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Xenon-San

Active Member
Jun 16, 2017
687
963
i have unpacked the images and browsed trough scenes and i must admit that i never saw such low amount of good content in a fantasy world with literally every possible furry and fantasy character possible, instead of using fantasy themes most of this content is vanilla and rest is literally gay (pun very intended haha)
this is what happens when you try to focus on many characters instead of a one female (or male) character
my advice: more monsters, monster gangbangs and monster dicks
 

Sharinel

Active Member
Dec 23, 2018
606
2,543
i have unpacked the images and browsed trough scenes and i must admit that i never saw such low amount of good content in a fantasy world with literally every possible furry and fantasy character possible, instead of using fantasy themes most of this content is vanilla and rest is literally gay (pun very intended haha)
this is what happens when you try to focus on many characters instead of a one female (or male) character
my advice: more monsters, monster gangbangs and monster dicks
Mate, they are earning over 10,000 a month just from Patreon, never mind what they are taking from Steam. But now that they know what your advice is, I'm sure they will pivot out of that strategy and follow what you tell them. Thank God you were here to point out where they were going wrong.
 
Sep 9, 2020
133
106
i have unpacked the images and browsed trough scenes and i must admit that i never saw such low amount of good content in a fantasy world with literally every possible furry and fantasy character possible, instead of using fantasy themes most of this content is vanilla and rest is literally gay (pun very intended haha)
this is what happens when you try to focus on many characters instead of a one female (or male) character
my advice: more monsters, monster gangbangs and monster dicks
My wish? More GAY monster dicks baby! <3
 

Xenon-San

Active Member
Jun 16, 2017
687
963
Thank God you were here to point out where they were going wrong.
you can insert you puny sarcasm into your earhole anon this thread was made in 2016 and the game is on version 0.3 i honestly hope they will earn 40 000 per month from this game cause you braindead coomers don't deserve better
it's only a shame that such promising game will never be finished
 

aykarin

Member
Aug 3, 2019
314
661
you can insert you puny sarcasm into your earhole anon this thread was made in 2016 and the game is on version 0.3 i honestly hope they will earn 40 000 per month from this game cause you braindead coomers don't deserve better
it's only a shame that such promising game will never be finished
Chill, bro... Every two months, there is new content, including several sex scenes and amazing illustrations. Just because you are disappointed that your favorite fetishes are not well represented doesn't mean everything else is worthless. Imho the game is worth supporting (which I do on Patreon) for its great writing and art.
 

aesir150

Member
Jul 5, 2017
438
859
1693459383657.png

I am sorry but WTF is this gaslighting BS? Kethar is in no way an orc. He literally looks more like the runaway slave blacksmith elf that Rowan encounters in a mine than an orc. Where is his big pointy ears? Where is his tusks? Where is his big round head?

Heck even Rowan is probably closer to the appearance of an orc is than Kethar.

1693458610817.png

Here are what the normal orcs look like.

1693459799375.png 1693459697574.png
Even the pretty slender female orcs don't look that elf / human like.

1693460235606.png
1693460446791.png
1693460603916.png
 
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Mfka5

Active Member
Oct 4, 2022
903
1,698
I wonder how they use and distribute those 12k a month.
With that ammount of money, there should be some consistant and professional looking art.
Some of them look really good, best of the best and yet some really cartoonish and bad
 

aesir150

Member
Jul 5, 2017
438
859
I wonder how they use and distribute those 12k a month.
With that ammount of money, there should be some consistant and professional looking art.
Some of them look really good, best of the best and yet some really cartoonish and bad
Pretty sure they have like 3-4 writers, so 12K isn't that much considering a normal person working a full time minimum wage job at $15/hr is roughly $2,400 per month. Then add in actual coders / game developers who obviously don't work for minimum wage, and the art commissions that usually cost like $200-$300 per picture. So let just assume they have 4 full time employees for simplicity sake (since they probably have more than 4 workers with various pay and working arrangements), that is basically $9,600 just paid out in wages assuming they all only make $15/hr on average, then add in 20% for taxes and 12% cut patreon takes and 5% average for (currency conversion and payment processing fees), that is probably another $4,440.

Also Seeds of Chaos have actually done a pretty good job of going back and redoing a lot of their very early artwork to make it more consistent. If you play the older versions, like 0.2.x versions the art was all over the place, where it was like 3-5 different styles and the same characters look different in every picture. Right now it still looks like there is 2 different styles, some more recent left over pictures from before the complete redesign of Rowan and art style. But for the most part they are consistent in making the character look like the actual characters in version 0.3.13. I remember Cla-Min use to look like 8 different characters in the CGs cause in some she would be super lanky and tall, and others she would be short and fat, her face and other body proportions kept changing. Rowan would sometimes look like a cute scrawny guy, and other times he would look like a complete beefcake meathead.

Seeds of Chaos is probably one of the few games Renpy porn games that I have see go back and gradually redo their art, and do multiple rewrites to touch up various earlier scenes. Most usually just roll with what they have and never go back to fix anything.
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
958
818
View attachment 2892184

I am sorry but WTF is this gaslighting BS? Kethar is in no way an orc. He literally looks more like the runaway slave blacksmith elf that Rowan encounters in a mine than an orc. Where is his big pointy ears? Where is his tusks? Where is his big round head?

Heck even Rowan is probably closer to the appearance of an orc is than Kethar.

View attachment 2892162
I think the overall idea would be to show what a halfbreed orc (or the halfbreed of a halfbreed orc) could be, the purity of their race vanished, producing (in some cases) the worst of both worlds, not too brilliant, weak and meat cannon warrior...
 

