You can get some from "Hardware Engineer" NPCs, buy an unlimited amount straight from the mall, get them as additional loot from the "Gather Materials" heist, steal them from downtown or the suburbs during a burglary, or your thieves can fetch some for you. The button will appear once you have enough of them in your inventory.How are you supposed to fulfill component gigs, there's never a button or location?
Thanks for the feedback!I feel like dirty money is too difficult to wash, or too punishing to wash through the bikers. You get hundreds of phones and jewelries from your thieves, and you could go and make stolen goods or jewelry shipments..... or you could just go to the pawnshop and sell them for tens of thousands of dollars of clean money. Honestly just your thieves alone+thief gang focus+pawnshop seems to overshadow practically any form of dirty money revenue. I think washing needs to be faster and/or less punishing with the bikers. Also perhaps an option to use dirty money without cleaning it, with a chance of repercussions depending on what sort of transaction it is. Buying some of the cheaper clothes or some drugs from dealers ought to be fine, but buying property with it could open you up to consequences.
Idk, I doubt i'll expand on content that's not really a main profitmakers for established characters. Well, maybe a gloryhole as an upgrade for your nightclub, hmmm. But overall, i'll just focus on adding more things to do in "act 2" and more jobs that become accessible later on, like the brothel, nightclub, or 404 bleach.Also gotta say that "act 2," when your gang has properly formed, needs more porn, waaaaay more porn. Maybe there can be tiers to the gloryhole and to the strip club, just like there are with the clothing shops. New scenes and more stat increases.
Here's a screen of where I'm at, at pretty much the end of the game, though I've been sitting on 450k of dirty cash for probably around 2 in game weeks. I pretty much stopped doing dirty money stuff. The difference between the rate it can be cleaned vs the rate at which you can earn it is big.Thanks for the feedback!
Well, laundering through bikers is supposed to be a last resort - the least cost-effective option, only if you need money asap and yada yada yada - because it has no limits. Laundering money through other means will give you $1 for every $1. But yeah, I got you. I was anyway planning to mostly add more ways to launder and earn dirty money in the upcoming updates, there's already enough ways to get clean cash.
I figured it should, but it doesn't. Gun gigs seem to pop a button fine though.The button will appear once you have enough of them in your inventory.
Hmmmright. I’ll probably buff coin washers as a bandaid fix for the time being. Thanks, i'll think about it.Here's a screen of where I'm at, at pretty much the end of the game, though I've been sitting on 450k of dirty cash for probably around 2 in game weeks. I pretty much stopped doing dirty money stuff. The difference between the rate it can be cleaned vs the rate at which you can earn it is big.
I'm maxed out on available cleaning besides crypto farms, of which I only have 5. I suppose with all 50 that would be an additional 4500/day cleaned, but still even then I feel like it'd be slow to wash considering the costs of late game clothes and upgrades and properties. My coin washers are 9,11,12 combat, and all the girls working at 404 Bleach are 8+.
Oh, i had labeled electrical components as a 'material', so the game was looking in the crafting inventory. Thanks - fixed.I figured it should, but it doesn't. Gun gigs seem to pop a button fine though.
From what I've seen so far:Sorry if this is a lot of stuff. Just posting at I'm playing.
So I'm starting the new update. Like the pc ui so far. The cam stuff looks new to me. New stats menu too. Wait are all the menus improved? I like this a lot.
Can we get more info about weapons before buying them?
When you post a video the screen just goes black. Is that intended?
It would be cool if there were new outfits at every reputation level.
Is there any purpose to your stash instead of keeping everything on you?
It seems like it's really hard to raise cunning past a certain point. Combat had the underground ring and charm is always high for me.
The giggles jobs seem like they don't change every day even after completing them. It is supposed to?
I like that you get combat xp for losing.
When buying items in shop would be really nice if we could select quantity instead of hitting buy 20 times.
Is there a place in the menu I can check my heat? I expected it to be in stats.
A way to increase max energy would be nice. Feels like it runs out too fast.
Cumshot at the end of the invite over scene seems to still not be working.
Can't seem to figure out how to do heists either. Maybe I just don't understand how some of these mechanics or triggers work.
I was thinking of adding this in version 0.5, buuut ended up realizing that I’m not sure what it would be for, aside from RP or fluff reasons. So for now I’m ignoring it - I’ll probably throw it in once I get to the more gimmicky stuff that’s not exactly essential.I am pleasantly surprised with this.
I wish you could still hangout with friends when they join your gang, maybe flesh it out more after they join too?
