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Unity Samantha [v2.03a] [Walter's Games]

2.40 star(s) 9 Votes

sheppymike

New Member
Sep 2, 2023
6
7
The potential here is great ... It just needs some work to make it enjoyable to play.

I got much further in the newest version (I couldn't even get out of the apartment previously) .. but it still wasn't 'fun' to play.

The happiness meter is just ridiculous in my opinion. The idea is good - but the execution of it needs work. An idea might be to add different difficulty options - or a 'Free Play' mode without that meter constantly stopping progress into the game.

Some missions need more explanation or clearer instructions. for example 'Mission 19' from the list above took me far longer than it should have to figure out what the game actually wanted me to do.

The UI is a little confusing/too much for me, too. Sometimes less is more.

The controls and camera are a little janky - but they work and I haven't found a game stopping issue with them so far.

In my opinion - It's heading somewhere great, and I spent an hour or 2 playing so far - but I think some tweaks are required and more freedom is needed to be able to enjoy the game fully.

I'll keep playing and I look forward to the nest update! Thank you for your work on this game Dev!
 

johnyakuza1

Active Member
Jun 5, 2022
891
1,862
You need to get the gameplay mechanics fixed rather than missions first.
This has great potential but there's so much getting in the way before allowing me to dive into it.
Just getting out the apartment is an issue, her Mom's path finding just is all over the apartment. Making it difficult as is not clear how to place vibrator inside.
Mouse leaving the window full screen mode.
Happiness just plummets and you just know it's over.
The hoover doesn't need to fall on the floor, if anything i've used that to trap her Mom in her room.
Persistency, which I don't expect for an alpha in all honesty, but trying a new game her panties are left off from previous save.
Getting caught stops movement and animation in this build. I can only bunny hop about.
That happiness/embarrassment meter also needs something to it. Just hard to keep a positive happiness and having to restart again.

*Final edit. Tried to do the selfie mission which was a nightmare to keep happiness up from it dropping down insanely. I tried to snap a photo a lot and it crashed my PC Werfault.exe stopped responding.
That's as far as I go. Sorry.
I have to agree... Happiness still drops pretty fast, and she has less energy than my 90-year-old grandmother, who doesn't get tired all day. Energy depletes like crazy.

I want to play the game, but I also want to 'enjoy' the scenes—if you get what I mean, but right now, it's either-or, and you're constantly interacting with the game which doesn't leave much room for the enjoyment.

I've noticed this bug too; I could not use WASD but only jump, crouch, and fall on the floor, and this was before I even got out of the first room.
 

!BlackOmen!

Member
Mar 16, 2019
262
562
I do not mind these type of games, Sadly though most Developers do not include anything Bad that can happen to the protagonist
it's fine if you don't get a Game over, but at least something Bad "Should" happen once in a while
 
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johnyakuza1

Active Member
Jun 5, 2022
891
1,862
I do not mind these type of games, Sadly though most Developers do not include anything Bad that can happen to the protagonist
it's fine if you don't get a Game over, but at least something Bad "Should" happen once in a while
The dev has plans to add perverts and molesters who may do "bad things" to Samantha... However, I can't tell when those will be added.

I totally agree though; Samantha exposing herself in public places would absolutely attract attention—good and bad—and it is only rational for dark and grim stuff such as sexual harassment, robbery, rapes should happen for sure.
 
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Oct 7, 2023
107
171
I have to agree... Happiness still drops pretty fast, and she has less energy than my 90-year-old grandmother, who doesn't get tired all day. Energy depletes like crazy.

I want to play the game, but I also want to 'enjoy' the scenes—if you get what I mean, but right now, it's either-or, and you're constantly interacting with the game which doesn't leave much room for the enjoyment.

I've noticed this bug too; I could not use WASD but only jump, crouch, and fall on the floor, and this was before I even got out of the first room.
The decrease of happiness can be stopped at any time by pressing abort mission. Lack of energy is compensated by buying soda from the vending machine - 25 yen and energy is infinite. A bug with movement happens if you frequently press the mouse buttons during the cut scene at beginning. I think I need to add a tutorial somewhere in the game
 
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Oct 7, 2023
107
171
Actually I thought when a game has an update and I create a thread requesting an update it should appear on the first page of the games section. Isn't that how it works?
 
