I did notice the fade-out indeed. iirc, Ellanon's bedroom is indeed scrolled off-screen when I enter the ready room. But since the fade-out doesn't feel like a time gap, it still feels like her being at two places at the same time. Perhaps not having her in her room at that time would make a more suitable work-around?
I'm surprised to find you mention a dress-up system? I never got Sadie into any other wear, or without any wear at all, for that matter. But lore-wise, that would partly be due to her prudeness yet ofc.
There's also a scene where she mentions that she needs to change her panties (after the duel with the nobleman's son, iirc). But is she wearing any at all, then?
Also, it would be nice if the stats menu for each character had a page to check at which levels their abilities are. I myself am one that wants to take that in account during fights, so that I can keep them balanced.
Am I right in thinking that the current content ends after doing the first quest for the Isekai Order?
Understood on the ready room. I'll think about whether there's a better way of showing scenes that doesn't break immersion too badly.
There isn't a dress-up system implemented in the game yet. In an upcoming release (0.2.3), Sadie will get a new outfit that she'll wear on certain special occasions. I'm planning to take this idea a bit further over time and eventually implement a more proper dress-up mechanic for her (TBD on when exactly that comes out). I don't expect it to be too wild given the way that I'm crafting images for CGs--because I don't do a paper doll style nude base image + clothing on top for the AI CGs, I'm not able to swap out clothing sets arbitrarily. But I would expect to see, for example, a custom scene or two with Outfit A, a custom scene or two with Outfit B, etc. And for some of the more daring outfits, I'd expect that there would be reactions from people around her. But I don't want to sell this up as a major mechanic or an avenue for utter mind-broken debauchery. I do anticipate that she'll have her fun, but the probability of Sadie walking down main street buck naked, covered in semen, and begging for cock is extremely close to zero. There's a proper time and place for that.
Sadie always wears panties--except when she forgets to, when it's too warm outside, when she doesn't want unsightly underwear lines on her clothes, when they're in the wash, and probably a few more reasons too. But other than that, she always wears panties.
You can check each character's skill level in the Skills menu, right below Quests in the main menu (and different from the Skill menu that's below Item). Right now, it doesn't tell you which character you're looking at, but the specific set of skills should let you know quickly. Use the Q and W keys to switch between characters or the arrows if you have Touch UI enabled. I do need to add character names and busts to that menu. That's probably going into version 0.2.3. I'll look at whether I can add current skill level to the display of each skill during combat as well so that you can see the skill level and experience when choosing skills in combat or in the out-of-combat skill use menu. If I can get it to show up properly, that'd also be a 0.2.3 improvement.
There is a second Isekai Order quest in 0.2.1. After you go visit the Isekai Order HQ, you'll have a chat with Marcus, the leader of the Order. Then, talk to the receptionist and she'll tell you about a quest. Over the next several releases, there will be multiple quests available from the Order and their receptionist will tell you about them.