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PetiteFrite

Newbie
Jan 20, 2019
64
128
198
Hahaha this bit won't get you many "friends" in this thread since most of us that follow this thread and game enjoy time travel plots :LOL: but I understand why some people don't enjoy them, it is an acquired taste of that sub genre of sci-fi that I learned to love since a young age.
I'll say, I don't hate time travel plots but I usually don't like them too much either because the inconsistencies tend to annoy me quite a bit but I really enjoy the one Jestur gave us. I love how the outcomes have already happened before the time travels start and it has some mysteries here and there, this seems very solid to me (at least for now)
 

magistrate

Member
Feb 2, 2019
237
381
81
Alright we have guys who say they like the game, but one doesn't like animations
My main issue with animations is when I can't click through them and they take like 20 seconds. The ones behind dialogue are great.
The time travel plot enables a lot of fun stuff, I'm excited to learn whether it's BttF rules (you can change shit) or HP rules (you can't change shit).
Also curious if any modern day LIs will turn out to be the MC's daughters. Would be a neat twist.
 

dekig51345

New Member
Dec 12, 2021
7
98
48
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

 

MrLKX

Well-Known Member
Jan 12, 2021
1,770
2,888
397
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

Well, yeah. No thanks.
 

jvbatman

Well-Known Member
Feb 16, 2024
1,000
2,526
320
IDK how you can call a time travel plot unnecessary when thats literally the plot of the game. its not like the main focus is actually the MC passing school, the main story of the game is the time travel plot. Its fine that you dont like time travel plots, but its integral to the story way more than every other side story
I mean the time travel plot is fine. Something needs to happen I guess for this to be a story. I didn't know it was a thing in this game either when I started it and I was really enjoying the characters and their development before all that was introduced so I too feel it's completely extraneous and could just be a dude banging hot babes for no reason other than it's fun to do.

It does take a lot of game time away from the romancing which is my biggest gripe with it. But it's not as bad as several other games I've played that get so bogged down in their plot they forget that they're still a porn game at heart. Take last update for example, it was a whole ton of plot development and like maybe 5% sexy stuff happening. Hopefully next update is looking a lot more horny though. I hope at least a couple more girls get scenes this time.
 

housekinokuni1974

Active Member
Oct 27, 2022
751
712
183
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

just not interested its a downgrade for me i prefer the original aesthetics
 

Daermon420

Active Member
Sep 5, 2020
501
1,705
267
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

The ai versions don't look bad to me per se. But they don't look like the characters I know and love from this game, at ALL. That is one of my biggest issues when devs change to ai characters partway through development. It significantly changes the look of the characters which is a bad thing when I actually really like the look of the originals.

Plus I can't really put my finger on it but ai art, whether realistic or stylized, just looks off to me. Soulless and generic almost, even when cleaned up to get rid of the usual garbage like extra fingers.
 

dekig51345

New Member
Dec 12, 2021
7
98
48
The ai versions don't look bad to me per se. But they don't look like the characters I know and love from this game, at ALL. That is one of my biggest issues when devs change to ai characters partway through development. It significantly changes the look of the characters which is a bad thing when I actually really like the look of the originals.

Plus I can't really put my finger on it but ai art, whether realistic or stylized, just looks off to me. Soulless and generic almost, even when cleaned up to get rid of the usual garbage like extra fingers.
Oh absolutely, I think most people would not suggest switching a game's art style in the middle of development.

Its more of a way to illustrate how a future game and a future dev could use the same workflow as, for example, Jestur, and using Honey Select to create some renders and then putting it through AI to give it a different aesthetic.

I think there will be something off about AI generated images for a good while yet, but the technology is starting to get really close to being indistinguishable
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
5,217
19,117
910
Soulless and generic almost, even when cleaned up to get rid of the usual garbage like extra fingers.
As bad as the extra fingers are, it's the upside down vaginas with teeth that have forever scarred my brain and turned me away from AI for the foreseeable future.

Not knowing if the cutie you're looking at is actually some sort of Lovecraftian horror isn't conducive to a nice relaxing time.
 

Mathesar

Active Member
Mar 20, 2018
762
1,637
304
The ai versions don't look bad to me per se. But they don't look like the characters I know and love from this game, at ALL. That is one of my biggest issues when devs change to ai characters partway through development. It significantly changes the look of the characters which is a bad thing when I actually really like the look of the originals.

Plus I can't really put my finger on it but ai art, whether realistic or stylized, just looks off to me. Soulless and generic almost, even when cleaned up to get rid of the usual garbage like extra fingers.
Part of the problem is that their original expressions have all been erased in favor of all having the same smile. The first one almost avoids it because she's eating ice cream, but the wide open eyes rather than the sultry half-lidded look completely changes the feel of the image.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,781
14,063
678
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

I think AI has a place supporting devs in the background.

