Mod Unity [Secret Flasher Manaka] Cosplay Loader Mod 2.2.1

biwajimadono

Newbie
Jul 27, 2021
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I'm thrilled to announce that I've fixed the clipping issues! Butts, elbows, crotches - No more clipping as far as I can see.
I've updated the mega link with the latest DLL:
All you need to do is replace your existing dll with the new one.
This may be a problem specific to my computer.
I have made two MANAKA games.
One is MANAKA with BepInEx installed.
The other is MANAKA without BepInEx installed.

If you are using the Cosplay Loader mod,
it is best to avoid using "MANAKA without BepInEx installed."

What happened
The game starts with me handcuffed.
It froze.
The only solution was to end MANAKA from the Task Manager.
After various adjustments, it worked normally,
but when I changed the costume in my "My Set," it kept rubbing its body and I could no longer control it.

If you want to use "MANAKA without BepInEx" regularly, I recommend backing up your save data.

I apologize if this is a problem specific to my computer.
 

gg3b1

New Member
Apr 5, 2020
6
9
13
Downloaded 2.1.0 but still saw clipping when walking with the halloween cosplay..
 

TetoraFetora

Newbie
Sep 12, 2025
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Downloaded 2.1.0 but still saw clipping when walking with the halloween cosplay..
That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
1760979469878.png 1760979494185.png

This may be a problem specific to my computer.
I have made two MANAKA games.
One is MANAKA with BepInEx installed.
The other is MANAKA without BepInEx installed.

If you are using the Cosplay Loader mod,
it is best to avoid using "MANAKA without BepInEx installed."

What happened
The game starts with me handcuffed.
It froze.
The only solution was to end MANAKA from the Task Manager.
After various adjustments, it worked normally,
but when I changed the costume in my "My Set," it kept rubbing its body and I could no longer control it.

If you want to use "MANAKA without BepInEx" regularly, I recommend backing up your save data.

I apologize if this is a problem specific to my computer.
Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.
 
Last edited:

volt2323

New Member
Jul 3, 2019
7
47
23
That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
View attachment 5360213 View attachment 5360216


Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.
I sorry to tell you but i have problem like gg3b1. I use SFMCosplayLoaderMod.dll from you post but still have a clipping problem.

I replace SFMCosplayLoaderMod.dll. (pic 1)
Then, start the game, continue with my save, equip the halloween cosplay, and walk.
It show the clipping problem. (pic 2)
Sorry for bother you but I don't have any ideal to fix it without asking you.
Thank you for the answer.

Pic 1)

cospaly problem 1.png

pic 2)

cospaly problem 2.png
 
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gg3b1

New Member
Apr 5, 2020
6
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That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
View attachment 5360213 View attachment 5360216


Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.

The console log says I'm using 2.1.0.

Just my guess, maybe the DLL uploaded is different from your local one?

I also tried a clean installation(no other plugin, no save data), and the clipping is still there.
螢幕擷取畫面 2025-10-21 190417.png
 
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TetoraFetora

Newbie
Sep 12, 2025
94
342
73
volt2323, gg3b1, that’s weird as hell. I’ll take a look tonight. Do either of you see any errors or warnings pop up as you load your save?
At load, the plugin grabs bind pose data Manaka’s body and computes stuff for the custom meshes and I’m wondering if it’s falling back to the lossy computation.
On my side I’ve only got this plugin and the UnityExplorer plugin which forces certain assets to load and I wonder if I’m inadvertently hooking into something that shouldn’t be loaded.
 
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gg3b1

New Member
Apr 5, 2020
6
9
13
Sorry I found the previous log only missing some lines after load save. Reuploaded

edit: turns out I found the rest lines are logged when I close the game. please ignore this comment
 
Last edited:
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CornyCollins

New Member
Apr 1, 2025
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volt2323, gg3b1, that’s weird as hell. I’ll take a look tonight. Do either of you see any errors or warnings pop up as you load your save?
At load, the plugin grabs bind pose data Manaka’s body and computes stuff for the custom meshes and I’m wondering if it’s falling back to the lossy computation.
On my side I’ve only got this plugin and the UnityExplorer plugin which forces certain assets to load and I wonder if I’m inadvertently hooking into something that shouldn’t be loaded.



I'm not running a clean save like them, but I got this error as I loaded my regular save.

