I know AI is obviously controversial, but I do wonder if in a few years there will be a suitable and efficient workflow for VN devs to use it to "upscale" normal renders to make them look more realistic. Getting facial expressions to look right is the hardest, but there are workflows out there to do it, its just incredibly resource intensive and complicated.
Why is the lingerie store selling detergent and whatever else the stuff in the back is supposed to be? This is yet another issue with AI "upscaling", it changes shit you don't want it to change, and takes control away from the human. In the first image, thought has gone into every little detail of the image by
someone (though the store was likely made by a different person than the model), and thus makes sense. The background, the bikini pattern, the colour of the sunglasses, even her boob size is different. It's hard to have consistency between renders.
Also what the hell is going on here? Not only did it replace a window with a painting, the wall makes no sense.
I filter out AI and real porn for the same reason, lack of consistency. I want VNs for the human made art made specifically for that story, whether that's 2DCG or 3DCG, they're both human expression of creativity.
If any game "upscales" their renders with AI slop I'm dropping it.