Oct 7, 2023
107
171
Some missions need more explanation or clearer instructions. for example 'Mission 19' from the list above took me far longer than it should have to figure out what the game actually wanted me to do.
I made two videos with the passage of all 40 missions, they are now on patreon only. I don't know where to upload them to post links, so they won't be deleted there. YouTube will delete instantly, Vimeo - in a month or two
 

lnomsim

Active Member
Sep 12, 2021
575
839
I made two videos with the passage of all 40 missions, they are now on patreon only. I don't know where to upload them to post links, so they won't be deleted there. YouTube will delete instantly, Vimeo - in a month or two
Megaupload.
 
Oct 7, 2023
107
171
You need to get the gameplay mechanics fixed rather than missions first.
This has great potential but there's so much getting in the way before allowing me to dive into it.
Just getting out the apartment is an issue, her Mom's path finding just is all over the apartment. Making it difficult as is not clear how to place vibrator inside.
Mouse leaving the window full screen mode.
Happiness just plummets and you just know it's over.
The hoover doesn't need to fall on the floor, if anything i've used that to trap her Mom in her room.
Persistency, which I don't expect for an alpha in all honesty, but trying a new game her panties are left off from previous save.
Getting caught stops movement and animation in this build. I can only bunny hop about.
That happiness/embarrassment meter also needs something to it. Just hard to keep a positive happiness and having to restart again.

*Final edit. Tried to do the selfie mission which was a nightmare to keep happiness up from it dropping down insanely. I tried to snap a photo a lot and it crashed my PC Werfault.exe stopped responding.
That's as far as I go. Sorry.
Both selfie missions worked correct, need just to make 3 photos without blouse skirt bra and panties. Never had any problems with that missions. I ve tested all 40 missions twice before I uploaded 2.03a
 
Oct 7, 2023
107
171
It's best not to play under stress - the game is still very fragile and doesn't react well to pressing a bunch of keys and mouse buttons at the same time. I have to program a lot of multiple defenses for the game to tolerate that. I test it by playing leisurely and relaxed and all missions pass without problems. About how to insert toys and dance - I specifically put points with hints indicating how to do it. the navigation arrow points to these hints when the mission starts. All sex toys are in the inventory, it opens on automatic when the toy mission starts. I thought I had it all worked out for a comfortable playthrough. Apparently not everything.
 
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zlobsh

New Member
Nov 13, 2017
2
0
I'm stuck in a mission 15-16. I took the beer from the fridge and the money frome the ATM, but when I come to the checkout and press E, she does a hand motion and nothing happens.
 
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Oct 7, 2023
107
171
I'm stuck in a mission 15-16. I took the beer from the fridge and the money frome the ATM, but when I come to the checkout and press E, she does a hand motion and nothing happens.
View attachment 4227217
I see that there shows wrong mission. Should be "Buy beer in store" like in screen. Maybe you visited wrong store? Only one where shows navigation arrow accept mission now
 

zlobsh

New Member
Nov 13, 2017
2
0
I see that there shows wrong mission. Should be "Buy beer in store" like in screen. Maybe you visited wrong store? Only one where shows navigation arrow accept mission now

I managed to get past that point on a second playthrough, but now I'm stuck at masturbating at the grocery store because I already did that before drinking the beer.

Task execution needs to be fixed, among other things, because if you do something before it becomes a task, you get locked out of doing it again...
Clip_10.jpg
 
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Oct 7, 2023
107
171
I managed to get past that point on a second playthrough, but now I'm stuck at masturbating at the grocery store because I already did that before drinking the beer.

Task execution needs to be fixed, among other things, because if you do something before it becomes a task, you get locked out of doing it again...
oh. That's my bad. In 2.03b i ll turn off toilet jerking spot, before mission started. But Mission will be completed after jerking in any other spot
 

Mercedes

Active Member
Nov 19, 2017
764
939
I love games with an FMC and exhibitionistic content anyway, so this game is actually a must-have for me.
A few weeks ago I played a similar game with the same game mechanics and there were the same problems.
It may be that I lack patience, but I finished the game before I even got out on the street.

It is called an alpha and there is also a warning not to expect too much. I don't want to speak badly of it, but just make a few wishes that could make the game more pleasant in my eyes.
On the one hand, the entire spatial design is very cramped and therefore very confusing. You can hardly control the camera properly in the apartment to avoid being discovered.

In addition, the poor collision detection causes additional frustration, as you can easily run into a wall, get knocked out and your status values decrease extremely quickly.

