Mod Unity [Secret Flasher Manaka] Cosplay Loader Mod 2.2.1

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CornyCollins

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Apr 1, 2025
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volt2323, gg3b1, that’s weird as hell. I’ll take a look tonight. Do either of you see any errors or warnings pop up as you load your save?
At load, the plugin grabs bind pose data Manaka’s body and computes stuff for the custom meshes and I’m wondering if it’s falling back to the lossy computation.
On my side I’ve only got this plugin and the UnityExplorer plugin which forces certain assets to load and I wonder if I’m inadvertently hooking into something that shouldn’t be loaded.



I'm not running a clean save like them, but I got this error as I loaded my regular save.

[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at manakafix.ItemManager.Register(DropData& __result)
at DMD<ExposureUnnoticed2.Scripts.InGame.DroppedItemManager::Drop>(DroppedItemManager this, Vector3 position, Quaternion rotation, DropItemType type)
at (il2cpp -> managed) Drop(IntPtr , Vector3 , Quaternion , DropItemType , Il2CppMethodInfo* )
 
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TetoraFetora

Newbie
Sep 12, 2025
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Thanks for the logs, volt2323 , gg3b1.
CornyCollins are you also having issues with clipping?
I don't see any warnings or errors from this plugin that are indicative of a problem with the bind poses or meshes loading. Those errors y'all are seeing are being produced by something else - probably the uncensor patch. Wish it wasn't so noisy.
Fucking weird.

I download Manaka Uncensored 1.1.1 onto my toaster laptop and grabbed my plugin DLL 2.1.0 from all three sources, Mega, main post, and more recent post above - All three are fine on my toaster and main system.
Can you guys delete the mod completely and redownload a fresh copy from the Mega link?

Here's a screenshot from my 2 FPS toaster :cry:
1761062510470.png
 

gg3b1

New Member
Apr 5, 2020
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I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
螢幕擷取畫面 2025-10-22 010656.png
 
Last edited:

TetoraFetora

Newbie
Sep 12, 2025
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I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
View attachment 5363461
What the fuuuuck? Thanks for troubleshooting and finding the root cause!!!

I’ll see if I can reproduce and fix the problem - ideally I want this to work regardless of BepInEx version.
I’ll update the install instructions with a Bep version warning tonight.
 
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CornyCollins

New Member
Apr 1, 2025
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I think I got the root cause. The BepInEx version matter

downloaded the Manaka Uncensored 1.1.1 from game thread(prebuilt with BepInEx be.738) -> no clipping
downloaded official game from DLsite + BepInEx 6.0.0-pre.2 stable release from github -> clpping
downloaded official game from DLsite + latest BE build BepInEx(be.738)( ) -> no clpping
downloaded official game from DLsite + BepInEx from this thread's installation instruction(be.735)(link) -> clpping


Now everything looks good. Anyway thanks for the great mod and quick fix:)
View attachment 5363461
Thanks for the logs, volt2323 , gg3b1.
CornyCollins are you also having issues with clipping?
I don't see any warnings or errors from this plugin that are indicative of a problem with the bind poses or meshes loading. Those errors y'all are seeing are being produced by something else - probably the uncensor patch. Wish it wasn't so noisy.
Fucking weird.

I download Manaka Uncensored 1.1.1 onto my toaster laptop and grabbed my plugin DLL 2.1.0 from all three sources, Mega, main post, and more recent post above - All three are fine on my toaster and main system.
Can you guys delete the mod completely and redownload a fresh copy from the Mega link?

Here's a screenshot from my 2 FPS toaster :cry:
View attachment 5363260
Downloading the new BepInEx (738 IL2CPP) fixed it on my end. Thanks man.
 

TetoraFetora

Newbie
Sep 12, 2025
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Here are some more that I converted
Excellent additions, mate, thanks!

For the next update I'm making it easier to import cosplay parts with physics bones.
I hate having to weight paint the incompatible bones on most of these outfits - its a massive pain in the ass.
In the process of making these auxiliary bones compatible, I'm going to see if I can hook them up to the physics system.
Never worked with bone physics before but I'm sure its not too crazy. Will be a pain to hook it up to the existing armature though.
 

