- Oct 14, 2017
- 235
- 85
this is a really good game so far but I'm affraid on how the plot at the end affects the girls
Yeah, I was really falling for Darci and Krystal, excited to see where their relationship dynamic may go and then that was thrown out at the end. So not sure what to expect.this is a really good game so far but I'm affraid on how the plot at the end affects the girls
Why is it always the people whose grammar isn't actually that bad who are the most apologetic about the bad grammar? The script could use a couple of editing passes, but plenty of people have done much worse.Thanks for the nice comment everyone! It means a lot to me.
I also want to apologize for my terrible grammar in the game. It's being fixed right now, along with some error that were found.
Android build should also be up soon!
Yeah, I was really falling for Darci and Krystal, excited to see where their relationship dynamic may go and then that was thrown out at the end. So not sure what to expect.
Thanks, I'm glad you enjoyed it!Why is it always the people whose grammar isn't actually that bad who are the most apologetic about the bad grammar? The script could use a couple of editing passes, but plenty of people have done much worse.
There's a lot to like here. The MC isn't a dickhead, I'm curious about the central mystery, and while it does seem like he's got a thousand unattached beautiful women in his personal orbit, it is a porn game. The art's nice and clean, too, without looking grungy or washed-out like a ton of other Honey Select games, and things actually happen in the debut episode. I'll be keeping an eye on this one.
Honestly, thank you for that slight spoiler, lol. It soothed my biggest fear / cause for disappointment about the future of this game after seeing that ending.You don't have permission to view the spoiler content. Log in or register now.
What we don't know is if that will happen in 2 updates or 10...Honestly, thank you for that slight spoiler, lol. It soothed my biggest fear / cause for disappointment about the future of this game after seeing that ending.
Very nice initial release. I'll be keeping an eye on this game.
I was just going to write that I really enjoyed the game, but you lost me with the time travel. It's good to know that it's not a permanent situation and I hope it won't take multiple updates for the MC to get back to his timeline.You don't have permission to view the spoiler content. Log in or register now.
I understand, I had the same reaction. But I liked the characters enough that I am going to stick around for an update or two before deciding if the time travel is really a problem. To me that is something that should happen before we really get invested in characters instead of at the end. I don't care about the "step-mother" or "step-aunt" and worry that altering the past will cause the characters I liked in the present to change or disappear. However, I am willing to wait and see what happens before making a final decision.I was just going to write that I really enjoyed the game, but you lost me with the time travel. It's good to know that it's not a permanent situation and I hope it won't take multiple updates for the MC to get back to his timeline.
Interesting and well written story (I'm not a native english speaker, so I don't really care about a few typos here and there), with likeable (or not, when needed) characters and yes it should be illegal!
I was just going to write that I really enjoyed the game, but you lost me with the time travel. It's good to know that it's not a permanent situation and I hope it won't take multiple updates for the MC to get back to his timeline.
Interesting and well written story (I'm not a native english speaker, so I don't really care about a few typos here and there), with likeable (or not, when needed) characters and yes it should be illegal!
I love time travel but I strongly discourage developers to get into it. The reason is that is almost never done right. Besides most developers violating the grandfather paradox, they usually tend to fail to put rules that make sense and avoid trivializing the story.I understand, I had the same reaction. But I liked the characters enough that I am going to stick around for an update or two before deciding if the time travel is really a problem. To me that is something that should happen before we really get invested in characters instead of at the end. I don't care about the "step-mother" or "step-aunt" and worry that altering the past will cause the characters I liked in the present to change or disappear. However, I am willing to wait and see what happens before making a final decision.
Yeah, I really don't like time travel because of the many problems with continuity/contradictions/paradoxes that need to be either dismissed or acknowledged (and then largely dismissed) or carefully and constantly tracked.I love time travel but I strongly discourage developers to get into it. The reason is that is almost never done right. Besides most developers violating the grandfather paradox, they usually tend to fail to put rules that make sense and avoid trivializing the story.
Very few stories I have seen have established rules that manage to make time travel interesting, make sense and don't contradict themselves. The perfect example of that is Legacy of Kain games. It is out of the hat the only one I can think that manage to pull it off perfectly.