In general, the status values decrease too quickly. Reach 50 happiness to take off the bra, even though she is no longer wearing panties. But just for the walk from the balcony to the bathroom she loses 30 happiness and is caught twice. Getting dressed now simply takes far too long, so that all values tend towards 0, except for embarrassment, which increases far too quickly.

Suggestion: Enlarge the room by around 20% so that you can walk past the stepmother without risk of collision.

Halve the energy loss by around 50%.
When discovered, increase the embarrassment by a fixed value, which then decreases again by itself after a while.

As the game progresses, this value becomes lower and lower, as MC gets used to it. So at the beginning she could be caught naked on the street three times and run home crying, later in the game being naked would be completely natural, so that she only has to worry about what other people think.

At the moment I had the feeling that no sensible action could last longer than 5 seconds without running the risk of being caught. Even in your own room you are not safe, because your stepmother can enter without asking. The only time you have is when she is in the shower, but she manages to get out of the shower in 3 seconds and catch MC on the balcony. You try to interrupt the action when the shower noise stops.
 
Oct 7, 2023
107
171
I love games with an FMC and exhibitionistic content anyway, so this game is actually a must-have for me.
A few weeks ago I played a similar game with the same game mechanics and there were the same problems.
It may be that I lack patience, but I finished the game before I even got out on the street.

It is called an alpha and there is also a warning not to expect too much. I don't want to speak badly of it, but just make a few wishes that could make the game more pleasant in my eyes.
On the one hand, the entire spatial design is very cramped and therefore very confusing. You can hardly control the camera properly in the apartment to avoid being discovered.

In addition, the poor collision detection causes additional frustration, as you can easily run into a wall, get knocked out and your status values decrease extremely quickly.

In general, the status values decrease too quickly. Reach 50 happiness to take off the bra, even though she is no longer wearing panties. But just for the walk from the balcony to the bathroom she loses 30 happiness and is caught twice. Getting dressed now simply takes far too long, so that all values tend towards 0, except for embarrassment, which increases far too quickly.

Suggestion: Enlarge the room by around 20% so that you can walk past the stepmother without risk of collision.

Halve the energy loss by around 50%.
When discovered, increase the embarrassment by a fixed value, which then decreases again by itself after a while.

As the game progresses, this value becomes lower and lower, as MC gets used to it. So at the beginning she could be caught naked on the street three times and run home crying, later in the game being naked would be completely natural, so that she only has to worry about what other people think.

At the moment I had the feeling that no sensible action could last longer than 5 seconds without running the risk of being caught. Even in your own room you are not safe, because your stepmother can enter without asking. The only time you have is when she is in the shower, but she manages to get out of the shower in 3 seconds and catch MC on the balcony. You try to interrupt the action when the shower noise stops.
Good ideas.
1. I myself don't like that the apartment is so small - stepmom gets stuck in it from time to time. I think I will increase its size for version 2.04. And perhaps I will forbid the stepmother to enter her room - because there is really no place in the apartment where Sam can relax
2. I've been thinking about having her embarrassment metrics change as the story progresses. At first she's embarrassed to even walk down the street in her underwear. Then when she gets used to it, she won't care. But I'm worried that the game will then become too easy. I think the appropriate solution would be to have her friends, classmates, teachers, relatives in the game, which she will be very embarrassed if they see her naked. But she will be embarrassed by strangers less and less as she gets used to exhibitionism. It makes more sense. Thus, the game will have extremely dangerous locations (like school, where everyone knows Samantha) and safe ones - where you can mostly meet only strangers.
For example, in safe locations the rewards for completing paid tasks will be much lower than in dangerous ones. And it will be possible to divide locations into levels - according to the degree of riskiness. For example, an alleyway where there are almost no people is danger level 1. Market, where a lot of people and you can meet her relatives - 2, School - 3. The higher the level of location - the more rewards
 
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youraccount69

Engaged Member
Donor
Dec 30, 2020
3,395
1,357
Samantha-WALTERSGAMES-2.03a
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VulgarXrated

Newbie
Nov 17, 2018
64
97
So she just walks around finger blasting herself in different locations. That's the game? How is this supposed to be entertaining?
 
Oct 7, 2023
107
171
if somebody have troubles with completing city missions - I've recorded 2 video with complete city walkthrough (missions 1-40).
 
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2.40 star(s) 9 Votes