Unreal Engine Abandoned Rise of Asmodeus [v0.0.1] [Lucifer Studios]

4.00 star(s) 6 Votes

Boobman4424

Active Member
Oct 22, 2018
546
517
I like it, however, what is the demo based on is it your in this cave with a teleporter on the outside and you cant go any further or am I missing something, not sure what to do, I try to kill the globlins and they rape the mc any doesn't matter how many times i hit them, defeats the purpose of having a sword doesn't it.
 

Thavus

Newbie
Mar 28, 2018
31
29
He says in his subscribestar that he plans to finish it late august...
I said that I would finish the demo in late august. I finished a month early.

The download is large because the textures are of high quality. There's a lot of 4k textures. You can make the textures lower resolution but the quality will suffer.


I like it, however, what is the demo based on is it your in this cave with a teleporter on the outside and you cant go any further or am I missing something, not sure what to do, I try to kill the globlins and they rape the mc any doesn't matter how many times i hit them, defeats the purpose of having a sword doesn't it.
The teleporter was me having fun making something cool. I will likely use it to do demon invasions later in development. There is a way to "escape" the cave. You'll know you found it when you see a bright blue flower. There's an extremely simple puzzle to solve. I didn't think it would take this long for people to figure it out.
 

Thavus

Newbie
Mar 28, 2018
31
29
I just wanted to make great games. But they aren't free, I have to pay people to create all of my assets. Do you think I did all of this by myself? I only did the coding.

The voice acting sure wasn't free. If you want more voice acting, more characters, more areas to explore, more enemies ... then I need funding. I pour a lot of my funds into the game now to make it great for everyone, but it's not enough for everything I want to do.


The only person I'm currently following on twitter did the voice acting for the demo. Check her out she does a lot of great work.
 
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marmaduke

Active Member
Dec 23, 2017
502
709
Thavus
Friend, I respect that. But investing too much time into fighting piracy isnt going to help you. In fact it hurts you and your project. You should ask the wild life devs how they deal with it. After all it seems they are a very strong reference to your project and success like theirs is probably one of your goals.
 
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Zil Nalhir

Member
Dec 23, 2017
111
46
That is why there is funding to help push it forward.. but don't be greedy it isn't about turning a buck. its about enjoying what you are doing if you are stressing over 1 little hic-up then you really dont need to be in this field. "DONT GET ME WRONG" i love goblins raping Females and Orcs... like #1 fetish if it even is one XD and i like where the game is going. trust me ive been working on a game in Private for 3-4 years now with a huge ass story to it. Also there is a huge community here who will help jebus ive seen it done before amass amount of people donating there time to help. no money involded at all.... it would be best if you get to know some people and talk to them instead of rushing for money. Again this is how you lose ALL support. I will ask this have you play TiTs? CoC/CoC2?? when CoC first got started they Finished the Game. That tells people you are willing to put in ALOT of work into something you love. After that they told people about TiTs i still remember that. i followed them For a long long long time even to this day... they Raised 11 million in donations to help push the game forward... if your wondering "How" or "Why" that happened is simple they kept things simple and they did what they needed to do. Guess what they had there own Site as well.. if you can code Make a Site and place your game on the site don't be foolish and place a security lock on your game.. you will see how fast a game dies when that happens. and im like 100% sure everyone will agree with me. ( if you agree place a thumps up on me lets see how far this goes.) anyways Just relax people will throw your game places it happens to 100% of all games on the net. but i mean... if you release it to the public..... for free... why does it matter where your game goes? wouldn't it make you actually feel better that people ALL over want to spread your game? i mean i would love the free advertisement. WHAT you could do is making a small opening in the game telling people where to go to download it and keep up with the latest download that is what i would do. does that make more sense? that will kill of 99% of people throwing your game around in like 2 seconds..... Much easyier to deal with and people like me would see that.. "Hey this is where i need to go now"
 
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Thavus

Newbie
Mar 28, 2018
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WHAT you could do is making a small opening in the game telling people where to go to download it
That's already there in the main menu. It's great to know that people actually read it. I've already added login. People who pay for the game will only have to click two buttons which I doubt they will mind.
 

Zil Nalhir

Member
Dec 23, 2017
111
46
The teleporter was me having fun making something cool. I will likely use it to do demon invasions later in development. There is a way to "escape" the cave. You'll know you found it when you see a bright blue flower. There's an extremely simple puzzle to solve. I didn't think it would take this long for people to figure it out.
i didn't even see the Blue Flower TBH with you XD i just ran around and got raped like 4 times and deleted the game.. didn't honestly think their was more to it XD my bad!
 

Zil Nalhir

Member
Dec 23, 2017
111
46
That's already there in the main menu. It's great to know that people actually read it. I've already added login. People who pay for the game will only have to click two buttons which I doubt they will mind.
again i miss that as well i was more interested in seeing Goblin Sex XD my bad... but point is make an agreement Yes or No with that Message there so people will know make it Bold and a screen of its own where u cant proceed until you either read it or accept it one of the two
 

Thavus

Newbie
Mar 28, 2018
31
29
I also learned that Cloudflare was just a pass through service. Cloudflare was very quick to give up information when replying to the DMCA, seems they don't want to be involved. The actual hosting provider is PONYNET aka frantech aka buyvm. Getting closer to having the site owner's information. I've sent a DMCA to them. Waiting on their reply.
 

