VN Ren'Py RSSU - Retro Style Soviet Undies - Case#1 Ithaca Project [v1.6.5] [ErosAmor]

4.40 star(s) 42 Votes

The most attractive girl in the game?


  • Total voters
    3,594

micojive

Well-Known Member
Oct 2, 2017
1,429
3,773
First time playing this. This has some of the stupidest minigames I've ever seen in an adult VN. Why would you add not one, but two games where you just have to click 100+ times.
 
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vivaloveyou

Active Member
Jul 22, 2021
541
575
I have to say, this update is fantastic, I'm really enjoying the content about Olga Nikolayevna, she's just a sex goddess!:love:
 

kMimster

Member
Jul 19, 2022
174
164
Too much information to be enjoyable, as such game is slow. Some time its good to use visual information to split the story from being boring because not many people came here to read a book. :LOL:
 

JenMistress

Engaged Member
Oct 1, 2019
2,968
3,502
I am just going to take a moment and be honest. I would NEVER have made it through that race scene if not for the Universal Walkthrough Mods. ;):LOL::ROFLMAO:
 

ErosAmor69

Member
Game Developer
Feb 2, 2021
205
1,690
Many developers don't realize that steady updates, are one of the most important ways to attract customers, some visual novels are great, but not updating them once a year or half a year takes away the incentive to patronize them
You won't believe this, but all developers realize this. And it's not just about the money they earn and the number of patrons. If an author is really "sick" of his story and characters, he strives to give them as much life as possible.
The only problem is that before you put an update on Google Drive, you need to write a script, scene-by-scene breakdown and dialog. Select interiors and character costumes. Set the posing and emotions of the characters. Render. Edit the renders in photoshop. Make and render animations. Find and process music and sounds. Program, add mini-games, edit and clean up bugs. Translate the game at least into English (if it is not the author's native language). This is the minimum program. And many people (like me) also have to edit assets and 3D-modeling. Maybe write the music himself. And it is almost unrealistic to fit all this into 2-3 hours of daily work.
So frequent and regular updates can be produced either by large studios of several people, or by a few lucky loners whose games bring enough money to make it their main income.
 

Nulldev

Well-Known Member
Nov 28, 2017
1,803
3,157
You won't believe this, but all developers realize this. And it's not just about the money they earn and the number of patrons. If an author is really "sick" of his story and characters, he strives to give them as much life as possible.
The only problem is that before you put an update on Google Drive, you need to write a script, scene-by-scene breakdown and dialog. Select interiors and character costumes. Set the posing and emotions of the characters. Render. Edit the renders in photoshop. Make and render animations. Find and process music and sounds. Program, add mini-games, edit and clean up bugs. Translate the game at least into English (if it is not the author's native language). This is the minimum program. And many people (like me) also have to edit assets and 3D-modeling. Maybe write the music himself. And it is almost unrealistic to fit all this into 2-3 hours of daily work.
So frequent and regular updates can be produced either by large studios of several people, or by a few lucky loners whose games bring enough money to make it their main income.
I don't think he underestimates the work, he means that release should be regular. Look at Guilty Pleasure, updates are small, but every months, for 34 months now, you got something.
 
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vivaloveyou

Active Member
Jul 22, 2021
541
575
I don't think he underestimates the work, he means that release should be regular. Look at Guilty Pleasure, updates are small, but every months, for 34 months now, you got something.

Yes, that's what I was trying to say, I know the workload is huge, but Guilty Pleasure does manage to release updates every month!
 

-CookieMonster666-

Message Maven
Nov 20, 2018
12,175
18,085
I don't think he underestimates the work, he means that release should be regular. Look at Guilty Pleasure, updates are small, but every months, for 34 months now, you got something.
Yes, but I know of other developers who also do monthly releases . . . and people complain about how short they are. Someone will always complain. If you appreciate a creator's work, you can choose to support the creator. If you don't, you can choose to support someone else.

I think one of the biggest problems is that many people unfortunately don't even remotely understand the point of platforms like Patreon or Subscribestar. If you subscribe on a platform like those, you are not paying for a product. Yes, you get something in return when the creator has it ready, but you're actually paying to support the person during the process of making their creation. Except for what they can manage to find for free, game developers usually have to pay for their own resources — development tools (Photoshop, DAZ, etc.), visual assets, sounds / music, etc. — plus sacrifice their free time away from other real-life activities (often obligations). If they do not earn enough money, a lot of their time gets swallowed up by a job, which can even often require overtime... so they have even less free time to work on their creations.

Payments during months when nothing is released are a show of support to the creator. That might be used to buy resources instead of paying from their own limited funds, but it could also be just used as motivation. If you're working really hard on a game, for example, and practically nobody supports you in your efforts, it can be very disheartening. But because so many people mistakenly think they are buying a product (they absolutely are not), they feel entitled to things that might not be possible or reasonable for the creator (which might include a monthly release).

So support developers or don't, but each person's situation is different from everyone else's. You should never have any particular expectations from an honest developer other than that they are doing what they can with what they have. (I say honest, because obviously if someone is clearly scamming supporters, that's another matter entirely.) If you don't believe a specific creator or agree with how they do things, of course I would expect you to refuse to support them. But for reference, I support some creators who update monthly, some who update every 2 or 3 months, and some who take over a year to update. But in each case, I have good reason to believe they are working as best they can within their own circumstance.
 
4.40 star(s) 42 Votes