For H content, this game is exceedingly average. Art is good, and scenarios are interesting, but there's no mid-battle groping attacks, knock-down and rape, or anything. I don't count clothes destruction that's tied to your current HP, so 100% of the H is locked behind battle defeat. There's no gallery / recollection room either, so you are forced to make a fresh new save before every single fight in case you want to see it again.
As for the other half...
Sweet merciful crap is the game side of things maddeningly tedious and bad. You start each day with 500 yen to spend on recovery items, and you have to balance using them between training or fighting the actual encounters. The more enemies you defeat in training, the higher level you will become, but the dev made the absurd decision to make them run around randomly and at a faster speed than you while running. Which means it's basically dumb luck if you can actually run into a decent amount of them in the time limit. You can try again as much as you want, but it resets your progress if you do, and recovery items are NOT returned. You're forced to be level 1 again each day as well, which makes the whole thing come across as pointless. Unfortunately, it's required, because if you intend to actually win, level 1 stats will not cut it.
And just in case all that wasn't enough, every single map is pointlessly enormous and almost completely empty. Make sure you turn on "Always Dash" ---Oh Wait A Minute. The settings menu doesn't exist. Literally just have the RPGM default of F1, which doesn't do jack. Hope you enjoy always holding down Shift and playing with tiny resolution...