TetoraFetora

Newbie
Sep 12, 2025
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Check it out - I imported this without cleaning up the bones - The ears, bow tie, tail, crotch and nipple stickers would all be flipped out in the current version but I've managed to attach the custom bones to the game armature and calculate the bind poses. Not quite perfect yet and still no physics on the bones (like the ears flopping) but the hard part is out of the way.

Also I was playing around with materials and heels. Very exciting!
 

volt2323

New Member
Jul 3, 2019
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Thank you (TetoraFetora, gg3b1, CornyCollins) for the information, how to fix the clipping problem.
I covented more outfit. (in Sweater categories)

-Sport 1 (Sweater top and sweater pants)
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-Sport 2 (Sport half top and bottom)
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In future, I will focus on editing texture in outfit.
I hope you like it.
 

TetoraFetora

Newbie
Sep 12, 2025
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Yaaay 2.2.0 is out!
You can now define bone physics on your imported cosplays.
Here's two outfits that showcase the new feature. I'll update the documentation with all of the fields later, I'm pretty fuckin tired and need to take a break from deving.

The Tatsumaki dress is supposed to have shoes but I couldn't be assed to get the heels and toes to line up correctly. Also the cloth physics is pretty janky and freaks out when colliding with the butt and thigh colliders but I included it as an example for other importers.

The Reverse Bunny suit though is pretty much good to go, my favorite and most feature-complete outfit yet. Enjoy!

Screenshot 2025-10-23 190106.png Screenshot 2025-10-23 190029.png

Also I was going to open my source up but realized my dumbass committed all my work under my real name and main email - fucking hell. I'll fix that later and publish the repo; I don't feel like doxing myself tonight though.
 

Schmel143

Newbie
Dec 24, 2023
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View attachment 5334384

Overview:
This mod loads custom cosplay parts and injects them into the game.
This is currently just a replacer but I'm looking into modding in custom categories and equips.
You can now create completely new parts without affecting base-game parts!
I've included all of the cosplays imported before 10/16/2025 in the Mega link with some tweaks to the categories and names. Currently 24 parts are available!​

Updated: 10/23/2025
Game/Creator: https://f95zone.to/threads/secret-flasher-manaka-v1-1-1-sheablesoft.256682/
Modder: me
Mod Version: 2.2.0
Game Version: 1.1.1
Language: English

Known Issues:
-
Your game will bug out on load if you remove this mod and have any custom parts equipped or try to load a registered set that contains a part. KEEP A BACKUP OF YOUR SAVE JUST IN CASE
- Bone deformation on butt, crotch, and upper thighs is a bit janky and clips
- Elbow bone deformation is completely fucked - looking into it

- The halloween outfit clips with the nipples. The cosplay I imported didn't have nipple sliders built in.
- Certain equips have multiple meshes that don't properly disappear, like the Guard's whip.
- Sliders are a bit janky on certain equip pieces


Want to create your own custom outfits or load one you found?
Please post any outfits you create here! Lmk if there are any mod suggestions or questions.

User converted outfits:

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Features:
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Planned Features:
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Installation:
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Change-Log:
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Download + Example Costumes:
Plugin Only:
2.2.0

View attachment 5349539 View attachment 5349544 View attachment 5349550
wow this mod is really cool, can you also make custom hair and eyes or maybe even custom poses?
 

TetoraFetora

Newbie
Sep 12, 2025
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wow this mod is really cool, can you also make custom hair and eyes or maybe even custom poses?
Thank you! Now that I’ve got custom bones and dynamic bones working, most of the hard work to add custom hair is done. It’s on my list for future features.
Not sure how eyes work in-game but I can add it to the list of features. I imagine it’s just additional textures/materials.
 

