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4.30 star(s) 15 Votes

elistraee

Member
Feb 25, 2017
252
189
Ok so i just realised that i misunderstood where you were stuck, I deleted my message. After you've returned the debt quest, you need to go and talk to Siera, who's sitting at the tavern counter. Once you've done that, talk to the steward again, and you should be fine.

If that's not where you're stuck, please send me a screen of what the steward says, so I know exactly where you are.
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archipote

Member
Game Developer
Feb 13, 2021
460
991
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elistraee

Member
Feb 25, 2017
252
189
Okay, so I think I've got it. The woodcutter gave you his debts, talked about the woman sequestered in his cellar, you didn't give a damn about her and you left to return the quest by taking the opposite route? Now that's a sociopathic scenario I hadn't anticipated ahah.

Go back to the lumberjack's house, and into his cellar, right next to him. This is where the quest continue !
lmao
damn i thought i couldn't save her and so just leave her there and thought the guild would later do sth about that
, i thought i could tiny bit service a bit the woodcutter and let the girl go, but the wood cutter just ....and then i left lol
didn't thought that i can talk to the girl again
 

archipote

Member
Game Developer
Feb 13, 2021
460
991
lmao
damn i thought i couldn't save her and so just leave her there and thought the guild would later do sth about that
, i thought i could tiny bit service a bit the woodcutter and let the girl go, but the wood cutter just ....and then i left lol
didn't thought that i can talk to the girl again
Lmao that's on me, i'll make it so we can't leave the woodcutter until we save Siera. Thanks for the report mate !
 

elistraee

Member
Feb 25, 2017
252
189
Hehe glad you enjoy it. There's a lot more outfits for you to get now, you'll tell me which one is your favorite :PogChamp:
yup finished the whole demo now
the demo is quite good with some different RPG stuff and you even can produce different outcome based on your choice this is real good
just one problem, the maps are tooooooooooooooo big and the walking speeed is too slow for that
outfits are nice, exhibitionism contents are nice,
too bad sierra can't change outfit
 

archipote

Member
Game Developer
Feb 13, 2021
460
991
yup finished the whole demo now
the demo is quite good with some different RPG stuff and you even can produce different outcome based on your choice this is real good
just one problem, the maps are tooooooooooooooo big and the walking speeed is too slow for that
outfits are nice, exhibitionism contents are nice,
too bad sierra can't change outfit
Glad you enjoyed the game mate !

It's very strange that you say the maps are too big, they're actually very small and very packaged in principle. It's the first time I've even read that the maps are too big! Did you activate "always dash" in the menus? Maybe that's why you had the impression that the character was too slow and that the maps were too big?

Capture d'écran 2023-07-20 173458.png
 

elistraee

Member
Feb 25, 2017
252
189
Glad you enjoyed the game mate !

It's very strange that you say the maps are too big, they're actually very small and very packaged in principle. It's the first time I've even read that the maps are too big! Did you activate "always dash" in the menus? Maybe that's why you had the impression that the character was too slow and that the maps were too big?

View attachment 2785850
the forest maps are quite big...and yeah i turned on always dash
btw i didn't get reward from the couples after they defeat the hydra, did i miss sth?
 

archipote

Member
Game Developer
Feb 13, 2021
460
991
the forest maps are quite big...and yeah i turned on always dash
btw i didn't get reward from the couples after they defeat the hydra, did i miss sth?
If you found them big, then they're too big mate, i won't have a thing to say on your feeling ! It's just that thoses maps are crossed only one or two time in max 20 seconds each and potentially never again, so you know, thought that would be not that much of a burden for anyone. But i'll think about it, thank you for telling me about your experience with the game mate.


And no the couple reward is not yet implemented, but it'll be in chapter 2 coming after next week's release !
 

Zorafin

Newbie
Jan 31, 2019
19
6
Hey man I'm really impressed with your development attitude and how you're building the game. This seems like exactly why I come to this site, and I'm looking forward to checking this game out!
I especially love the attitude of "Nothing is too extreme for my game". I hope your protagonist feels the same way!
 

archipote

Member
Game Developer
Feb 13, 2021
460
991
Hey man I'm really impressed with your development attitude and how you're building the game. This seems like exactly why I come to this site, and I'm looking forward to checking this game out!
I especially love the attitude of "Nothing is too extreme for my game". I hope your protagonist feels the same way!
Ahah that's sweet, i really hope you'll enjoy your playthrough mate !
And don't worry, she's MORE than willing to try new experiences, despite what she wants you to think :BootyTime:
 
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Zorafin

Newbie
Jan 31, 2019
19
6
I ran through the entire thing. It's really fun. The world is enjoyable, the pictures look nice.
My wants while playing it is, perhaps markers above people who have sex scenes or otherwise are waiting for content that requires more lust, and a way to see the outfit you currently have equipped outside of dialogue. And of course, more lewd content, but you have to ramp up slowly. The stuff you were describing sound interesting, though I recognize that once you open that bottle, there's no putting the genie back. Still, I'm thirsting for more lewd content after what I saw.

It was kinda odd seeing that difficult puzzle in the middle of the game. I appreciate the option to skip it, but I also appreciated the challenge. I have to admit I didn't have all the information and I didn't know why I was failing it a few times, but I was given enough information to trial and error through it. I like stuff like this, I'll be happy to see more.
 

archipote

Member
Game Developer
Feb 13, 2021
460
991
I ran through the entire thing. It's really fun. The world is enjoyable, the pictures look nice.
My wants while playing it is, perhaps markers above people who have sex scenes or otherwise are waiting for content that requires more lust, and a way to see the outfit you currently have equipped outside of dialogue. And of course, more lewd content, but you have to ramp up slowly. The stuff you were describing sound interesting, though I recognize that once you open that bottle, there's no putting the genie back. Still, I'm thirsting for more lewd content after what I saw.

