LokiSalmon
Member
- Jul 7, 2017
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It's a problem that's been created by the use of exactly one "archive.rpa" for the entirety of the game's assets. It's relatively secure against code snooping, but makes updating with smaller patch downloads essentially impossible since everything is in that one file. That single RPA accounts for literally 97% of the game's total size, and only saves a little over 100 mb from the unpacked versions. Scripts only account for about 10mb of that, images and videos are about 4gb.I haven't played this game in a long time, but I see it's approaching 5 GB. I would like to suggest either starting a Part 2 (or II) or posting an option for downloading chapter updates rather than the full game each update.
I wish the dev would break the game into a scripts RPA and individual character/location asset RPAs. That would let them release patch files with a scripts rpa and whatever characters have new content instead of making people download a massive archive every single update.
But the way the game is currently designed, that would take too much work to do. There are currently over 4000 image renders dumped unsorted into archive.rpa/images. As far as I can tell, making the game patchable would require re-sorting 4000 files. Not a small task.