- Apr 26, 2022
- 160
- 503
Lol, I appreciate the compliments. I don't want to say too much, but the biggest pain in the ass this time was redoing the boundary system. Basically, I changed a scene in Ch2 to be mandatory to act as the "tutorial" for the boundaries and then changed all the later boundary choices to reflect that and hopefully come off as more fluid and less robotic. The bad news is I don't think saves will be compatible so you'll need to start fresh, but you can use the "Skip" function to catch-up quick.Do we get any hints from you as to how and why the coming update is so Awesome!, and how hard you worked to create this and that scene with so many renders, and how challenging it was to overcome certain technical hurdles in order to implement such and such gameplay mechanic? Changelog?![]()
I don't want to post the full change log either, but I will say that by the numbers this is a smaller update than previous builds. This is because the chapter branches out far less, so there was less need for character specific scene variants. I think total play time should still be about the same though.
Oh, and there's an opportunity for one of the girls to lose her v...