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Mortarion

Engaged Member
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Oct 22, 2017
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Are there movies where time-travel logic works like in this game? I'm referring to the fact that characters remember the MC even before he travels back into the past. I'm still trying to get used to this.
Dude, the past we travel to in the future is the past they lived in the past. Our future present is the past that they remember, when they remember you, before you remember them or when you first met. Wibbly wobbly timey wimey.

<scnr>

How often is this now postet in this thread? :poop:
 

pitao

Well-Known Member
May 18, 2023
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I'm sure this has been brought up before but Ripples seems to borrow heavily from the TV Series DARK. Tell me I'm not crazy o_O
Yes it has been discussed heavily before in the thread, I'm one of the few probably that love time travel stories and still didn't watched the show, but it is on my queue for the future.
 

Sparhawker

Well-Known Member
Mar 23, 2022
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just downloaded the 0.7 and dammit, I'd forgotten how hot Riley is.....

addendum
oh dear just 'coming' to the end of ep7 and damn, a naked Scarlett in 1999 is SO HOT. love those butt dimples....Just imagining a 3some with 2019 Riley and 1999 Scarlett...mmmmmmmmm
 
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housekinokuni1974

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Oct 27, 2022
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just downloaded the 0.7 and dammit, I'd forgotten how hot Riley is.....

addendum
oh dear just 'coming' to the end of ep7 and damn, a naked Scarlett in 1999 is SO HOT. love those butt dimples....Just imagining a 3some with 2019 Riley and 1999 Scarlett...mmmmmmmmm
scarlett exudes sex appeal
 
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i just hope we eventually get to save Jenny. to hell with the time travel tropes and we're living in the present where we already went to the past, i need a loophole.
I wouldn't be surprised if the ending involved the 'dead' people being alive, but being effectively dead (read: somewhere else and not interacting with the main story).
 
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Like... in future?)
I was just thinking about the potential 'ripples' of simply removing people from the main timeline, and shunting them somewhere else. It wouldn't impact the story if a player did or didn't save someone, so from a developer perspective, it's workable, and might have some value down the line.

I'm not entirely sure, but I feel like all of the dead people are missing bodies too. I'll have to do another replay to make sure my theory still stacks up, but in terms of ripples, we've already seen a few potentials (the necklace related one being the big one), so it'd stand to reason we could do something small but relatively inconsequential to the main timeline.
 
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