Mod Ren'Py Shut Up and Dance - Multi-Mod [Ep.6 RE SE] [LightmanP]

5.00 star(s) 1 Vote

kev4U

Newbie
Jun 22, 2017
33
57
Yes I thank you for your work but hate snark from any member on any site.

Man now I know why I rarely comment on this board.:unsure:

Anyway I was just defending the other posts from posters criticizing them.
 
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Sharingan33

Member
Jul 3, 2017
175
193
I updated the mod before the game was leaked on F95. I'll update it here in ~4 hours. Please read, people.
Guys should be thankful that the mod has been updated even before the game was released here, there are countless games with mods abandoned or outdated and be aware that other modders take many days or even weeks to update their mods. Since i don't want to create flame or going offtopic i'll refrain to mention their name, but people who are used to play games with mods should already know who i'm talking about.
 
Last edited:
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Reactions: EvilGood

Wills747

Engaged Member
Dec 14, 2018
2,308
4,785
My compressed unofficial android ports of Shut Up And Dance ep9 Ch1 se with LightmanP 's multi mod
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text.
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!
Updated my Android port to Ep9 Ch1 se
 

PederSilver5

Well-Known Member
Aug 18, 2020
1,109
435
Sex with Jenny at Sarah girl party: The jerking spasm like Left leg movements need to be removed, replace with less spastic. Minor Jenny's wig slips a bit back on a photo up angle from below. One thing to have unmatching hair, but since 2nd life models aligning photos for editing is important but not crucial as the knee jerk, which ruins the mood. Megan giving MC the "new glasses" is an odd intro in Episode six, as I do not recall any mention of his vision acuity prior. There were some blurry scenes on Memory Table (annoying to view), but else wise nothing said. Then boom mom has suprise prescriptions shades I suppose. So need an intro for this and maybe a reason for its emphasis since throughout the game the MC seems to be wearing glasses. If you want to set up for retail release I suggest adding an auto run feature for the one armed bandit customers...


Ah ok last save tried to load, but it said it couldn't stop the rollback. After several attempts to load last save, instead went to second last save. That worked, however the skip feature to get back to more current last save was disabled. And again could see the bottom of page choices including the word AUTO. So it had been a while since I saw auto, maybe you don't need to add it, will try to load last save here that failed.

Maybe this has to do with the warnings given about non-updated five and six episodes?
 
Last edited:

Tokenugget

Active Member
Jan 25, 2022
556
1,503
Strange how this mod shows the corruption path first, It's like having your cake before eating it.

Kinda wish the mod would prioritize the "love" path first. I enjoy seeing both of the paths, but honestly, a little romance before hardcore corruption would be better.

"here's the dirtiest path first and then i'll show you to the modest path" You'll probably be like meh after this, but meh, here's what you get. You get no build up.

Makes me click through the latter. Not cool.
 
Last edited:

fredgamer6

New Member
Dec 16, 2019
5
1
After installing the mod and unlocking the gallery, everything seems to be broken. No scan will play, always the same error:


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 231, in execute
window:
File "game/mod_additions/screens_overwrite.rpy", line 250, in execute
if persistent.say_window_alpha < 0.6:
File "game/mod_additions/screens_overwrite.rpy", line 250, in <module>
if persistent.say_window_alpha < 0.6:
TypeError: '<' not supported between instances of 'NoneType' and 'float'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "/Applications/renpy-8.0.3-sdk/renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "/Applications/renpy-8.0.3-sdk/renpy/main.py", line 660, in main
run(restart)
File "/Applications/renpy-8.0.3-sdk/renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "/Applications/renpy-8.0.3-sdk/renpy/execution.py", line 938, in run_context
context.run()
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "/Applications/renpy-8.0.3-sdk/renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/Applications/renpy-8.0.3-sdk/renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 927, in do_display
display_say(who,
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 614, in display_say
what_text = renpy.display.screen.get_widget(what_text[0], what_text[1], what_text[2])
File "/Applications/renpy-8.0.3-sdk/renpy/display/screen.py", line 1386, in get_displayable
screen.update()
File "/Applications/renpy-8.0.3-sdk/renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 231, in execute
window:
File "game/mod_additions/screens_overwrite.rpy", line 250, in execute
if persistent.say_window_alpha < 0.6:
File "game/mod_additions/screens_overwrite.rpy", line 250, in <module>
if persistent.say_window_alpha < 0.6:
TypeError: '<' not supported between instances of 'NoneType' and 'float'

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Shut Up and Dance Ep9Ch1 Special 1.0.
Tue Nov 1 10:12:25 2022
 

LightmanP

Well-Known Member
Modder
Game Developer
Oct 5, 2020
1,662
15,386
After installing the mod and unlocking the gallery, everything seems to be broken. No scan will play, always the same error:


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 231, in execute
window:
File "game/mod_additions/screens_overwrite.rpy", line 250, in execute
if persistent.say_window_alpha < 0.6:
File "game/mod_additions/screens_overwrite.rpy", line 250, in <module>
if persistent.say_window_alpha < 0.6:
TypeError: '<' not supported between instances of 'NoneType' and 'float'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "/Applications/renpy-8.0.3-sdk/renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "/Applications/renpy-8.0.3-sdk/renpy/main.py", line 660, in main
run(restart)
File "/Applications/renpy-8.0.3-sdk/renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "/Applications/renpy-8.0.3-sdk/renpy/execution.py", line 938, in run_context
context.run()
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_
File "game/episode9Ch1.rpy", line 5202, in script
m "And..."
File "/Applications/renpy-8.0.3-sdk/renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/Applications/renpy-8.0.3-sdk/renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 927, in do_display
display_say(who,
File "/Applications/renpy-8.0.3-sdk/renpy/character.py", line 614, in display_say
what_text = renpy.display.screen.get_widget(what_text[0], what_text[1], what_text[2])
File "/Applications/renpy-8.0.3-sdk/renpy/display/screen.py", line 1386, in get_displayable
screen.update()
File "/Applications/renpy-8.0.3-sdk/renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 228, in execute
init -500 screen say(who, what):
File "game/mod_additions/screens_overwrite.rpy", line 231, in execute
window:
File "game/mod_additions/screens_overwrite.rpy", line 250, in execute
if persistent.say_window_alpha < 0.6:
File "game/mod_additions/screens_overwrite.rpy", line 250, in <module>
if persistent.say_window_alpha < 0.6:
TypeError: '<' not supported between instances of 'NoneType' and 'float'

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Shut Up and Dance Ep9Ch1 Special 1.0.
Tue Nov 1 10:12:25 2022
Duh, don't run it in Ren'Py SDK that doesn't match the original one. The game uses an old Ren'Py version, so it won't be compatible with new ones.
 
Last edited:

RDude47

Newbie
Jul 23, 2020
81
42
Duh, don't run it in Ren'Py SDK that doesn't match the original one. The game uses an old Ren'Py version, so it won't be compatible with new ones.
But that's the only way to run games that don't have an outdated Mac version or no Mac version at all. Would love to have a similar solution for Unity games as well, btw.
 
5.00 star(s) 1 Vote