Heml0ck
Member
- Mar 7, 2018
- 302
- 778
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If it's any consolation, this is because people love your game with a passion and were worried they had lost something that special. That's because you made a truly great game that is truly memorable. Personally, I think you did make positive changes. I appropriate working less tedious now and you made text easier to read. I still have constructive feedback, but I realize this change is a work in progress and improvements will come down the line.And by happy people are quiet I mean that the things they say aren't going to be bothering me for days to come. I appreciate compliments but it's the negative comments that stick with me for days, especially when there are lots of them.
One thing though, I wish you could "buy" any item as long as you could afford it, instead of waiting until you reach the correct "level." I realize this leveling feature is meant to simulate your "relationship level" but it seems less personal than in the previous version. In the previous version of the game relationship progress felt more natural. Keep the leveling system, but maybe rename it "Affection Level" and make it easier to level when you do personal things with her.
IMHO, visiting the library to study should not gain "Affection XP" but snuggling with her should gain a LOT of "Affection XP."
But, overall, the game is outstanding. Don't let the negative comments get to you.
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