Mod Unity [Secret Flasher Manaka] Cosplay Loader Mod 2.2.1

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Aug 14, 2025
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My main focus was changing the pictures on signs and vending machines,
but the new costumes are also very fresh and fun.
There's a whole different kind of joy.
Babies, witches, nurses, baggy T-shirts.
I tried it myself, but my computer isn't powerful enough to keep up with Unity.
Unfortunately, all I could do was stand there with my mouth open like a baby bird.
I'm grateful to the creators who have given me this new joy.
actually it doesn't need a high computer for open unity beside you just need to import the unity packager just to get a file fbx and the material. there is a chance you will find the outfit zip with only fbx instead of unity packager.
 

TetoraFetora

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Sep 12, 2025
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Proof of concept for completely custom parts seems to be working.
This will open up options to allow control over in-game customization (like color and A/B/C materials), heels, shrunk/hidden body parts, etc. Gotta get the blend shapes hooked up to the sliders with the new method but that shouldn't be insanely hard.

I'm just going to remove the replace feature altogether - too many things to override and adjust to make it work smoothly.
 

gg3b1

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Apr 5, 2020
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Some vertex groups like left butt and rigt upper leg are not correctly loaded(right butt and left leg look good). This happened on all cosplays closed to the butt(almost all panties)

It this a known issue?
螢幕擷取畫面 2025-10-16 215541.png 螢幕擷取畫面 2025-10-16 215550.png
 
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TetoraFetora

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Sep 12, 2025
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Some vertex groups like left butt and rigt upper leg are not correctly loaded(right butt and left leg look good). This happened on all cosplays closed to the butt(almost all panties)

It this a known issue?
View attachment 5347786 View attachment 5347804
Hmm I thought it looked a little off for certain parts, thought it was just bad weight painting but I’ll take a look at the import code. Could be an issue with how I’m computing the bind poses.


Here are some clothes and accessories. I didn't feel like taking screenshots so the picture only shows a few of the modded in things.
Holy shit you’ve been busy!
 

TetoraFetora

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Sep 12, 2025
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New update!
I've grabbed every cosplay y'all have posted and adjusted them for the new loader - they're in the 2.0.0 mega link above.

No more replacing existing parts.
Now you just need the category ID/type to tell the game which cosplay tab to put it under.

This will fix a lot of the jank with replacing existing parts, like sub-parts not disappearing.
I'm looking into a weird deformation issue with the butt, legs, and elbows - TBD, pls understand.
So I'm kinda rushing this out to make creating new parts easier and phase out the old version.

ALSO - this should allow you to:
  • Set a display name
  • Store price
  • Store rank requirement
  • Shrink zones (to hide clipping)
  • Set parts as a shoe + heel adjustments
I've gotta update the documentation with the new JSON properties - starting that shortly.
Next update should let me hook up the "options" menu for multiple material A/B/C variants on parts, shading color, and so on.

I've not had any issues with save data corrupting or messing anything up when changing around cosplay categories for these parts but I do recommend you back up your save.
 

TetoraFetora

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Sep 12, 2025
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I haven't experience in Blender but I have a bra and pantie to shere. I convert bra and pantie from selesia costume.
Thank you for TetoraFetora mod and selesia costume archive. I really appreciate it.

I have a problem: When manaka walk the pantie go under butt. It can be fix ?

I hope you like it and thankyou for the answer.
Love it, thanks for contributing a costume! I'm aware of the butt clipping.
Clipping is also present in the crotch and kinked up elbows.
I think the issue is with how I'm computing bind poses - Getting closer to a fix I think.
The good news is the issue is most likely patchable without re-exporting any of the custom parts.
 

gg3b1

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Apr 5, 2020
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Downloaded 2.1.0 but still saw clipping when walking with the halloween cosplay..
 

TetoraFetora

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Sep 12, 2025
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Downloaded 2.1.0 but still saw clipping when walking with the halloween cosplay..
That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
1760979469878.png 1760979494185.png

This may be a problem specific to my computer.
I have made two MANAKA games.
One is MANAKA with BepInEx installed.
The other is MANAKA without BepInEx installed.

If you are using the Cosplay Loader mod,
it is best to avoid using "MANAKA without BepInEx installed."

What happened
The game starts with me handcuffed.
It froze.
The only solution was to end MANAKA from the Task Manager.
After various adjustments, it worked normally,
but when I changed the costume in my "My Set," it kept rubbing its body and I could no longer control it.

If you want to use "MANAKA without BepInEx" regularly, I recommend backing up your save data.

I apologize if this is a problem specific to my computer.
Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.
 
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volt2323

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Jul 3, 2019
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That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
View attachment 5360213 View attachment 5360216


Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.
I sorry to tell you but i have problem like gg3b1. I use SFMCosplayLoaderMod.dll from you post but still have a clipping problem.

I replace SFMCosplayLoaderMod.dll. (pic 1)
Then, start the game, continue with my save, equip the halloween cosplay, and walk.
It show the clipping problem. (pic 2)
Sorry for bother you but I don't have any ideal to fix it without asking you.
Thank you for the answer.

Pic 1)

cospaly problem 1.png

pic 2)

cospaly problem 2.png
 
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gg3b1

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Apr 5, 2020
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That looks like you're still using the old 2.0.0 DLL.
You'll want to replace SFMCosplayLoaderMod.dll with the latest one. I've attached 2.1.0 just in case
View attachment 5360213 View attachment 5360216


Sorry about that, unfortunately this is occurring because when you purchase and equip a modded cosplay part it is added to your save. But when you try to load the save without BepInEx or my plugin, the game will get confused when the save attempts to load data that no longer exists. I recommend backing up your save and using just the BepInEx version or ensuring you don't have any modded parts equipped or saved in your sets when using the non BepInEx version.

The console log says I'm using 2.1.0.

Just my guess, maybe the DLL uploaded is different from your local one?

I also tried a clean installation(no other plugin, no save data), and the clipping is still there.
螢幕擷取畫面 2025-10-21 190417.png
 
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TetoraFetora

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Sep 12, 2025
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volt2323, gg3b1, that’s weird as hell. I’ll take a look tonight. Do either of you see any errors or warnings pop up as you load your save?
At load, the plugin grabs bind pose data Manaka’s body and computes stuff for the custom meshes and I’m wondering if it’s falling back to the lossy computation.
On my side I’ve only got this plugin and the UnityExplorer plugin which forces certain assets to load and I wonder if I’m inadvertently hooking into something that shouldn’t be loaded.
 
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gg3b1

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Apr 5, 2020
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Sorry I found the previous log only missing some lines after load save. Reuploaded

edit: turns out I found the rest lines are logged when I close the game. please ignore this comment
 
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5.00 star(s) 1 Vote