It was kinda odd seeing that difficult puzzle in the middle of the game. I appreciate the option to skip it, but I also appreciated the challenge. I have to admit I didn't have all the information and I didn't know why I was failing it a few times, but I was given enough information to trial and error through it. I like stuff like this, I'll be happy to see more.
Thanks for the review, i'm really happy to know you had your share of fun playing it!

As for the markers above the NPCs, I understand that some people would prefer the NPCs that give an event to be marked, and I've given it a lot of thought, but ultimately I prefer to avoid hierarchizing the NPCs. If only "quest" NPCs were marked, players would just run to them and forget about the rest, and above all it takes away a certain immersion and reminds us of the only reason we've downloaded the game, which I think undermines the overall experience. To compensate for this, the game is normally designed in such a way that you can't get lost, or that it doesn't take you too long to find a specific NPC (probably less than 2 or 3 minutes in Roselake).


However, there are times when bubbles will be required, notably in tomorrow's update with the continuation of Megelia's quest, which is marked out, since it would otherwise frustrate many, and that's absolutely not the point. The absence of bubbles in Chapter 1 is not intended to waste your time or artificially extend the game's length (which doesn't work with maps as small and condensed as Roselake's Lobelia), but to avoid the feeling of browsing a pornhub front page in which you don't click on the thumbnails but on the NPCs marked with a heart.

And as for the riddle, I agree that it breaks the rhythm of the game a bit too much ahah, it was one of the first things I did when I started the game, when I still had no clear idea of what I wanted to do. Still, I'm glad you enjoyed this little puzzle, and in the future I'll make sure to integrate them better!
 

Zorafin

Newbie
Jan 31, 2019
19
6
Yeah maybe the bubbles can be designed around. I had a little bit of...not quite frustration, but friction? When I entered the first town, and saw that I couldn't do much because I didn't have enough lewdness. Maybe I was supposed to do the adventure first and then come back. But I feel like some kind of reminder to make sure I didn't miss anything would have been nice, like a quest log or something. Probably not a big deal because it's only an issue at the beginning of the game, and once you gain some lewdness it won't be a problem in the future. I assume.

I'm not sure I would change the puzzle, but it is kind of awkward. Putting my game dev hat on for a bit probably what I would do is use that room later in the game when the player has gotten used to your puzzles, and put an easy one in its place. I don't know what the easy room was supposed to look like, but if it's just a lighter version than that might be what you want to put in there. Or if it's just the same story beats but with no puzzle, maybe not.
Again not a big deal, just throwing my thoughts out there.

The last town, that you're supposed to convert, was really interesting! I love when your choices make differences in the world. That was a really neat idea! I think I would have liked to know beforehand that your choices would be impactful and permanent. But I have a save beforehand and it's the last thing I did so I can just replay it and change my answers now that I have more information.
The...the clown is...

...

New update in a few days? I'm looking forward to it!
 
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archipote

Member
Game Developer
Feb 13, 2021
460
991
Yeah maybe the bubbles can be designed around. I had a little bit of...not quite frustration, but friction? When I entered the first town, and saw that I couldn't do much because I didn't have enough lewdness. Maybe I was supposed to do the adventure first and then come back. But I feel like some kind of reminder to make sure I didn't miss anything would have been nice, like a quest log or something. Probably not a big deal because it's only an issue at the beginning of the game, and once you gain some lewdness it won't be a problem in the future. I assume.

I'm not sure I would change the puzzle, but it is kind of awkward. Putting my game dev hat on for a bit probably what I would do is use that room later in the game when the player has gotten used to your puzzles, and put an easy one in its place. I don't know what the easy room was supposed to look like, but if it's just a lighter version than that might be what you want to put in there. Or if it's just the same story beats but with no puzzle, maybe not.
Again not a big deal, just throwing my thoughts out there.

The last town, that you're supposed to convert, was really interesting! I love when your choices make differences in the world. That was a really neat idea! I think I would have liked to know beforehand that your choices would be impactful and permanent. But I have a save beforehand and it's the last thing I did so I can just replay it and change my answers now that I have more information.
The...the clown is...

...

New update in a few days? I'm looking forward to it!
I absolutely understand the feeling you had, and it's true that I definitely wouldn't be against a quest log. I'm thinking of adding one for chapter 2, because I myself dislike losing track of what I have to do and what's already been done when i'm playing a game. So yes, quest log, absolutely! In any case, for this update (which goes out TODAY), I've added a gallery. Maybe it'll do the trick for now to know which scene has been unlocked or not (the gallery also tells you where the scene that hasn't been unlocked yet is).

And yes, actually putting such a complicated puzzle as the first obstacle, not the best idea ahah. But this one will surely remain unchanged for a while, as the next arcs won't really be set in the same context anyway (without wanting to spoiler anything). Lesson learned anyway !

And I'm very happy to read that you enjoyed the reigns village quest! I hope it surprised you as much as it amused you, because that's really what it was all about. In the future, I'd like to add more quests and events like this one!
 

cawlalalal

Newbie
Feb 1, 2021
51
31
i lowkey deleted the game thinking it was renpy and it would store the saves, does anybody have a save up until the start of the new update?
 

grahegri

sake, birds, torrents
Donor
Feb 23, 2023
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4.30 star(s) 15 Votes