By this - I mean:

Utilizing AI to help code so, for example:

* Combining animations and different audio files, like music and SFX, so they are properly synched

* Updating the script file by taking the dev's written story and imagery and adding them into the script file and then automatically preparing a test build at the end of scene so the dev can do a quality control review

* Having AI search for assets for upcoming scenes and providing the dev with a file containing links and imagery so the dev can choose what works best to support his/her vision

* Having an AI 'smart' enough to review a que of completed renders and identify which fall outside designated parameters (have errors) so the dev can reduce time spent on post work and focus on what did not actually turn out right.

I think devs should maintain primacy in writing, vision of creation, actual imagery and animation creation, and final review.

Part of great AVN story telling is, for at least some devs, the way they enhance the story through facial expressions.

A dev that turns this over to an AI is giving up telling Their story in favor of what that particular AI has been taught to do via some form of machine learning. Output is, at best, a blended estimate of what AI has been taught to provide.

The AI rev would not have a 'human' soul - or spark of creativity and cannot, IMO, give us better than a good or better dev.

Going much further gets into existential discussions about what constitutes creativity etc., and I have not had enough coffee for that yet (if ever :)).

Now, I am off to enjoy another dev's creation and look for another good/great story!

Cheers!! :coffee:
 

JJ1960

Engaged Member
Jan 12, 2017
2,205
7,518
656
I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.

One of the problems with AI is that it can lose the context of what the image is supposed to convey. In the first pair, the ice cream cone changes from being offered by MC to being held by Daphne, which would not match up with the dialog and the flirty teasing going on. In the last pair Skylar's shirt mesh on her shoulder disappears, while in another AI upscale it might reappear. There would be a ton of extra work to check little things like that by the dev which would further delay the project.
 

Pillgrim

Newbie
Apr 16, 2021
87
272
177
Alright we have guys who say they like the game, but one doesn't like animations and the other doesn't like time trave. I predict next we'll hear from a guy who's vehemently anti-redhead and hates big boobs, but still declares Scarlett best girl.
Why are you misrepresenting what I wrote? I said the game is fantastic despite my very personal, very subjective distaste for time travel plots. How is that not a HUGE compliment to the developer? At the end of the day these games are a more interactive form of pornography for me and too overly involved plots can take away more from the experience than they add. If you play these games for the story that's cool.
 

Pillgrim

Newbie
Apr 16, 2021
87
272
177
Hahaha this bit won't get you many "friends" in this thread since most of us that follow this thread and game enjoy time travel plots :LOL: but I understand why some people don't enjoy them, it is an acquired taste of that sub genre of sci-fi that I learned to love since a young age.
Nothing wrong with that at all and thank you for the polite response!
 
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Pillgrim

Newbie
Apr 16, 2021
87
272
177
IDK how you can call a time travel plot unnecessary when thats literally the plot of the game. its not like the main focus is actually the MC passing school, the main story of the game is the time travel plot. Its fine that you dont like time travel plots, but its integral to the story way more than every other side story
My point is the characters are so well crafted that I annoys immensely me when the focus shifts away from them too long. Does that make more sense? I love the smaller interactions and scenarios between the main cast of characters and how the relationships evolved with the MC. Those would have worked just as well in a fantasy, sci-fi or contemporary scenario or wherever you would plop down these characters.

And would you play this game if it had zero sexual content? Is the plot good enough to stand on it's own? For me the answer is no, nor have I ever played a western adult game where that's the case. Maybe some of the Japanese Eroge classics would qualify. So it's frustrating to me if a talented developer spends a lot of time and energy on parts of the game that in my super humble opinion don't need it.

I'm not trying to antagonize anyone. I'm not trying to shit on the game. Just voicing what I would like to see more and less of in future updates. Does the developer need to listen to anything I say? Absofuckinglutely not, it's their vision.
 
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UnoriginalUserName

Forum Fanatic
Sep 3, 2017
5,217
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Why are you misrepresenting what I wrote? I said the game is fantastic despite my very personal, very subjective distaste for time travel plots. How is that not a HUGE compliment to the developer? At the end of the day these games are a more interactive form of pornography for me and too overly involved plots can take away more from the experience than they add. If you play these games for the story that's cool.
Fun fact : You can reply to a...
Nothing wrong with that at all and thank you for the polite response!
...bunch of posts at once...
My point is the characters are so well crafted that I annoys immensely me when the focus shifts away from them too long. Does that make more sense? I love the smaller interactions and scenarios between the main cast of characters and how the relationships evolved with the MC. Those would have worked just as well in a fantasy, sci-fi or contemporary scenario or wherever you would plop down these characters.

And would you play this game if it had zero sexual content? Is the plot good enough to stand on it's own? For me the answer is no, nor have I ever played a western adult game where that's the case. Maybe some of the Japanese Eroge classics would qualify. So it's frustrating to me if a talented developer spends a lot of time and energy on parts of the game that in my super humble opinion don't need it.

I'm not trying to antagonize anyone. I'm not trying to shit on the game. Just voicing what I would like to see more and less of in future updates. Does the developer need to listen to anything I say? Absofuckinglutely not, it's their vision.
...by doing this.

That way we only get 1 thread update notification instead of 3 back-to-back posts from 1 person.
 
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