[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at manakafix.ItemManager.Register(DropData& __result)
at DMD<ExposureUnnoticed2.Scripts.InGame.DroppedItemManager::Drop>(DroppedItemManager this, Vector3 position, Quaternion rotation, DropItemType type)
at (il2cpp -> managed) Drop(IntPtr , Vector3 , Quaternion , DropItemType , Il2CppMethodInfo* )
 
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TetoraFetora

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Sep 12, 2025
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Thanks for the logs, volt2323 , gg3b1.
CornyCollins are you also having issues with clipping?
I don't see any warnings or errors from this plugin that are indicative of a problem with the bind poses or meshes loading. Those errors y'all are seeing are being produced by something else - probably the uncensor patch. Wish it wasn't so noisy.
Fucking weird.

I download Manaka Uncensored 1.1.1 onto my toaster laptop and grabbed my plugin DLL 2.1.0 from all three sources, Mega, main post, and more recent post above - All three are fine on my toaster and main system.
Can you guys delete the mod completely and redownload a fresh copy from the Mega link?

Here's a screenshot from my 2 FPS toaster :cry:
1761062510470.png
 

gg3b1

New Member
Apr 5, 2020
6
9
13
I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
螢幕擷取畫面 2025-10-22 010656.png
 
Last edited:

TetoraFetora

Newbie
Sep 12, 2025
94
342
73
I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
View attachment 5363461
What the fuuuuck? Thanks for troubleshooting and finding the root cause!!!

I’ll see if I can reproduce and fix the problem - ideally I want this to work regardless of BepInEx version.
I’ll update the install instructions with a Bep version warning tonight.
 
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CornyCollins

New Member
Apr 1, 2025
8
34
22
I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
View attachment 5363461
Thanks for the logs, volt2323 , gg3b1.
CornyCollins are you also having issues with clipping?
I don't see any warnings or errors from this plugin that are indicative of a problem with the bind poses or meshes loading. Those errors y'all are seeing are being produced by something else - probably the uncensor patch. Wish it wasn't so noisy.
Fucking weird.

I download Manaka Uncensored 1.1.1 onto my toaster laptop and grabbed my plugin DLL 2.1.0 from all three sources, Mega, main post, and more recent post above - All three are fine on my toaster and main system.
Can you guys delete the mod completely and redownload a fresh copy from the Mega link?

Here's a screenshot from my 2 FPS toaster :cry:
View attachment 5363260
Downloading the new BepInEx (738 IL2CPP) fixed it on my end. Thanks man.
 

TetoraFetora

Newbie
Sep 12, 2025
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Here are some more that I converted
Excellent additions, mate, thanks!

For the next update I'm making it easier to import cosplay parts with physics bones.
I hate having to weight paint the incompatible bones on most of these outfits - its a massive pain in the ass.
In the process of making these auxiliary bones compatible, I'm going to see if I can hook them up to the physics system.
Never worked with bone physics before but I'm sure its not too crazy. Will be a pain to hook it up to the existing armature though.
 

TetoraFetora

Newbie
Sep 12, 2025
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Check it out - I imported this without cleaning up the bones - The ears, bow tie, tail, crotch and nipple stickers would all be flipped out in the current version but I've managed to attach the custom bones to the game armature and calculate the bind poses. Not quite perfect yet and still no physics on the bones (like the ears flopping) but the hard part is out of the way.

Also I was playing around with materials and heels. Very exciting!
 

volt2323

New Member
Jul 3, 2019
7
47
23
Thank you (TetoraFetora, gg3b1, CornyCollins) for the information, how to fix the clipping problem.
I covented more outfit. (in Sweater categories)

-Sport 1 (Sweater top and sweater pants)
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-Sport 2 (Sport half top and bottom)
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In future, I will focus on editing texture in outfit.
I hope you like it.
 

TetoraFetora

Newbie
Sep 12, 2025
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Yaaay 2.2.0 is out!
You can now define bone physics on your imported cosplays.
Here's two outfits that showcase the new feature. I'll update the documentation with all of the fields later, I'm pretty fuckin tired and need to take a break from deving.

The Tatsumaki dress is supposed to have shoes but I couldn't be assed to get the heels and toes to line up correctly. Also the cloth physics is pretty janky and freaks out when colliding with the butt and thigh colliders but I included it as an example for other importers.

The Reverse Bunny suit though is pretty much good to go, my favorite and most feature-complete outfit yet. Enjoy!

Screenshot 2025-10-23 190106.png Screenshot 2025-10-23 190029.png

Also I was going to open my source up but realized my dumbass committed all my work under my real name and main email - fucking hell. I'll fix that later and publish the repo; I don't feel like doxing myself tonight though.