All saves were made invalid the dev literally restarted the game from scratch as in all old content was removed, because the dev wanted to ruin our funı cannot load my save on new version and got this error
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if your problem is "map not available now" its not an error you must go out from living room to street first in order to use mapi cant even get the map up it crashes on me o well will find something else to play
been doing that but still crashesif your problem is "map not available now" its not an error you must go out from living room to street first in order to use map
i have to ask you though in no uncertain terms, why did you downgrade the movement system and add the "intentional bad game design, known as the waifu tax?I'm sorry that a lot of you feel very negatively about this. At the end of the day, this is something I've been wanting to do for a long time. I wasn't too satisfied with the mechanics of the game, along with a lot of the earlier scenes as they felt "rushed" since I wanted something out every week or two (there was a point when this was the case). After spending more months in development, I learned that taking my time and not trying to rush content is the best and healthiest way to maintain quality updates.
This is my own personal project and my hobby. I'm doing this for myself because it's fun and interesting working on Scarlet Law. I have nothing but the utmost gratitude for the people who support Scarlet Law, but I think that if a developer ever loses that "passion" they have for their game, they'll stop working on it, the same way a lot of others games (or hobbies) end up dying. I can't help but imagine that the big developers who suddenly stop updating their game or are making a new game feel this way. I personally think they just lost their passion and wanted to do something new. Honestly, I can't blame them.
That being said, Scarlet Law is not like that at all. I'm still 100% motivated to continue the project. I haven't run out of ideas, and the ending is basically set in stone. I'm already excited about making a sequel for when Scarlet Law ends. This new reboot opens up a lot of opportunities for me to be more creative and keep the game more interesting and visually appealing (at least to me). In my mind, I want the universe of Scarlet Law to be immersive for the player, and I think making the game as a sandbox will do that. I also feel as though I'm learning more about how code works compared to the state of the game from before. I don't think it'll take THAT long to reach the story where we were before, but we'll see how things progress.
I'm really disappointed to hear some of your comments since I worked really hard on this update. I also think the game looks much better than before. To be honest, I've been hesitant about rebooting the game because of backlash. But after communicating with my Patrons for a few months about re-making the game/fixing some of the older scenes, all of them (as far as the ones who said anything) have been supportive of it. No one said anything of disdain, and I've only heard positive things about what I planned on doing forward. It made me realize how much more potential the game could have, rather than the predictable get 10 affection to see a scene sort of deal.
If I lost you, I apologize and I wish you nothing but the best of luck in finding your dream game. But if you're willing to stick around, I'm sure there are some positives that you'll see in the coming months of the game. Thanks for reading if you made it this far. -JYP
my theory is that if he at all consulted patrons it was literally only asskissers who dont know what constructive criticism is or simpsAll of this may have its justification for you, but the fact is, before you've turned your game back into beta with no significant content, his fans liked it the way it was ...
It is also a fact that a map, no matter how simple, exudes more flair and simply looks better than these little pictures that now seem so carelessly clapped ...
In addition, the "old apartment" exuded more cosiness and warmth than the current apartment.
I also have no idea which of your patrons you consulted with, but it would have been smarter if you had prepared your fans for a slightly longer break and had started the reboot with at least three quarters of the original content ...
The idea with the flowers, on the other hand, is good, but the tax is superfluous, it only tempts you to cheat ...
and how the console or a save is opened, everyone knows by now ...
Maybe I'll have a look again when the current status of the plot has been reached again, you can note it in the changelog or in the dev notes
until then, see you ...
Fun drinking game for everybody. Take a shot every time the Dev says "I want" or "I think" in the post. There are 4 phrases in total addressing what others want (mainly his Patrons) and the rest is just a narcissist talking about what he wants and plans - not what his audience wants. Also - it's not that we're disappointed in him and he should maybe apologize for his previous comments and his lack of communicating the upcoming reboot. No-no. The Dev is disappointed in us because he worked so very hard and we - the ungrateful plebeians - don't appreciate his vision.I'm sorry that a lot of you feel very negatively about this. At the end of the day, this is something I've been wanting to do for a long time. I wasn't too satisfied with the mechanics of the game, along with a lot of the earlier scenes as they felt "rushed" since I wanted something out every week or two (there was a point when this was the case). After spending more months in development, I learned that taking my time and not trying to rush content is the best and healthiest way to maintain quality updates.
This is my own personal project and my hobby. I'm doing this for myself because it's fun and interesting working on Scarlet Law. I have nothing but the utmost gratitude for the people who support Scarlet Law, but I think that if a developer ever loses that "passion" they have for their game, they'll stop working on it, the same way a lot of others games (or hobbies) end up dying. I can't help but imagine that the big developers who suddenly stop updating their game or are making a new game feel this way. I personally think they just lost their passion and wanted to do something new. Honestly, I can't blame them.
