- Jul 31, 2019
- 25
- 15
You should probably ask these questions on game thread.Ok i'm totally stuck, weak, any ennemy is really hard and boss impossible.
I don't event know where i can use my souls for lvl up, this stuck me at lvl 1 (or 0) and can"t do anything.
Any tips for beginner?
On the autor's page it is stated that he intentionally disabled this functions for users that don't have rpg maker of corresponding version installed, BUT, it doesn't work even with installed rpg maker for some reason.The Advanced->Edit Switches and Variables is greyed out and can't be selected
If you really need to edit something more advanced I recommend using thisOn the autor's page it is stated that he intentionally disabled this functions for users that don't have rpg maker of corresponding version installed, BUT, it doesn't work even with installed rpg maker for some reason.
It's not compatible with rm2000 and rm2003 games, isn't it?If you really need to edit something more advanced I recommend using thisYou must be registered to see the links
(Download the as .zip, extract and then use the index.html file)
PS: Where is the "RpgMakerSaveEdit" author's page? I could only find links pointing to here when searching for it.
No, it isn't of course. XP / VX / VX ACE? Neither. Only MV.It's not compatible with rm2000 and rm2003 games, isn't it?
Use this tool it works https://f95zone.to/threads/rpg-maker-mv-cheatmenu-v1-9-2.12121Using RPGMakerSaveEdit 0.65 on (A Struggle with Sin) getting this error, previous no problem. Can anyone know what is the problem? Thanks.
System.ArgumentException: Error during serialization or deserialization using the JSON JavaScriptSerializer. The length of the string exceeds the value set on the maxJsonLength property.
Parameter name: input
at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
at RpgMakerSaveEdit.Mv.JsonUtil.DeserializeMutable(String json)
at RpgMakerSaveEdit.Mv.MvSavedGame.ReadSaveFile(Stream file)
at RpgMakerSaveEdit.Mv.MvSavedGame.Create(IFile file)
at RpgMakerSaveEdit.MainWindow..ctor(IFile file)
at RpgMakerSaveEdit.App.OnStartup(Object sender, StartupEventArgs e)
seems this does not work anymore with the newest Version. is their an updated one?(Updated 10-2017)
I'm happy to share this little handy tool made by a nice guy Froggus from ULMF(most of you probably know about this forum already).
Here is the link to original thread where it all startedYou must be registered to see the links
Basically all these annoying to cheat in RPG Maker MV, VX, VX ACE games are now piece of cake with this Editor.
It's very easy to use, once you try it, you will see.
Don't overdo it, tho. As Developer stated, there are things you should not touch, so make back ups to avoid ruined saves and bad mood.
I've included a Readme file with some more info.
Posted byYou must be registered to see the links
Edit.. by muttdoggy - I uploaded "Rpg Maker Editors.zip" - This includes Rpg Maker Save Editor .65, SGEdit with Legend of Queen Opala series ini files, and MV Save File Editor (Recommend Notepad++ with JSON add-on). Included is an edited readme.
Included RpgMakerSaveEdit 0.6.3 in case you need to edit variables due to issues reported with 0.6.5.
Same problem, although I'm running Broken Reality. I assume this has something to do with variables because it worked up until a certain point in the game (picking classes) which after it, this error started popping up. Checking onCan anyone help i'm using RPGMakerSaveEdit 0.65 with a save from Magical Camp and i'm getting this error.
System.NotSupportedException: Can not handle S type.
at RpgMakerSaveEdit.Vx.RbReader.ReadEntry()
at RpgMakerSaveEdit.Vx.RbReader.ReadArray()
at RpgMakerSaveEdit.Vx.RbReader.ReadObject()
at RpgMakerSaveEdit.Vx.RbReader.ReadHash()
at RpgMakerSaveEdit.Vx.RbReader.ReadFile()
at RpgMakerSaveEdit.Vx.VxAceSavedGame.Read(Stream file)
at RpgMakerSaveEdit.Vx.VxAceSavedGame.Create(IFile file)
at RpgMakerSaveEdit.MainWindow..ctor(IFile file)
at RpgMakerSaveEdit.App.OnStartup(Object sender, StartupEventArgs e)
Earlier save files can be edited just fine.
I found the problem the developer put a ruby struct into the save files so rpg maker editor won't work for the save files anymore if anyone didn't knowSame problem, although I'm running Broken Reality. I assume this has something to do with variables because it worked up until a certain point in the game (picking classes) which after it, this error started popping up. Checking onYou must be registered to see the linksseems to yield that when choosing a class you change certain variables after which this save editor doesn't work. Checked it with v.66