DigitalMan

Member
Jul 26, 2018
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It's great to see all this work getting done on your end, Tetora... Meanwhile, I'm still chasing after deserializing the assets file like a madman. It feels like I'm inching closer and closer to it, but I've mostly just been learning about how such a file can be made, and not really how to write it into a workable format. I hope I'll have something to report on getting the main assets of the game into working "master" files, if it's even possible to reverse engineer this hard lol. Maybe in a few months or so if I keep at this lmao

What I can tell you now is that the assets file that's in StreamingAssets is definitely the asset files serialized in binary. However, I have no clue how to, or if I even can, write these files to workable "master" files. I'm slowly getting closer to at least finding out when in runtime these files get read and deserialized by the game engine, maybe, but my experience, knowledge, and coding aren't up to the task of actually utilizing this new knowledge, even if I attain it. In short, I'm fighting a losing battle on my own end. Sheable is my eternal foe, if I ever manage to crack this asset file open, I'm going to spam tweet his barely active twitter account and shove it in his face lol

Good luck with this endeavor that actually has some fruits to show, I just wanted to let you know that my efforts are indeed hopeless, in case you might've been curious :D
 
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TetoraFetora

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Sep 12, 2025
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It's great to see all this work getting done on your end, Tetora... Meanwhile, I'm still chasing after deserializing the assets file like a madman. It feels like I'm inching closer and closer to it, but I've mostly just been learning about how such a file can be made, and not really how to write it into a workable format. I hope I'll have something to report on getting the main assets of the game into working "master" files, if it's even possible to reverse engineer this hard lol. Maybe in a few months or so if I keep at this lmao

What I can tell you now is that the assets file that's in StreamingAssets is definitely the asset files serialized in binary. However, I have no clue how to, or if I even can, write these files to workable "master" files. I'm slowly getting closer to at least finding out when in runtime these files get read and deserialized by the game engine, maybe, but my experience, knowledge, and coding aren't up to the task of actually utilizing this new knowledge, even if I attain it. In short, I'm fighting a losing battle on my own end. Sheable is my eternal foe, if I ever manage to crack this asset file open, I'm going to spam tweet his barely active twitter account and shove it in his face lol

Good luck with this endeavor that actually has some fruits to show, I just wanted to let you know that my efforts are indeed hopeless, in case you might've been curious :D
Sorry to hear it’s been a pain! I tried accessing the meshes in memory at one point but couldn’t get all of the data. Wrote an exporter to dump Mesh data from memory but it lacked any of the skinning stuff I needed since the API had the Mesh objects set to unreadable. I think you’re on the right track trying to dig into the asset files but once you have those I’d imagine the best next step would be to make changes and inject the modified versions back into the game at runtime instead of trying to patch it directly. I dunno, but I hope you have some success.

One thing I’m still trying to figure out is the cleanest way to modify enums. I can inject stuff into objects and classes at runtime but no clue yet how to change enums - this is a hurdle for custom categories, custom scenes/areas, and other systems in game.
 
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TetoraFetora

Newbie
Sep 12, 2025
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Hello hello~ I've posted an update for 2.2.1
This is a small bugfix update that prevents the game from locking up if you save your game with a modded part equipped and then delete that modded part from your ModCosplays folder. This will smoothly scan your equipped cosplay parts and snip out any broken entries. As always, back up your saves!

I think there may still be issues with saved sets so I'll probably need to release another patch for that.
 

Muhdog

New Member
Jan 28, 2018
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TetoraFetora Could i request more body piercings in areas like the navel, nipples, and intimate regions? I searched around but didn't find models for SELESTIA.

Also, is there a way to design pixelated clothing that works as a kind of visual censorship?
 

TetoraFetora

Newbie
Sep 12, 2025
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TetoraFetora Could i request more body piercings in areas like the navel, nipples, and intimate regions? I searched around but didn't find models for SELESTIA.

Also, is there a way to design pixelated clothing that works as a kind of visual censorship?
I haven’t seen many Selestia piercing parts but I’ll look around sometime. As for the pixelation - yeah probably. If you were to look at the mosaic material in game with Unity Explorer you could create a ModMaterial matching it and apply it to modded clothing. Probably. I haven’t tried, but I did try applying the fur material to the body mesh with comical success.
 
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5.00 star(s) 1 Vote