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McLOVINu

Active Member
Mar 18, 2018
897
411
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Found another error by chance:

day_0017.rpy produces an infinite loop.

line 366 states 'jump d17_2', which takes it back in time to before the scene, so it repeats.

should be 'jump d17_2_end' ?

cheers.

edit: ran into first ren'py error:
Code:
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('chars/jessica/main/a/right_morty_phone.png') at 0x000000002675d970>:
  File "game/scripts/story/day_0039.rpy", line 9111, in script
    with dissolve
OSError: Couldn't find file 'chars/jessica/main/a/right_morty_phone.png'.

-- Full Traceback ------------------------------------------------------------

-cut*
 
Last edited:

McLOVINu

Active Member
Mar 18, 2018
897
411
187
Mmm, is it possible to edit a single image for a request?

The "mega seed" is not actually "mega" :D
[and since seed is still inside the fuit, maybe it should be about 2.5 to 3 times larger, going by the actual shows visuals]

scenes > s17 > 3 > 2 > e7.png

I guess if its offically added, the text would need a simple change or addition line, to denote peneatration progress, as there would't be any other image(s) showing penetration progress. Currently it is simply 2 images, 1st image seed fully outside with just the tip inside, and 2nd image seed fully inside with just the opposite end showing.

But meh, thats just my ocd... and ... perviness at thought of Mortica accepting a large object. :D
 
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kenta16807

Active Member
Oct 1, 2020
808
825
217
That scene could do with some edits, original is a series of pictures - not separate parts like Live2D.

So some GIMP/Photoshop skills needed....I've tried and failed miserably :(

Need more training....but then this old house also needs constant repairs....
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,008
12,032
698
Found another error by chance:

day_0017.rpy produces an infinite loop.

line 366 states 'jump d17_2', which takes it back in time to before the scene, so it repeats.

should be 'jump d17_2_end' ?
Fixed! Thanks for the find. Will be included in the next update.


Mmm, is it possible to edit a single image for a request?

The "mega seed" is not actually "mega" :D
[and since seed is still inside the fuit, maybe it should be about 2.5 to 3 times larger, going by the actual shows visuals]

scenes > s17 > 3 > 2 > e7.png

I guess if its offically added, the text would need a simple change or addition line, to denote peneatration progress, as there would't be any other image(s) showing penetration progress. Currently it is simply 2 images, 1st image seed fully outside with just the tip inside, and 2nd image seed fully inside with just the opposite end showing.

But meh, thats just my ocd... and ... perviness at thought of Mortica accepting a large object. :D
Unfortunately, at this time I'm not taking any content request. If it's something you're interested in making, take a look at the Contributions section of this post. All my current energy and time for this project is going into the conclusion.
 

cooties69

Member
Jul 3, 2022
288
219
96
Quick question for NM, when they have time to answer, no rush. I know you said YOU didn't want to reach out to Ferdes for a collab and stuff, but I was curios if they ever reached out to you for anything? I personally haven't said anything, but I feel like they have to at least be aware of your fan versions of the game.
 
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Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,008
12,032
698
Quick question for NM, when they have time to answer, no rush. I know you said YOU didn't want to reach out to Ferdes for a collab and stuff, but I was curios if they ever reached out to you for anything? I personally haven't said anything, but I feel like they have to at least be aware of your fan versions of the game.
Ferdafs has never contacted me, nor can I speak with any certainly to his awareness of my project (nothing I've seen from him has directly mentioned my version), but there are a few small things over the years that possibly suggest he knows? So... Maybe? I don't tend to think about it too often.
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,008
12,032
698
A quick progress report about where things are at. I'm chipping away at Part 7, slowly, but steadily. This last month has been~... extremely busy work wise for me, so I've had very little free time to do much of anything on the project (barely fucking time to sleep...). However, I have started some of the art and finished up the last of the missing writing bits.

Today I finished the blocking step. That is putting all the characters (very, very) roughly in place, some temp art, other stuff to make it "playable" even if it has things such as backgrounds that say "[image] goes here". This helps me figure out how much art I'll need to make as playing is much clearer than reading for me.

Right now (incomplete and still in early alpha) Part 7 is just over a 1000 lines of dialogue and looks like it will need roughly ~30 art elements (some of the simple ones I've already done), with several images having multiple pose or sub parts to them. Or, in short, a lot more fucking work to do.

While again I don't know when the next update from Ferdafs will arrive (I'm guessing not this month, but, who knows) my plan is to pour a bunch of time into the project and try and get it mostly ready~ish before Sept. That should give us a lot of time to polish, vs the Part 6 where we weren't exactly ready and had to scramble last minute. Current plan remains the same, include the new content (if it is ready) with the new Update from Ferdafs, whenever that arrives.

Anyhow, thanks for being awesome!
 

dunebug35

Newbie
Apr 4, 2021
18
38
70
Hey, wanted to say I love the game and I’ve been a big fan of your mod since it came out. I’m having an issue however, I’m playing on mobile (iOS) and it keeps giving me this error message. Is there a known fix for it???
I’d love a tutorial on how you got this to work in the first place
 

__doublev__

New Member
Sep 2, 2021
5
15
21
Hey Night Mirror, just finished playing the current version of the game and I want to say that it was a blast, great work. Though, I have encountered 2 small bugs. Both are on the scene between Beth and Gwendolyn (Day 27: Beth Bot), and are related with the blinking animation for Beth.

The first one is the animation position not getting updated after Beth scoots closer to Gwendolyn shortly after tripping in Morty's room:
Screenshot from 2024-08-04 02-14-06.png Screenshot from 2024-08-04 02-14-18.png

The second one is when Morty takes Beth (now disguised as Gwendolyn) back to his room. The blinking animation starts playing before the visor becomes see through:
Screenshot from 2024-08-04 02-20-19.png
 
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