If we take 5th of August 2016 the start of the game not calculating the time used for the 1st release then already the developers have used more than 7 years to reach this stage. In these 7 years developers who loved their work could easily deliver 7 games or 3A Companies have finished games like Cyberpunk, Starfield, Baldur's Gate 3 and so many more. I doubt that they really trying their best to finish the game as long it cover expenses they will continue their own path. It is one more bad example of the gaming industry especially because there are milking people for them to act in a role of a responsible developer. The game itself is a good concept but the delivery is the worst.I'll be playing Elder Scrolls 7 with my fridge before the game is done.
wait really?? then im playing...That's who the protag was at the start of the game. There's plenty that happens and choices he makes that allows you to evolve the character into a dark, evil, plotting SOB.
That is like saying that if you dont like your country then go somewhere else like an island and become the president of itAnybody who thinks they can do better is free to start their own projects.
Seriously. Since apparently it's that easy.
"Perfection is the enemy of progress."Anybody who thinks they can do better is free to start their own projects.
Seriously. Since apparently it's that easy.
Go take a look over at Ravager's Discord & development cycle.Definitely not easy, especially with a game of this quality. But there's understandably a point where the fan base gets frustrated with the direction or time table for development. Someone paying at the cheapest option on patreon from the beginning would have paid over 300 dollars for a game that's still working through part 1.
Imo it feels like star citizen, years of work, tons of money and the dev's just keep working on side projects while the finish product never gets any closer. And at 16 Thousand dollars a Month, criticism is only fair/natural at the pace of progress.
Do it yourself is covered in demagogue #101Anybody who thinks they can do better is free to start their own projects.
Seriously. Since apparently it's that easy.
I bought the game on steam after having played through a few times. Didn't want to play again until it was finished and saw the "act" idea thinking at least we will get one part finished game. That's years ago now.I don't have to prove anything to you people. End of the day, I'm doing what I enjoy, for people who enjoy what I'm doing, and I'm getting paid for it. What more is there to want from life?
We're wrapping up the last elements of act 1. Is there a degree of scope creep present? Obviously. Was research done whether it would be better to cut certain storylines and wrap up act 1 faster or realize the original vision? Yes there was! Were you made aware of it? No, because no sane person involves pirates in their business decision making process.
I last played the game more than a year ago but due to the updates always borking the saves just opted for waiting. Any rough estimates of when you expect Act I to be done? Great game, but a bit too big to constantly replay it with every update.I don't have to prove anything to you people. End of the day, I'm doing what I enjoy, for people who enjoy what I'm doing, and I'm getting paid for it. What more is there to want from life?
We're wrapping up the last elements of act 1. Is there a degree of scope creep present? Obviously. Was research done whether it would be better to cut certain storylines and wrap up act 1 faster or realize the original vision? Yes there was! Were you made aware of it? No, because no sane person involves pirates in their business decision making process.
Which is why, my kind supporter, act 2 will not be following act 1 event structure, because otherwise yes, we would never finish it in time.You say pirates are left out of the loop but even as a paying customer I fail to see how that invalidates the feedback. I don't believe I'll see the full story in my lifetime if things go at this speed.
thank you i was following this game since before it was on steam, act 1 the way you guys do it does server a good introduction to what is going on. and you guys did a really good job at introducing the problem to the player.Which is why, my kind supporter, act 2 will not be following act 1 event structure, because otherwise yes, we would never finish it in time.
I agree there that if one loves what one is doing then there is nothing more important that one could wish from their job.I don't have to prove anything to you people. End of the day, I'm doing what I enjoy, for people who enjoy what I'm doing, and I'm getting paid for it. What more is there to want from life?
We're wrapping up the last elements of act 1. Is there a degree of scope creep present? Obviously. Was research done whether it would be better to cut certain storylines and wrap up act 1 faster or realize the original vision? Yes there was! Were you made aware of it? No, because no sane person involves pirates in their business decision making process.
Imagine building a house where instead of finishing one room at a time, you start every room simultaneously. You keep adding new rooms and features before the existing ones are complete. The house becomes a maze of unfinished spaces.Imagine you have a large piece of bread 2x2 feet, but you only have 1 small spoonful of butter, and you try to scrape it across all that bread. That's this game. But maybe I'm wrong, I hope I'm wrong, gonna try it again!