- Oct 24, 2019
- 1,391
- 1,105
This was vaguely familiar to me based on the tech demo or whatever earlier version I played. After a little bit of play I find the whole time advancement and energy management to be way too disjointed. I have no sense of plot flow and whether the job corruption is the main path while the family corruption is side story or vice versa. Try to see sis, but get admonished that mc has to work. What is mc supposed to be doing at any given point?
The family interactions gui has choices right from the get-go from just having a chat all the way to taking it up the butt. I'm just assuming that the more extreme stuff won't be happening at the beginning of the game, so maybe those buttons should be hidden on the panel to start and only become visible when the corruption level is high enough. On that note, we have a single money stat that doesn't seem to change from working and no clue of corruption level or journal suggesting what me might want to do next.
There's repeated use of "fater" instead of "father" in the English version btw.
The family interactions gui has choices right from the get-go from just having a chat all the way to taking it up the butt. I'm just assuming that the more extreme stuff won't be happening at the beginning of the game, so maybe those buttons should be hidden on the panel to start and only become visible when the corruption level is high enough. On that note, we have a single money stat that doesn't seem to change from working and no clue of corruption level or journal suggesting what me might want to do next.
There's repeated use of "fater" instead of "father" in the English version btw.
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