Even Steins Gate, which is mentioned in Ripples and it is known to be one of the best in that regards have some small contradictions. I mean, it is still an amazing novel and I totally recommend it to the point those contradictions can be dismissed in the back of the head.
Having said that, I want to give the benefit of that here. We know barely anything to understand how time travel is going to go. Dev can go through the butterfly effect setting (as in the butterfly effect movie), where very small changes can have very significant consequences, in which the fear that some characters are not present is quite high. They can can go with the logically consistent "no real change" can be made simply as the current timeline has already incorporated the consequences of the time travel in itself, and only timelines that autogenerates that time travel are logically consistent without some very particular force (as in the the Legacy of Kain series) allowing to change the timeline. Alternatively, they can totally screw up and do any nonsense as in the super fun Back to the Future movies (time travel makes no sense, but movies are great, and the novel could be great too).
I just hope as MrFriendly said that the characters presented are still present. I really, really like the characters (specially Darci, that girl rules) and would love to interact more with them.
I don't have a problem with time travel in general, not even with timelines getting messed up or whatever, but that's only if the game goes there straight from the beginning. It's the possibility of a "You are in the past now, so that girl you spent most of the first episode with... You know, the one you end up liking... Well, she isn't even born yet, so you won't see her again. *Oopsie! But's that's ok, because now you can fuck her mom who kinda looks like her!" type of situation that would be annoying af for me. It's exactly what the dev said about building up characters just to throw them away that would make 90% of the first episode feel like time wasted over nothing, but thankfully that's not the case here.I love time travel but I strongly discourage developers to get into it. The reason is that is almost never done right. Besides most developers violating the grandfather paradox, they usually tend to fail to put rules that make sense and avoid trivializing the story.
Very few stories I have seen have established rules that manage to make time travel interesting, make sense and don't contradict themselves. The perfect example of that is Legacy of Kain games. It is out of the hat the only one I can think that manage to pull it off perfectly.
Even Steins Gate, which is mentioned in Ripples and it is known to be one of the best in that regards have some small contradictions. I mean, it is still an amazing novel and I totally recommend it to the point those contradictions can be dismissed in the back of the head.
Having said that, I want to give the benefit of that here. We know barely anything to understand how time travel is going to go. Dev can go through the butterfly effect setting (as in the butterfly effect movie), where very small changes can have very significant consequences, in which the fear that some characters are not present is quite high. They can can go with the logically consistent "no real change" can be made simply as the current timeline has already incorporated the consequences of the time travel in itself, and only timelines that autogenerates that time travel are logically consistent without some very particular force (as in the the Legacy of Kain series) allowing to change the timeline. Alternatively, they can totally screw up and do any nonsense as in the super fun Back to the Future movies (time travel makes no sense, but movies are great, and the novel could be great too).
I just hope as MrFriendly said that the characters presented are still present. I really, really like the characters (specially Darci, that girl rules) and would love to interact more with them.
Yeah, the big question is how long are we going to be in the past. Is the majority of the game going to be in the past as the MC tries to save his father and Jennifer? Or are we going to have the whole "altered the past, goes forward, sees changes, goes back to fix the fix (this step can be repeated a lot), makes it worse, and then finally has to sacrifice the dad (and the MC's happiness with having the dad back) so that everything goes back to the way it was before"? I really think it will be the latter but I hope not because I don't really enjoy that type of time travel story. Anyway have to wait and see I suppose.I don't have a problem with time travel in general, not even with timelines getting messed up or whatever, but that's only if the game goes there straight from the beginning. It's the possibility of a "You are in the past now, so that girl you spent most of the first episode with... You know, the one you end up liking... Well, she isn't even born yet, so you won't see her again. *Oopsie! But's that's ok, because now you can fuck her mom who kinda looks like her!" type of situation that would be annoying af for me. It's exactly what the dev said about building up characters just to throw them away that would make 90% of the first episode feel like time wasted over nothing, but thankfully that's not the case here.
*I had to do it...