Ren'Py Sexbot Restoration 2124 [v0.9.2] [squirrel24]

4.50 star(s) 10 Votes

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
I think I got the gabble carter when I used daedalron's bots but I was not paying attention ... I removed gabble carter and the other mods seem to work now... I think gabble carter is a mod that added a crater to search in dscs...but I am not sure...
I did a little searching, hey I'm persistent, and found 'gabbie carter'. It's an old bot mod by 'saneulae'. This bot mod requires 'ShakyMod_Parts' but when I added 'gabbie carter' and 'shakymod_parts' to my Windows installation of SR24 0.7.2 it works.

You either are missing 'shakymod_parts' or your mods folder has extra files causing conflicts.

Cheers!
 

Death3248

Newbie
Nov 30, 2023
54
11
I did a little searching, hey I'm persistent, and found 'gabbie carter'. It's an old bot mod by 'saneulae'. This bot mod requires 'ShakyMod_Parts' but when I added 'gabbie carter' and 'shakymod_parts' to my Windows installation of SR24 0.7.2 it works.

You either are missing 'shakymod_parts' or your mods folder has extra files causing conflicts.

Cheers!
ok thanks I just took gabble carter off the game and the mods seem to work now..
 
  • Like
Reactions: squirrel24

plong

Member
Mar 16, 2019
125
148
How do you raise the autonomy stat for robots?
  • You just train them and they'll gain XP in autonomy.
  • The max level of autonomy is decided by the CPU-grade.
  • When you train them and there is no message about gaining XP you have reached max level.
 

leequiring

Member
Dec 12, 2018
256
163
I have a request for the creator (and a big thanks to give them for resurrecting this fun game). When bots return from whoring, their title line is in a massive font size. That pushes their night's earnings almost completely outside the box. If they have a lot of info to report, the money statement does leave the box. I have to scroll to read the final lines. Or maybe their photo could be downsized. Either way this should resolve itself easily.
 

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
I have a request for the creator (and a big thanks to give them for resurrecting this fun game). When bots return from whoring, their title line is in a massive font size. That pushes their night's earnings almost completely outside the box. If they have a lot of info to report, the money statement does leave the box. I have to scroll to read the final lines. Or maybe their photo could be downsized. Either way this should resolve itself easily.
Glad you liked DSCS, obviously I did too!

I agree with you about the mission result screen. You'll have to put up with it for now but in version 0.8.n I will make changes to the mission report screen. I haven't done it yet so this plan isn't etched in stone but I will reduce the size of the avatar image and place the 'flavor' image below it on the left column. This will allow the entire height of the right column to show the information. I believe this will solve the problem.
 
  • Like
Reactions: leequiring

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
There will be a new release posted soon. It does NOT have any new features, it has only 3 small changes.
  1. The 'Mob Bot Check' function has been improved to help you know what the issues are.
  2. A 'Sabotage Bot Check' was added to help you execute your 'sabotage' plan.
  3. Missing information about the 'Bot Manager' role was added.
My signature here on F95Zone has links to the latest version of SR24, the source code, and the information files. (I'm not posting the source for this minor update.)
 
  • Yay, new update!
Reactions: Obsessively

leequiring

Member
Dec 12, 2018
256
163
Glad you liked DSCS, obviously I did too!

I agree with you about the mission result screen. You'll have to put up with it for now but in version 0.8.n I will make changes to the mission report screen. I haven't done it yet so this plan isn't etched in stone but I will reduce the size of the avatar image and place the 'flavor' image below it on the left column. This will allow the entire height of the right column to show the information. I believe this will solve the problem.
Thank you for saying it is fewer words than I. There is one other feature I'd like to see added, and that is having the bot managers update the stabilization for me after a night of ... commerce. Repairs are under control, but not stabilization. Not even at level 4 capsules, though it deteriorates more slowly.
 

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
Thank you for saying it is fewer words than I. There is one other feature I'd like to see added, and that is having the bot managers update the stabilization for me after a night of ... commerce. Repairs are under control, but not stabilization. Not even at level 4 capsules, though it deteriorates more slowly.
I understand the desire, it's been asked before. I'm resisting though, when you delegate tasks in real life you have to follow up and make sure they're done. In the game this is the "Status" button. There may be room for a "level 5" or even a "level 6" upgrade in the future but they'd be expensive. If so I'd make level 5 significantly better than level 4 and I'd make level 6 an automatic 100% stability. Not sure about this and it definitely will not be in the next version.

