edited:

McLOVINu

Active Member
Mar 18, 2018
894
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187
Mmm, is it possible to edit a single image for a request?

The "mega seed" is not actually "mega" :D
[and since seed is still inside the fuit, maybe it should be about 2.5 to 3 times larger, going by the actual shows visuals]

scenes > s17 > 3 > 2 > e7.png

I guess if its offically added, the text would need a simple change or addition line, to denote peneatration progress, as there would't be any other image(s) showing penetration progress. Currently it is simply 2 images, 1st image seed fully outside with just the tip inside, and 2nd image seed fully inside with just the opposite end showing.

But meh, thats just my ocd... and ... perviness at thought of Mortica accepting a large object. :D
 
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kenta16807

Active Member
Oct 1, 2020
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That scene could do with some edits, original is a series of pictures - not separate parts like Live2D.

So some GIMP/Photoshop skills needed....I've tried and failed miserably :(

Need more training....but then this old house also needs constant repairs....
 

Night Mirror

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Jun 2, 2018
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Found another error by chance:

day_0017.rpy produces an infinite loop.

line 366 states 'jump d17_2', which takes it back in time to before the scene, so it repeats.

should be 'jump d17_2_end' ?
Fixed! Thanks for the find. Will be included in the next update.


Mmm, is it possible to edit a single image for a request?

The "mega seed" is not actually "mega" :D
[and since seed is still inside the fuit, maybe it should be about 2.5 to 3 times larger, going by the actual shows visuals]

scenes > s17 > 3 > 2 > e7.png

I guess if its offically added, the text would need a simple change or addition line, to denote peneatration progress, as there would't be any other image(s) showing penetration progress. Currently it is simply 2 images, 1st image seed fully outside with just the tip inside, and 2nd image seed fully inside with just the opposite end showing.

But meh, thats just my ocd... and ... perviness at thought of Mortica accepting a large object. :D
Unfortunately, at this time I'm not taking any content request. If it's something you're interested in making, take a look at the Contributions section of this post. All my current energy and time for this project is going into the conclusion.
 

cooties69

Member
Jul 3, 2022
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Quick question for NM, when they have time to answer, no rush. I know you said YOU didn't want to reach out to Ferdes for a collab and stuff, but I was curios if they ever reached out to you for anything? I personally haven't said anything, but I feel like they have to at least be aware of your fan versions of the game.
 
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Night Mirror

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Quick question for NM, when they have time to answer, no rush. I know you said YOU didn't want to reach out to Ferdes for a collab and stuff, but I was curios if they ever reached out to you for anything? I personally haven't said anything, but I feel like they have to at least be aware of your fan versions of the game.
Ferdafs has never contacted me, nor can I speak with any certainly to his awareness of my project (nothing I've seen from him has directly mentioned my version), but there are a few small things over the years that possibly suggest he knows? So... Maybe? I don't tend to think about it too often.
 

Night Mirror

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A quick progress report about where things are at. I'm chipping away at Part 7, slowly, but steadily. This last month has been~... extremely busy work wise for me, so I've had very little free time to do much of anything on the project (barely fucking time to sleep...). However, I have started some of the art and finished up the last of the missing writing bits.

Today I finished the blocking step. That is putting all the characters (very, very) roughly in place, some temp art, other stuff to make it "playable" even if it has things such as backgrounds that say "[image] goes here". This helps me figure out how much art I'll need to make as playing is much clearer than reading for me.

Right now (incomplete and still in early alpha) Part 7 is just over a 1000 lines of dialogue and looks like it will need roughly ~30 art elements (some of the simple ones I've already done), with several images having multiple pose or sub parts to them. Or, in short, a lot more fucking work to do.

While again I don't know when the next update from Ferdafs will arrive (I'm guessing not this month, but, who knows) my plan is to pour a bunch of time into the project and try and get it mostly ready~ish before Sept. That should give us a lot of time to polish, vs the Part 6 where we weren't exactly ready and had to scramble last minute. Current plan remains the same, include the new content (if it is ready) with the new Update from Ferdafs, whenever that arrives.

Anyhow, thanks for being awesome!
 
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