3.60 star(s) 7 Votes

sigvar

Member
Sep 5, 2021
324
513
Prob not lately but there were quite a few back in the Golden Age. John Holmes was 10-11 (12-16 reported, but prob bullshit marketing for the latter). Ron Jeremy was 9. Whole bunch of black guys I forgot the names of that were 10-12. These days cgi can work wonders, no need to have a dick bigger than God's, just endurance and ideally be able to blow your load pretty much on demand (Ron Jeremy could famously do so from a 15-second countdown when needed), though even the men are faking orgasms these days way too often, with methylcellulose plus water as the cum substitute most often used (one of the few non-cum concoctions that looks alot like cum and you can put in a starlet's pussy and not give her a yeast infection, hell you can even eat it if necessary with no side effects other than being a laxative in large enough quanities). Those are pretty obvious though when cheaply done by panning to the girl's face for 5-10 seconds during a fake creampie (dumb fake shit like that seems to be everywhere these days, probably 2nd only to fake relatives fucking).
Yeah, the fake cum is annoying as hell. That is why I started to prefer the pull out and shoot a shot and re-insert type of creampies. They are at least more likely to be real. Best ones are the creampies that leak as he shoots since most of the fake cum is too thick to really leak around realistically.

Bringing this back into a convo about AVNs, though. I think the point of larger than "necessary" dicks in AVNs (and porn to be honest) is the visual aspect of it. Not talking about the dick itself, but the insertion and motion. In order to get angles that look good on camera/screen during sex, you need some motion but seeing the head pop in and out at some of those angles gives an impression the dick is smaller than it is. In real life, you want your pubis grinding against the girl pretty hard during missionary for example. This provides extra stimulus to the area above her clit and the clit itself as well. This is great for sex, but not for the camera. Given the limitations in the current tools (still waiting on VAM2.0, btw) it is even more of an issue in AVNs.
 

Ai Shoujo Fan

Newbie
Jan 3, 2022
37
366
SnappoX - Your game is coming along great. But one thing that could be improved is that at the very end of a scene or path, the player shouldn't get kicked to the Main Menu. You should make it so that the player has options like go to hub, exit to main menu, etc.
 

DH4444

Member
Apr 14, 2019
110
185
This game has at least 4 time the number of useless single click "options" than the next WORSE game.
 

Anthony222

Member
Jan 18, 2020
441
345
What are the other scenes in the kitchen and how to get them, also I enjoyed the shower scene from the first and hope to see it again
 

SnappoX

Newbie
Jun 5, 2017
34
249
I don't have a precise release date yet. I've completed all the paths for Day 1 and have moved on to Day 2. Most of the images and videos are ready, but a lot of time is going into the animations. My plan is to finish the main path first and then add all the branches later to ensure better progression. Given the workload, I estimate it will take around 2-3 weeks. I will post something on patreon and subriberstar between today and tomorrow!
 
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The game master

Well-Known Member
May 19, 2022
1,271
976
I don't have a precise release date yet. I've completed all the paths for Day 1 and have moved on to Day 2. Most of the images and videos are ready, but a lot of time is going into the animations. My plan is to finish the main path first and then add all the branches later to ensure better progression. Given the workload, I estimate it will take around 2-3 weeks. I will post something on patreon and subriberstar between today and tomorrow!
Pls much more of aunt plz dev.. really love her looks
 
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SnappoX

Newbie
Jun 5, 2017
34
249
Releases.
Oracle,Acolyte,Cultist,Follower Tiers:
28/02/2025 (Out now)
Supporter Tiers:
04/03/2025
Free Build:
07/03/2025











Changelog 0.02

Hi guys!!

It's finally here...

Sorry for the wait, but this was a big update.

Anyway, let's get down to the juicy part.

This update includes 537 new images and 33 animations.

Here's a detailed list of changes:

  • First, I closed all the open paths of Day 1 and added some scenes with Eve and Miss Grim.
  • Remake of the Kitchen "Minigame." I had two issues with this. First, the videos were terrible; for some reason, the frame rate was cut in half and they felt sluggish, so I remade them. On a second note, I am now using a different conversion method, resulting in clearer videos and smoother gameplay, though this comes with a slight increase in file size per video.
  • The second issue was that it wasn’t clear what to do, so I recoded it. It’s now much easier and more linear. Basically, pick each option at least once, then continue. But be careful: pressing one particular option will trigger a pleasant fail scene ;) Don’t worry though, if you fail, you can retry with a given option.
  • Continuation of the story: After finishing Day 1, go to the hub and you should see the option to continue.

This update mainly focuses on the main path for Day 2, with not many branches, as I decided to keep the game streamlined as much as possible without any dead ends that would terminate the game.

  • New power: "Defense Spell." This will unlock once you reach the end of this story update. You will also need some DP to acquire it. What does it do, you might ask? Well, it opens up a new scene on Day 1 after obtaining the spell and you have at least 3 DP points, but it's up to you to find where.
  • If you reach a dead end, you will always have a choice to either close the game or return to the hub.
  • Removed the annoying "Next" button.
  • Fixed some typos.

AUDIO

  • Warning: In one particular scene, there is audio (moans, voices, etc.). Be sure to adjust the volume accordingly.
 

The game master

Well-Known Member
May 19, 2022
1,271
976
Releases.
Oracle,Acolyte,Cultist,Follower Tiers:
28/02/2025 (Out now)
Supporter Tiers:
04/03/2025
Free Build:
07/03/2025











Changelog 0.02

Hi guys!!

It's finally here...

Sorry for the wait, but this was a big update.

Anyway, let's get down to the juicy part.

This update includes 537 new images and 33 animations.

Here's a detailed list of changes:

  • First, I closed all the open paths of Day 1 and added some scenes with Eve and Miss Grim.
  • Remake of the Kitchen "Minigame." I had two issues with this. First, the videos were terrible; for some reason, the frame rate was cut in half and they felt sluggish, so I remade them. On a second note, I am now using a different conversion method, resulting in clearer videos and smoother gameplay, though this comes with a slight increase in file size per video.
  • The second issue was that it wasn’t clear what to do, so I recoded it. It’s now much easier and more linear. Basically, pick each option at least once, then continue. But be careful: pressing one particular option will trigger a pleasant fail scene ;) Don’t worry though, if you fail, you can retry with a given option.
  • Continuation of the story: After finishing Day 1, go to the hub and you should see the option to continue.

This update mainly focuses on the main path for Day 2, with not many branches, as I decided to keep the game streamlined as much as possible without any dead ends that would terminate the game.

  • New power: "Defense Spell." This will unlock once you reach the end of this story update. You will also need some DP to acquire it. What does it do, you might ask? Well, it opens up a new scene on Day 1 after obtaining the spell and you have at least 3 DP points, but it's up to you to find where.
  • If you reach a dead end, you will always have a choice to either close the game or return to the hub.
  • Removed the annoying "Next" button.
  • Fixed some typos.

AUDIO

  • Warning: In one particular scene, there is audio (moans, voices, etc.). Be sure to adjust the volume accordingly.
Finally thank u n love u dev
 
3.60 star(s) 7 Votes