FormerlyknownasOlheden

Well-Known Member
Donor
May 20, 2020
1,013
2,211
View attachment 2892184

I am sorry but WTF is this gaslighting BS? Kethar is in no way an orc. He literally looks more like the runaway slave blacksmith elf that Rowan encounters in a mine than an orc. Where is his big pointy ears? Where is his tusks? Where is his big round head?

Heck even Rowan is probably closer to the appearance of an orc is than Kethar.

View attachment 2892162

Here are what the normal orcs look like.

View attachment 2892197 View attachment 2892195
Even the pretty slender female orcs don't look that elf / human like.

View attachment 2892201
View attachment 2892203
View attachment 2892207
Kethar looks lovely though? Where did you come across him?
 

aesir150

Member
Jul 5, 2017
438
859
Kethar looks lovely though? Where did you come across him?
He is from a random mountain event. So while exploring just walk over the mountains and you get an event called the lost tribe or something like that.

I agree he is a good looking dude in the picture, but he just totally not an orc in anyway based on that picture. Maybe his eyes might of given away that he is an orc, but we only have 1 picture of him and his eyes is closed.

I think they should reuse that picture for a different event and actually commision a different CG for Kethar that looks more like an orc.
 
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DemiMaximoff

Member
Jun 10, 2018
163
650
Guys I modified the game code so that the dice always rolls the required number, and the game immediately became so much more fun. I saw 3 playthroughs worth of events in a single playthrough. No more infinite savescumming for paths you want no matter what. Would definitely recommend
 

sin(α)

Member
Apr 11, 2020
340
643
Guys I modified the game code so that the dice always rolls the required number, and the game immediately became so much more fun. I saw 3 playthroughs worth of events in a single playthrough. No more infinite savescumming for paths you want no matter what. Would definitely recommend
The hell are you even talking about? Dice rolls? There're couple of those in the code usually having some minor effect on some secondary stats. Skill rolls? They have more impact, but really nothing crucial either.

The "paths" in the game are - at least for me - like lesbian Alexia, gay Rowan, corrupted Alexia/Rowan, pure Alexia/Rowan etc. You still need different playthroughs to see all of them. Despite of the results of your dice/skill rolls.

You don't have to change the game code to "success" when skill rolling btw, just "pump up" your skills in console like Avatar().skills[skill-you-want-to-pump].level = 999 for example. It's different for dice rolls, as there's no "more is always better" rule there. But their impact on the game is really minor in most of the cases and I wouldn't bother to change them anyway.
 

DemiMaximoff

Member
Jun 10, 2018
163
650
The hell are you even talking about? Dice rolls? There're couple of those in the code usually having some minor effect on some secondary stats. Skill rolls? They have more impact, but really nothing crucial either.

The "paths" in the game are - at least for me - like lesbian Alexia, gay Rowan, corrupted Alexia/Rowan, pure Alexia/Rowan etc. You still need different playthroughs to see all of them. Despite of the results of your dice/skill rolls.

You don't have to change the game code to "success" when skill rolling btw, just "pump up" your skills in console like Avatar().skills[skill-you-want-to-pump].level = 999 for example. It's different for dice rolls, as there's no "more is always better" rule there. But their impact on the game is really minor in most of the cases and I wouldn't bother to change them anyway.
That's greatly underselling how much dice rolls matter.
Want audience with Ulcro and Batri? Dice Rolls.
Want to successfully look for the captive girl? Dice rolls.
Want to use the number of steps you have to the fullest without random hazards? Dice rolls
Want to see the scene with the lady in the cave? Dice rolls
Want the battle with the BDSM elf's owner to go the best it can for Rowan? Dice rolls
And that's just the ones I can think off the top of my head.
 

aykarin

Member
Aug 3, 2019
314
661
Want audience with Ulcro and Batri? Dice Rolls.
You can try visiting them every week, each time repeating the dice roll. The same with sneaking to meet with the noblewoman. The game gives you lots of time to visit the Orciad camp many times.
Want to see the scene with the lady in the cave? Dice rolls
This is simply not true. The dice roll in that scene happens after the sex scene. The only thing you get if the dice roll goes well is +1 point to one of the castle management stats. Everything else happens regardless of the dice roll outcome.

These are just some examples. The game is designed in such a way that those outcomes only have slight meaning and failing will not bar you from seeing any significant parts of content or any sex scene.
 

sin(α)

Member
Apr 11, 2020
340
643
Want audience with Ulcro and Batri? Dice Rolls.
Want to successfully look for the captive girl? Dice rolls.
Want to use the number of steps you have to the fullest without random hazards? Dice rolls
Want to see the scene with the lady in the cave? Dice rolls
Want the battle with the BDSM elf's owner to go the best it can for Rowan? Dice rolls
None of your examples have anything to do with dice rolls (as defined in utils.rpy). Guess you actually mean skill rolls (as defined in avatar.rpy with Avatar() class). These are different mechanics.

(As your first examples are about Orciad: the only cases when dice rolls have any effect during Orciad are concerning some minor details - like if you meet monks, caravan or bandits or how much gold you get / Batri's power rises after raids etc - during and after raids.)

About skill rolls... Yes, successful skill rolls make your life easier. But if you already decided to cheat, why to do it in a hard way / mess with the game code? (It's always difficult to predict how this affects the gameplay and believe me - I'm doing this a lot. I would never encourage anyone to mess with the game code unless he really knows what he does.) If you can simply use console to pump up your skills.
 
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