IMO, the confusing part is that choices earlier on can make the game skip scenes later on, even if they aren't flagged as having anything to do with that character. Like how the laundry scene on Day 1 won't happen depending on whether you talk to Bailey or rush home after the reset (I forget which), or how accepting the video call with Melvin means you don't get the chores the next morning.
Since it's not obvious that these things are connected, players may not be able to find these scenes (again), if they habitually pick the "wrong" choice earlier on (having maybe tried the other option once and found that scene less rewarding). With Meiko, it's not too counterintuitive that her scene on Night 4 depends not doing anything that evening (though since it happens after you've gone to bed, there's not really any good reason why it would, either, unless you spend the evening with Emily), but it's not flagged in-game or mentioned in the guide.
It makes it seem like the game expects or wants you to only pursue one girl in each loop, and actively avoid anyone else, but I don't think that's how most people play it.