There is one issue about the 'Status' screen that I'd like to fix but I've tried and failed! The list of bots on the left side keeps scrolling back to the top after selecting a bot. I want it to stay put but for some unknown reason it always scrolls back up to the top. Being an amateur sucks! :(
 

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
Just an FYI for everyone. In the spirit of the game I decided to have the SR24 page administered by bots (actually moderators) so I don't have to. ;) I guess that means my avatar won't be shown on page 1 any more, too bad.
 

subenji

New Member
Oct 10, 2018
4
3
There is one issue about the 'Status' screen that I'd like to fix but I've tried and failed! The list of bots on the left side keeps scrolling back to the top after selecting a bot. I want it to stay put but for some unknown reason it always scrolls back up to the top. Being an amateur sucks! :(
There's code for doing that in Radnor's ui_scrollbox class; try giving the scrollbox element an id and tagging it to update:

Python:
# modules\0010_dscs_base\screens\interactions\mode_status.rpy
screen mode_status(act_data):
  style_prefix "mode_status"
  $char=find_character(act_data["char"])
  hbox:
    align (0.5,0.5)
    ysize (1080-32)
    spacing 8
    fixed:
      xsize 384
      use ui_frame(scroll=True):
        # --> setting a scrollbox id, and update=true
        use ui_scrollbox(id=69, update=True):
          style_prefix "mode_status_left"
          python:
            chars=[game.pc.id]+[bot.id for bot in home.sexbots if bot]+[bot.id for bot in workshop.sexbots if bot]
            next_char=None
        ....
 

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
There's code for doing that in Radnor's ui_scrollbox class; try giving the scrollbox element an id and tagging it to update:

Python:
# modules\0010_dscs_base\screens\interactions\mode_status.rpy
screen mode_status(act_data):
  style_prefix "mode_status"
  $char=find_character(act_data["char"])
  hbox:
    align (0.5,0.5)
    ysize (1080-32)
    spacing 8
    fixed:
      xsize 384
      use ui_frame(scroll=True):
        # --> setting a scrollbox id, and update=true
        use ui_scrollbox(id=69, update=True):
          style_prefix "mode_status_left"
          python:
            chars=[game.pc.id]+[bot.id for bot in home.sexbots if bot]+[bot.id for bot in workshop.sexbots if bot]
            next_char=None
        ....
Sorry about the stuff below, I'm a little dense. :(

When I modified the file the way you said to it works. When I messed it up by doing it wrong it didn't work, duh!

Thanks for your help, greatly appreciated! If you're feeling generous please read the next post! Cheers!

I appreciate your help but I don't really understand it. You entered a line in your example code and indented things afterwards. I believe I need to keep indenting all the way down to the line:

Python:
 "fixed:"
Is this correct?

I tried it and it works to prevent the problem but also causes a couple of artifacts I don't like. First the scroll wheel on the mouse no longer scrolls the list. Second the scroll bar acts as if there are many, many more items in the list and you scroll down a long way through an empty screen, i.e. it seems to be adding a large number of blank items to the list.
 
Last edited:

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
As long as I'm asking for help and someone is answering (THANKS! :) ) perhaps I can throw out another issue that I cannot fix.

Sometimes when you mouse over buttons in the game without clicking on them the images in the main window shift their position and scrolling over the button again causes it to snap back into the correct position. It's not reproducible and some buttons seem to do it more than others. This happens on Windows but I don't remember seeing it on Android. I don't have a Mac or a Linux box so I have no idea if it happens there. If anyone else has seen this and has any idea how to fix it I'd be grateful! Cheers!
 
Last edited:
Jul 15, 2018
32
21
One thing I've heard before and I'm surprised it hasn't come up here yet is a complaint that when your bot goes on a mission the images are a different bot and always the same one. Unfortunately making artwork for 20 bots is 20X more work than making artwork for 1 bot. I'm slow with DAZ and this is beyond my reach so that's the way it has to be. Also, there is no way I can create mission images for bot mods which are a big part of the game's appeal.

