Thanks for the update !After a night spent in the basement without any sign of the Bunny, Albert and Jill head back home, leaving Kira home alone again. But it's not long until there's someone at the door again.
Walkthrough: i.imgur.com/86sEU0P.png (up to previous version) The new puzzle solution: Backdoor - Garage (key is in the study upstairs) - Swimming pool - Polystation - Attic (horned figure) - Kira's bedroom. How to use the save files: Find the file in "gamefolder/SaveGames/" (Gamefolder = here you unrar'ed the game) Write in the folder navigation panel "%localappdata%\OST_Game\Saved\SaveGames" put TapeX.sav there. Start game and load slot X. Save file and a readme included.
- Two scenes added
- Gallery fully reworked
- Added 8 scenes into the gallery (scenes in the gallery must be unlocked through gameplay, or by using the cheat save file)
- DLSS updated to version 3.5
- Inventory mechanic changed: Items now need to be selected from the inventory and used at the appropriate triggers, instead of just pressing E
- Fixed double sound bug in some animations
- Fixed problem where Minotaur Slave part 2 and 3 couldn't be played
- Fixed Kira's wrong outfit in some scenes
- Justin's cap is now removed from the inventory after being used
- Kira should no longer turn into the invisible man after the pool scene
- Various small fixes in camera work, materials and correcting light in some places.
Download: Mega Mirror: Google Drive
Go nuts
Same problem, i have a high end PC with updated drivers so that cant be the problem also. I think some part of the Unreal engine glitching for us, but i dont know why.the game freezes in the menu, I can't press anything. I check in the Saved folder but there is no config file there. I tried changing the settings on an older version and still nothing. any advice?
Game crashes on start.
"
LowLevelFatalError [File:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1272]
GameThread timed out waiting for RenderThread after 120.00 secs
0x00007ff757797670 OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff7589857cc OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff75898cbec OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff75898cc6a OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff75898dc7c OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff758995f74 OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ff75a486842 OST_Game-Win64-Shipping.exe!UnknownFunction []
0x00007ffc6c337344 KERNEL32.DLL!UnknownFunction []
"
Any clues on how to fix?
They actually do, like most unreal engine games they put lots of shit together in a crappy way and hopes it will do fineI'm gonna stop using dedicated benchmark software and just try to run this game every time I upgrade my PC.
20GB Vram on my new GPU (7900 XT), admittedly it's paired with a 5950x but ~40-50FPS with RTX off?
Jesus Christ man, are they just stacking shit together and hoping it works?
I want to like this game because the concept is interesting and it looks pretty. It's just so badly put together.
Here is how you can get spare key to the garageGuys where are the spare keys to the garage (saturday). Thank you