finally tripped over one in the swamp cave.
I've seen this happen a couple times. If you're too close to environment (rock, tree) when you initiate sex the freecam breaks pretty badly.
Thoughts overall after ~92% completion:
The hidden areas desperately need a use. Cool, you found a cave behind a waterfall, there's nothing in it but the same things you can see outside. I'm assuming this is 'nesting' for a future update but it'd be nice if different species spawned sleeping there.
I can't tell what's going to be a B, A or S photograph after hours of playing. Close up, genitals in frame, [PP] icon, B-. Whatever tutorial/feedback there is, even the hold-f to get a analysis doesn't help much. What are the three icons by the image, why does the tail icon shift slightly, what does any of it mean?
There's achievements related to research level but no way to view your current research level outside of catching it when you improve a photo category.
Following a critter around they don't have any real day/night cycle. You can only catch one sleeping if they spawn in asleep, I've never seen one lie down and go to sleep. Other behaviors like drinking water are the same - they don't go to the water to drink, they only spawn in. It's super hard to catch them drinking ("eating")because they spawn as you approach and finish before you're close enough for a good shot.
If a predator detects you, even if they're already humping something, they'll drop that and go after you. In the same vein, once they detect you they fixate and won't pounce anything else. I've tried leading them into prey and they'll never go for them.
I followed a malus for a half hour as she walked back and forth between two plants getting molested by each in turn.
The AI bugs out at times and just parks on idle until the critter despawns. Keep them in sight, walk away, and they just never recover. I've only seen this after detecting the player but it may happen at other times.
Getting prey species to initiate hunting acts is rough.
hitting tab is
sllloooowwwww. opening monpedia is even slower. No idea what's going on there but it's 5+ seconds on each of those steps.
What does the hand action do? Rock and lotion are obvious.
OP lists a pheremone bomb but I haven't seen that? The controls in the op in general are outdated.
UI Glitches: Scrolling in the monsutra, monpedia, expidition logs or achievements. Scroll up to the top with mousewheel then scroll back down, or bottom and try scrolling back up. It won't move [/i]until you move the mouse[/i]. Even shifting the mouse a single pixel unlocks it. I think the widget loses focus when you hit the top or bottom of the scroll and doesn't regain focus until the mouse moves.
Fast travel only works to base camp. Are you supposed to be able to jump to radio towers? The hint says "Tired of walking, try fast travel" or something like that but... I first played on .26 and unlocked every tower there.
Everyone detests yellow paint but... climbable ledges may need some sort of art tweak. It's not obvious what rocks you can jump and pull up on and what you can't. Even a subtle crease in the rock would help, you don't have to use safety paint and neon signs for us, we're not console gamers lol.
None of these are really major issues, mostly cleanup. Some improvements to player communication, tweaks to behavior and some optimization.
I really like this game. Don't know why it's so compelling a gameplay loop but it is. Excellent work!
E: Good lord this jump is hard. What am I missing? He won't grab the tiny peak on the right there, I've bounced off it 10-15 times now.
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