That being said, Scarlet Law is not like that at all. I'm still 100% motivated to continue the project. I haven't run out of ideas, and the ending is basically set in stone. I'm already excited about making a sequel for when Scarlet Law ends. This new reboot opens up a lot of opportunities for me to be more creative and keep the game more interesting and visually appealing (at least to me). In my mind, I want the universe of Scarlet Law to be immersive for the player, and I think making the game as a sandbox will do that. I also feel as though I'm learning more about how code works compared to the state of the game from before. I don't think it'll take THAT long to reach the story where we were before, but we'll see how things progress.
I'm really disappointed to hear some of your comments since I worked really hard on this update. I also think the game looks much better than before. To be honest, I've been hesitant about rebooting the game because of backlash. But after communicating with my Patrons for a few months about re-making the game/fixing some of the older scenes, all of them (as far as the ones who said anything) have been supportive of it. No one said anything of disdain, and I've only heard positive things about what I planned on doing forward. It made me realize how much more potential the game could have, rather than the predictable get 10 affection to see a scene sort of deal.
If I lost you, I apologize and I wish you nothing but the best of luck in finding your dream game. But if you're willing to stick around, I'm sure there are some positives that you'll see in the coming months of the game. Thanks for reading if you made it this far. -JYP
My thing that I dislike of the reboot is the tax and more forced grinding just to get to a fraction of where we got to before! (that, and the fact that I have to throw all my progress and hard work out the window for someone whom doesn't care to use cheats). I'm all for an open sandbox game, but honestly... the taxing junk needs to be taken out and either more return for the grind or the grind cut in half.I'm sorry that a lot of you feel very negatively about this. At the end of the day, this is something I've been wanting to do for a long time. I wasn't too satisfied with the mechanics of the game, along with a lot of the earlier scenes as they felt "rushed" since I wanted something out every week or two (there was a point when this was the case). After spending more months in development, I learned that taking my time and not trying to rush content is the best and healthiest way to maintain quality updates.
This is my own personal project and my hobby. I'm doing this for myself because it's fun and interesting working on Scarlet Law. I have nothing but the utmost gratitude for the people who support Scarlet Law, but I think that if a developer ever loses that "passion" they have for their game, they'll stop working on it, the same way a lot of others games (or hobbies) end up dying. I can't help but imagine that the big developers who suddenly stop updating their game or are making a new game feel this way. I personally think they just lost their passion and wanted to do something new. Honestly, I can't blame them.
That being said, Scarlet Law is not like that at all. I'm still 100% motivated to continue the project. I haven't run out of ideas, and the ending is basically set in stone. I'm already excited about making a sequel for when Scarlet Law ends. This new reboot opens up a lot of opportunities for me to be more creative and keep the game more interesting and visually appealing (at least to me). In my mind, I want the universe of Scarlet Law to be immersive for the player, and I think making the game as a sandbox will do that. I also feel as though I'm learning more about how code works compared to the state of the game from before. I don't think it'll take THAT long to reach the story where we were before, but we'll see how things progress.
I'm really disappointed to hear some of your comments since I worked really hard on this update. I also think the game looks much better than before. To be honest, I've been hesitant about rebooting the game because of backlash. But after communicating with my Patrons for a few months about re-making the game/fixing some of the older scenes, all of them (as far as the ones who said anything) have been supportive of it. No one said anything of disdain, and I've only heard positive things about what I planned on doing forward. It made me realize how much more potential the game could have, rather than the predictable get 10 affection to see a scene sort of deal.
If I lost you, I apologize and I wish you nothing but the best of luck in finding your dream game. But if you're willing to stick around, I'm sure there are some positives that you'll see in the coming months of the game. Thanks for reading if you made it this far. -JYP
My thing that I dislike of the reboot is the tax and more forced grinding just to get to a fraction of where we got to before! (that, and the fact that I have to throw all my progress and hard work out the window for someone whom doesn't care to use cheats). I'm all for an open sandbox game, but honestly... the taxing junk needs to be taken out and either more return for the grind or the grind cut in half.
And this is coming from someone who has played all the sandbox games that have gotten "abandoned" on here and a few other websites. No one wants to play a high grind game that goes almost nowhere for your efforts.
It seems to me a mistake to include taxes in the game. I play because I like the story and the LIs and have to worry about having money to pay the imaginary taxes of the game is a bummer...I wonder why change something that was good, yeah, the older version have his problems, but was funcional, now the dev are re-doing everything in a system that is worst, now we have still to grind for everything again, but also, you need to keep grinding for that stupid tax (now we have tax in a fucking game too) is a stupid way to prolong the game when you don't have content, there was some improvements, but overall, this reboot was a shot in the foot, i have no idea who is the "patreons" that he have talked with this (if anyone) but anyone that play a game and have a fucking brain know that you play something to have fun, and i have no fun in doing the exact same shit over and over pay that stupid tax. Those that give this suggestion to " prevent the burnout" are completely out of they mind.
Because it comes across that the Dev couldn't care less about other players of their game. "This is my own personal project and my hobby.", so it appears it "them" first, supporters second just for funding. I can't speak for the type of person the Dev is but the responses seem very self centered to me.why not just make the remilkmake a separate version rather than nuking the old one though?