Lazka

Member
Sep 25, 2017
120
87
Instead you got turbo buttblasted and put your cards on the table for everyone to see. Now i don't trust you in the least bit.
thanks for this, lol....
sorry dev, but your move kinda pointless
and waste of money + resource... and its not like your game kinda world breaking or the most original for porn game tho (tbh your game is like another unity game in here)
so yeah, do your move.. DMCA DRM or anything.. and lets see how much you gonna milking your patron...
and this is just for a DEMO that who know if you want/can finish...
 
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Aug 9, 2017
152
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This "game" has the worst combat mechanics I've seen in a long time
when you can't go an encounter without getting half your health chewed up by some Goblin glitching and teleporting around the character, the block won't even work half the time AND the retarded main character (who has the slowest attack animations) keeps running in the exact opposite way I want her to go.. you know things are really bad. OH And the menu is broken btw.
And now the dev expects me to shill out 10$ because they put "effort" in ??
AT LEAST make a working product before demanding actual money that people usually work to earn.
 
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Thavus

Newbie
Mar 28, 2018
31
29
This "game" has the worst combat mechanics I've seen in a long time
when you can't go an encounter without getting half your health chewed up by some Goblin glitching and teleporting around the character, the block won't even work half the time AND the retarded main character (who has the slowest attack animations) keeps running in the exact opposite way I want her to go.. you know things are really bad. OH And the menu is broken btw.
And now the dev expects me to shill out 10$ because they put "effort" in ??
AT LEAST make a working product before demanding actual money that people usually work to earn.
There's a free version and there always will be.

There are also health potions in the chests hidden on the map. Personally, I am able to kill all of the goblins without taking damage and complete the puzzle at the end of the cave. I do plan to give the player more "Poise" so it's harder to get stun locked though. If you've played Dark Souls, you should have a good idea of what poise is.

It's literally dark souls combat with dodge rolls and everything. It's hard, not easy.. You are supposed to lose and get the sexy times anyways.
 
Aug 9, 2017
152
88
It's literally dark souls combat with dodge rolls and everything. It's hard, not easy.. You are supposed to lose and get the sexy times anyways.
And then comes the endless loop of death because the goblins don't disappear after they've had their "turn" and they just keep chasing you with the AI seemingly never losing track of the player's location. Fighting 5 goblins with shitty combat mechanics that barely even function enough to kill one is a lot of fun, ain't it?
Just please stop pretending like the developer is a genius ex FromSoftware employee.
Having a bugged out roll mechanic that fucks up the camera, a block animation that has a a severe frame disadvantage on literally every attack on the very first enemy in the game and having goblins that take absolutely no stagger whatsoever when they're hit, IS NOT "Difficulty", it's just plain old programmed failure.
Nothing new in games that are deliberately designed with the purpose of milking money out of players looking to have fun.
Pair all that with the profoundly confusing map design & the lack of lighting that was supposed to hide the fact that the walls don't even connect properly.
What kind of depraved, innocent person would pay for this?
 

Thavus

Newbie
Mar 28, 2018
31
29
And then comes the endless loop of death because the goblins don't disappear after they've had their "turn"
Right! later on in development you will be abducted and the game will become much more difficult ಠ‿↼

this will only happen when all enemies in combat with the player have taken their turn. Remember this is just a demo.
 
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bluebladeblitz

New Member
Oct 1, 2018
3
17
Right! later on in development you will be abducted and the game will become much more difficult ಠ‿↼

this will only happen when all enemies in combat with the player have taken their turn. Remember this is just a demo.
I have a question for you developer. How much did you spend on assets? What is from the UE marketplace, and what did you make yourself?
 

bluebladeblitz

New Member
Oct 1, 2018
3
17
Please see the credits for the creator of my assets. Thank you.
The in-game credits? The only mentioned name is cg-studioX for an artist, and a writer and VA. Is there some place else I'm missing that lists the other sources, like the main menu and other such things?
 

Thavus

Newbie
Mar 28, 2018
31
29
I don't know any game developer that shares how much they spent to develop a game. Look up what a subscription costs for 3ds max, that was what costed the most. It's what I use to do the sex animations. Maya would have been better but I've already learned how to use max.

I had to do them myself because I literally could not find anyone who would take my money to do it for me.
 

HomelessSoul

Newbie
Jul 6, 2017
44
60
Dev, youre better off dropping the anti-piracy completely, and work on the demo cuz its just a giant waste of your already stretched dev time. 10GB for literally a couple of ultra high quality sex scenes isnt worth the bandwidth used to download it. Also why would you add voice acting to a demo? Its pointless, ALWAYS requires a solid up front cost, and just inflates file size. Demos are meant to show your product to the audience youre marketing towards, not to be super nice and flashy.
It sounds like you have way too much ambition and need to dial it down and focus on the product you have now, not the one you have planned for years down the road. As it stands right now, youre wasting time you could be using to work on the game or even learn how to use new programs and possibly make your own assets if it costs you so much.
Piracy will always be a thing, no matter anyones views on it, you literally cant stop it so you might as well accept that its going to happen and use that for extra publicity or improvements to make your game worth buying
 
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4.00 star(s) 6 Votes