Iris’s true route combined with Samuel is pretty much exactly that but in reverse. She finds Blake’s relationship with Samuel hot while Samuel finds Blake seeing Iris amusing. There’s not much content for such combinations because they’re fairly narrow and as such often sidelined but they do exist.
Good to know, thanks. Samuel's slut + Iris true route is going to be my next playthrough. I understand this wasn't planned to be a major part of the game and thank you for what there is. I find it cool that, last I checked, Iris, a secondary route, had about as much content as most of the main routes. I know this may sound to you like insistence, and I'm dismissing my own comment as I confess that Shattered has become, for me, a game about Blake and Iris LOL ever since the slum adventure, my favourite part of the game. If you find it interesting to develop that adventurous side of Iris, and in the process hint that Blake may be even more of a hedonistic sissy, with a spine and a sense of humour, I'd eagerly see Iris go NTS with Samuel, with Blake's approval (and occasionally Iris catching Blake being his pleasure seeking self and get horny about it, taking control and showing him why he'll always want to come to her first and last). Sounds out of the blue, probably, especially for Samuel but there it is, I love boundary breaking and for a gay playboy like Samuel, it might be fun to play with Blake a little, not in a cruel way, by indulging in Iris' mischief. Some awkwardness wouldn't put him down and might give some comedic relief to the tension build-up and impending doom that you feel through out the story. Overall, I think Samuel finds Blake genuinely interesting and is the character I'd least expect to see judging him for having all kinds of appetites.
If this were tied to Iris' route (I see it as content that could be fully shared between the true and NTR routes, with minor adjustments to text) and to Samuel's slut route, it's safe to say it wouldn't hurt players who prefer Blake being fully into men.
That's the point where Blake ignores a lot of opportunities, but still has some scenes.
This is what I don't like so much - having to let go of opportunities, in order to earn a prize that's not even a goal that you know about. But I understand and respect YedaGames' decision to make a game that provides choices that lead to very different playthoughs. I guess I may be, in the escapism provided by games and visual novels, the kind of pleasure-seeker that would have it all, rather than making it count LOL