Sure.Can we get more info about weapons before buying them?
Eh, it's a passage update so you can check out all the new variables. But yeah, I should probably make the PC a sticky.When you post a video the screen just goes black. Is that intended?
Same problem as with gang members interaction - fluff stuff that does nothing and requires a plenty of time. I'll work on that later.It would be cool if there were new outfits at every reputation level.
You can increase your cunningIt seems like it's really hard to raise cunning past a certain point. Combat had the underground ring and charm is always high for me.
Yep, they only change once every three days - it’s mentioned on their page.The giggles jobs seem like they don't change every day even after completing them. It is supposed to?
O, that's another oversight from me. Will change it.When buying items in shop would be really nice if we could select quantity instead of hitting buy 20 times.
Only on the whiteboard for now, yeah... And the scout will give you info about the exact amount of heat. In the next update, you'll get a small UI element that notifies you about the approx heat level.Is there a place in the menu I can check my heat? I expected it to be in stats.
The most expensive car, the chauffeur, and fitness perks all provide you with additional energy.A way to increase max energy would be nice. Feels like it runs out too fast.
THATS WEIRD, i checked it a few times before "fixing". Thanks, i'll look at it again...Cumshot at the end of the invite over scene seems to still not be working.
You need to have an active right hand and start the preparations in your basement. But yeah, the UI could be muuuuch better and offer more streamlined explanations for everything. I'm working on it...Can't seem to figure out how to do heists either. Maybe I just don't understand how some of these mechanics or triggers work.
I think adding a way to restore energy would ruin the whole point of the energy system. People would just spam naps or energy drinks, and it’d end up being pointless busywork. Honestly, if there’s an easy way to restore energy, you might as well remove it entirely just to avoid annoying players, imho.Is possible to add options to recover energy like naps or energy drinks?
You need to have them in your stash. You can find access to your stash in your bedroom. I'll a better explanation about it.6. Have at least three pistols in reserve ("Block 19")... I have four pistols but the sixth point is not closed (i.e. not completed) why?
There's a weird bug that sometimes freezes the capture progress, sorry, i'm trying to track it down... For now, try signing a peace truce and then declaring war again once your gang has more power than the enemy. That should fix it. By default, you gain +1%/day progress for every 15 points of gang strength over the opposing gang.i don't understand how to capture a turf , a hostile gang ( in a war state) hawe 2500 power and dosent goind less than that i have gang power around 3000 maybe 3000 and some , but capturing process is still 0 and nothing to do with it
I edited out the stat comments, since I think I need to explore that more based on the dev's comments. I had no idea chauffeur or a car made a difference, I always have 4 cans of energy, so I thought it just stayed the same the entire duration of the game. Do activities end up taking less energy? It always seemed to take one full bar each time I did something.From what I've seen so far:
You can see heat on the whiteboard in your house.
Going to the gym and gaining the fitness trait gives you more energy, it's just not clearly shown on the UI.
Heists are triggered in the basement and need crew assigned to it and some special conditions have to be met.
I was thinking that maybe can activate naps between 14 to 17 (or 16 hs), and restore only 1 action point.I think adding a way to restore energy would ruin the whole point of the energy system. People would just spam naps or energy drinks, and it’d end up being pointless busywork. Honestly, if there’s an easy way to restore energy, you might as well remove it entirely just to avoid annoying players, imho.
You just straight up get more action points - that's it. The cost of actions stays the same.I edited out the stat comments, since I think I need to explore that more based on the dev's comments. I had no idea chauffeur or a car made a difference, I always have 4 cans of energy, so I thought it just stayed the same the entire duration of the game. Do activities end up taking less energy? It always seemed to take one full bar each time I did something.
As for heat """hint""" - just trigger your first heat event and you'll unlock a new job. And this job will help you a lot with heat control. I’ve rewritten this hint in the next version; it was indeed a quite unclear.and work on my heat (Not sure what stat this helps with)
1. Raise your relationship with them, then ask them to assist you.На доске остался только седьмой элемент. Но...
1. Как набрать людей в свою банду (у меня уже около 25 знакомых среди воров и бандитов)?
2. Как продать золотые слитки (они просто пропадают в ломбарде и никто за них денег не дает)?
Thanks! Well, turf war is currently the weakest part of the game, but I hope to improve it soon.I really like it. Just got hands on my gang and I'm currently learning how gang management works. Turf wars as game idea are cool stuff. Reminds me a bit of "Spoils of War" series.