Anyway, thanks again!
well, personally for me, the mission images are kinda like, flavor texts. like, its great that its there but i dont mind even if its not there, it just helps player visualize whats happening in the scene and let the brain/imagination do the rest. hence why i love a cohesive art throughout the game lol, personally i dont mind you not making more or maybe make 1-2 missions images every now and then. i'd rather (if you want to of course lol) you make renders for new bots and get more diversity of bots, like maybe a B-S class techs or S class female combat bots for example.

anyway, looking forward for your vision of this game's future!
 
  • Like
Reactions: Obsessively

Obsessively

Member
Jul 14, 2020
130
46
Congratulations for your own thread !
Manager and master tech roles are awesome additions.
I wish you good time since its already awesome to me :geek:.
ps. on mobile, settings don't save btw .d
 

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
Congratulations for your own thread !
Manager and master tech roles are awesome additions.
I wish you good time since its already awesome to me :geek:.
ps. on mobile, settings don't save btw .d
Thanks for your kind words! :) Funny thing about settings, Radnor put in a lot of them and I never use any of them. :giggle: I did change one, I always use the repeat button feature and I made it the new default. I play on my Android tablet as well as Windows but since I don't change settings I never noticed. Unfortunately I can't do anything about it, the only thing I know about Android is I click on it in Renpy to make the build. :giggle:
 

Cyberius

Newbie
Feb 28, 2019
67
40
Good game so far, seems to be a nice base for adding more things.
Is it possible that bots that are on the techie or master techi role also fix damaged pieces in your inventory?
for the master techie role i would say first priority would be fixing bots and if no bots need fixing they fix parts.

i think for the master techie the 100% requirement is a littlebit strict and maybe could be lowered to atleast all parts being 90 or 95%. that way the role isnt gonna stop working when just 1% is missing on a piece.
its like your car mechanic stops working if they got a little grease on their hands or slightly scratched themself while doing the job.

as ideas for maybe future things
i guess for update of the game some stuff like a brothel or escort business could be done and being lead by a bot with the bot manager role.
different jobs that bots can do with each having different requirements bouncer, bodyguard, different jobs in the service department that would require social skills.
i think there could also be jobs could be a combination of a skill and autonomy rating with some stuff requiring 2 role slots because they are more demanding.
 
  • Like
Reactions: Obsessively

squirrel24

Member
Game Developer
Mar 12, 2021
439
462
Good game so far, seems to be a nice base for adding more things.
Is it possible that bots that are on the techie or master techi role also fix damaged pieces in your inventory?
for the master techie role i would say first priority would be fixing bots and if no bots need fixing they fix parts.

i think for the master techie the 100% requirement is a littlebit strict and maybe could be lowered to atleast all parts being 90 or 95%. that way the role isnt gonna stop working when just 1% is missing on a piece.
its like your car mechanic stops working if they got a little grease on their hands or slightly scratched themself while doing the job.

as ideas for maybe future things
i guess for update of the game some stuff like a brothel or escort business could be done and being lead by a bot with the bot manager role.
different jobs that bots can do with each having different requirements bouncer, bodyguard, different jobs in the service department that would require social skills.
i think there could also be jobs could be a combination of a skill and autonomy rating with some stuff requiring 2 role slots because they are more demanding.
Lots of interesting ideas, thanks. :)
  • Bots fixing parts is already on my "to do list" but it's not in the next release so it will be a while, sorry. I've been putting off advancing the story for a few versions and I'm not putting it off this time; a new quest will be in 0.8.n.
  • The 100% requirement is strict for master techies and bot managers but would you have a doctor who's not in tip-top shape operate on you? These are valuable roles and the price you pay for them is diligence maintaining your most important bots. You can have up to 20 capsules now so you can have plenty of bots doing stuff.
  • Your escort or brothel idea overlaps with existing stuff. The bot manager sends your bots on whore/gigolo missions automatically. Someone wrote a mod about loaning bots to Robosechs, can't remember who. I'm considering having the MC own a brothel but it's on the "maybe list" instead of the "to do list".
  • Bot jobs are perfect opportunities for mod authors to go to work. A mission for techie bots is on my "to do list" but there's room for more.
  • I plan to write new instructions for missions; there are 3 ways to do it: 1) simple legacy missions, 2) more sophisticated legacy missions that call a function in .rpy files, and 3) using the new "bypass" function created in SR24 that doesn't use the information in the mission .json file and calls a function in an .rpy file instead.
 
4.50 star(s) 10 Votes