300zxyz
Newbie
- Aug 14, 2024
- 47
- 37
- 37
yeah thing gotta goBruh, what did the creator smoke?
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yeah thing gotta goBruh, what did the creator smoke?
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You can't disagree because it isn't an opinion, you simply don't understand. It being a sandbox DOES change the decision about Ava's future, no matter what you may wish for or want. The fact is that one can reach this point in the story in a myriad of ways, since it is mostly locked by the number of subdued LI and only a few specifically required ones. This creates a huge problem, since Ava is present in many of the LI's stories and each had to have the dialogue changed to match her new personality. Some of them would have to change rather drastically, since she is often rather antagonistic and rude in her actions and words. It requires a lot of work for little payout, especially because it could be solved by doing it the way it is done.I completely disagree, and honestly, whether it’s sandbox or not doesn’t change the DECISION about Ava’s future. To me, the possibilities I mentioned are way more interesting than just forgetting her like she’s some annoying fly buzzing around in his head. Seriously, when she weakened after the MC told her he understood her, when she finally gave in, I thought ‘man, this would be the perfect moment for the two of them to actually understand each other.’ Ava is part of his mind, in a way they’re one and the same. Imagine how awesome it would be for the MC to fully grasp her pain and, instead of destroying her or locking her away again, decide he wants her by his side because together they’re stronger—or whatever other reason. I’m not a writer hahaha, but the way it was done felt to me like ‘let’s just come up with an excuse to swat this annoying fly
Damn man, congrats on that comment, you nailed exactly the frustration of having them like that in your house. Like I said in my previous comment, I don’t even know if it’s the dev’s fault or just the mind control genre in general, but for me the peak of this game was the total subjugation scene with the mom and sister together, up until that point the game was fantastic. But now? Any scene with the two of them has what weight? None, since they’ve basically lost their personalities… And I also agree that focusing on the characters already introduced would be way better than just endlessly adding more girls. It’s such a shame.
Not at all the same. The simple checks, just switch what they call you, but otherwise they are supportive of you, Ava isn't. Her personality would be completely different and would require a lot of rewrite for something many wouldn't see.I always felt that Ava's questline was the meant to be the conclusion to Act 1 considering the OSA threat seems to be bigger. Being able to change Ava's personality as a reward for completing the quest would've been feasible considering mainline quests involving the others have simple checks for which personality the girl has (servant or GF), and locks progression if said character is in an incompatible state with the story.
To solve this it’s actually quite simple: just make Ava’s mission appear only after you’ve already had the events with those characters. Isn’t it already like that anyway? Let’s say up until the current update there are 15 subdued, all you need to do is put in the code that the mission introduced in 0.21 to confront Ava can only be active once those conditions are met. I’m not saying to change what’s already been done with Ava before, but rather to change her latest update, so that by the end of it in 0.21 she has a different conclusion. This doesn’t conflict with anything.You can't disagree because it isn't an opinion, you simply don't understand. It being a sandbox DOES change the decision about Ava's future, no matter what you may wish for or want. The fact is that one can reach this point in the story in a myriad of ways, since it is mostly locked by the number of subdued LI and only a few specifically required ones. This creates a huge problem, since Ava is present in many of the LI's stories and each had to have the dialogue changed to match her new personality. Some of them would have to change rather drastically, since she is often rather antagonistic and rude in her actions and words. It requires a lot of work for little payout, especially because it could be solved by doing it the way it is done.
Not at all the same. The simple checks, just switch what they call you, but otherwise they are supportive of you, Ava isn't. Her personality would be completely different and would require a lot of rewrite for something many wouldn't see.
The very reason for the sandbox is so people can choose which quests to take and in which order they like. Forcing people to play certain story lines even though they don't want to would go completely against that and would likely result in an uproar from many. You would also create a weird bottleneck that would seem really arbitrary once the game is complete and you can't have Ava appear in any upcoming quests that can be completed prior to the main quest, unless you make two versions of it, a subdued and a non subdued version. It simply is a bad call seeing it from a developer perspective.To solve this it’s actually quite simple: just make Ava’s mission appear only after you’ve already had the events with those characters. Isn’t it already like that anyway? Let’s say up until the current update there are 15 subdued, all you need to do is put in the code that the mission introduced in 0.21 to confront Ava can only be active once those conditions are met. I’m not saying to change what’s already been done with Ava before, but rather to change her latest update, so that by the end of it in 0.21 she has a different conclusion. This doesn’t conflict with anything.
Ava’s mission is part of the main story, and the main story already requires parameters with certain girls to move forward. Just because it’s a sandbox doesn’t mean you can choose whether or not to subdue that OSA agent, it’s required for the story to progress, same as with the woman who takes away the powers. You don’t get to choose there either, she’s necessary for the main quest. So there’s no problem at all with this point of the main story only being unlocked once you’ve progressed with the other girls. That’s just an excuse. But fine, if for you it’s ‘horribly impossible’ then we’ll just disagree.The very reason for the sandbox is so people can choose which quests to take and in which order they like. Forcing people to play certain story lines even though they don't want to would go completely against that and would likely result in an uproar from many. You would also create a weird bottleneck that would seem really arbitrary once the game is complete and you can't have Ava appear in any upcoming quests that can be completed prior to the main quest, unless you make two versions of it, a subdued and a non subdued version. It simply is a bad call seeing it from a developer perspective.
Requiring some LIs is quite different to requiring all up to an arbitrary point, especially if it isn't clear why, as it wouldn't be to newcomers. Both of the women you mention are also part of the main story line, not some separate quest. Sure there are still a couple of those, like Alice and your family, but for now people are still somewhat free to chose whether they would pursue most girls and taking that away would create a problem for some even if it won't for you.Ava’s mission is part of the main story, and the main story already requires parameters with certain girls to move forward. Just because it’s a sandbox doesn’t mean you can choose whether or not to subdue that OSA agent, it’s required for the story to progress, same as with the woman who takes away the powers. You don’t get to choose there either, she’s necessary for the main quest. So there’s no problem at all with this point of the main story only being unlocked once you’ve progressed with the other girls. That’s just an excuse. But fine, if for you it’s ‘horribly impossible’ then we’ll just disagree.
Personally, I’d like to see a better conclusion for Ava, I think she deserves it. You think she doesn’t because ‘sandbox this’ or ‘sandbox that.’ Fine, we’ll end it here.
The women you have living in your house can randomly be there and some of the new interactions with them can happen there.Is there anything to do with the new pool addition, there is never anyone ther?
MC's best mate Bill can transition to become MC's best mate Billie, if you choose it.whose the futa/trans character and where are they
type WIN + R, %appdata%, renpy, Shattered_Minds-1653986991WHERE THE SAVE FILE PUT TO? I OUT IT TO GAME FOLDER, BUT CANT LOAD THE SAVE
Look for your saves in the folder indicated by these instructions. If you cannot understand English well, use DeepL or some other good translator.WHERE THE SAVE FILE PUT TO? I OUT IT TO GAME FOLDER, BUT CANT LOAD THE SAVE