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malaac2025

Active Member
Mar 17, 2024
581
414
I miss Patreon when it was just out. Games were reasonable member $1 or $2 so many people could afford to subscribe and support artist and they could support many games or that which they like.

Now you have nothing but Greedy Developers.

$5/month and you don't get everything and game will take at least couple years to get released so by the time it's over with you paid about $120 for a mediocre game. Now double that and it's $240 for the same game. Than they wonder why they don't get any subscribers it's because your charging more than a damn premium game! AAA game 2 years development price typically going to be around $60 total.

If developers would stop being greedy and start doing low paying tiers and you got a good game your going to make more money by having more subscribers. Also they did not milk money by doing a remake and not continuing the story making it even worst now. So yeah it's hard for anyone to trust most Patreon's anymore.

Even if I like a game I am not going to subscribe for a $1 or $2 now because you get NOTHING for it. You still get the game at the same time the public does. This again just discourages anyone to donate. I am only subscribed through 3 games and updates are not too slow and I can chat with developers in Discord without being attacked.
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,183
18,407
I miss Patreon when it was just out. Games were reasonable member $1 or $2 so many people could afford to subscribe and support artist and they could support many games or that which they like.

Now you have nothing but Greedy Developers.

$5/month and you don't get everything and game will take at least couple years to get released so by the time it's over with you paid about $120 for a mediocre game. Now double that and it's $240 for the same game. Than they wonder why they don't get any subscribers it's because your charging more than a damn premium game! AAA game 2 years development price typically going to be around $60 total.

If developers would stop being greedy and start doing low paying tiers and you got a good game your going to make more money by having more subscribers. Also they did not milk money by doing a remake and not continuing the story making it even worst now. So yeah it's hard for anyone to trust most Patreon's anymore.

Even if I like a game I am not going to subscribe for a $1 or $2 now because you get NOTHING for it. You still get the game at the same time the public does. This again just discourages anyone to donate. I am only subscribed through 3 games and updates are not too slow and I can chat with developers in Discord without being attacked.
I'm not quite sure if we're the best target for this.

Even if I like a game I am not going to subscribe for a $1 or $2 now because you get NOTHING for it.
- There is no $1 tier because at that point Visa and Patreon take 30-50% of the cash paid in fees.
- Every Patreon gets access to the ~monthly downloads on Patreon (including at $3).
- The last bunch of comments specifically complain that the 'free' version is 0.3.9a, while Patreons have 0.8 (with a bunch of new content)

$5/month and you don't get everything and game will take at least couple years to get released so by the time it's over with you paid about $120 for a mediocre game.
- We give out a Steam key at ~$12 lifetime support (so $6 for 2 months, or $3 for 4 months or whatever).
- We give out all 3 keys at $20 lifetime support (not per month, total).
- Steam keys give access to not just the complete game, but also regular beta branch updates through the month

I am only subscribed through 3 games and updates are not too slow and I can chat with developers in Discord without being attacked.
- We do have a Discord (everyone's welcome):
- We do significant builds for each of our games every 4-6 weeks. I think we're more or less unmatched among 2D games for that.
- We're doing a total of 6 releases (3 for Paradise Lust 2 and 3 for Sinners Landing) between now and Xmas

I get that a lot of people are frustrated with Patreon models, developers releasing late or failing to complete projects. I would argue that we have a track-record of:

- Developing and releasing at a quick and constant cadence
- Completing games
 

Andvand

Member
Feb 5, 2019
179
291
I lurk on this site daily and keep an eye on the released games. However, Sinner's landing passed me by completely. I only learned about this game's existence from an ad in Paradise Lust, which I found due to its frequent updates. This game doesn't find itself on the front-page often, like Paradise Lust did, and I'd wager the problem is that the game gets lost in the stream of game updates and then no one ever finds it when it's gone past page 2, which would explain the low level of activity here.
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,183
18,407
I lurk on this site daily and keep an eye on the released games. However, Sinner's landing passed me by completely. I only learned about this game's existence from an ad in Paradise Lust, which I found due to its frequent updates. This game doesn't find itself on the front-page often, like Paradise Lust did, and I'd wager the problem is that the game gets lost in the stream of game updates and then no one ever finds it when it's gone past page 2, which would explain the low level of activity here.
Honestly, the "Recently Released Games" have become so flooded with new releases that it's of limited use. You get a little more visibility for ~3-4 hrs, and then you're on to the next page under the swarm of AI Art games that update exactly every 2 weeks (which is the limit for how often they'll promote a game to the top of that list). Better to just watch the threads that you like.
 

malaac2025

Active Member
Mar 17, 2024
581
414
I'm not quite sure if we're the best target for this.


- There is no $1 tier because at that point Visa and Patreon take 30-50% of the cash paid in fees.
- Every Patreon gets access to the ~monthly downloads on Patreon (including at $3).
- The last bunch of comments specifically complain that the 'free' version is 0.3.9a, while Patreons have 0.8 (with a bunch of new content)


- We give out a Steam key at ~$12 lifetime support (so $6 for 2 months, or $3 for 4 months or whatever).
- We give out all 3 keys at $20 lifetime support (not per month, total).
- Steam keys give access to not just the complete game, but also regular beta branch updates through the month


- We do have a Discord (everyone's welcome):
- We do significant builds for each of our games every 4-6 weeks. I think we're more or less unmatched among 2D games for that.
- We're doing a total of 6 releases (3 for Paradise Lust 2 and 3 for Sinners Landing) between now and Xmas

I get that a lot of people are frustrated with Patreon models, developers releasing late or failing to complete projects. I would argue that we have a track-record of:

- Developing and releasing at a quick and constant cadence
- Completing games
This was mostly a post WHY Patreon fail anymore because this has become the general consensus of 99% of all games on Patreon anymore. Developers got greedy and ruined it for the majority. Yes I know percentage went up so now a good game should be $2-$3/month at minimum so glad to see you at least got some low alternatives with credit towards the steam game as you pay.

So looking at your tier system I could do a single month at $20 to get all 3 steam keys than go down to a monthly $3/month subscription to help support the development. That would be $56 for all 3 games in a year time which is not bad.
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,183
18,407
So looking at your tier system I could do a single month at $20 to get all 3 steam keys than go down to a monthly $3/month subscription to help support the development. That would be $56 for all 3 games in a year time which is not bad.
Correct (the $3 to support development being optional; you'd get all 3 keys at the beginning, but it's nice when people support us :).
 

boofless

New Member
Aug 3, 2017
5
12
Does the art seem a little 'off' in the Dawn#2 and Morwenna#2 scenes to anyone else? Like not representative of the character models?
 

storm1051787

Member
Mar 23, 2019
489
748
You guys actually do a pretty good job at world building for what I figured was just going to be a super goofy game. I've been playing through subscribestar. I think Tyra and Roseylnn are my favorites.
 
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Vodka10K

Member
Jun 26, 2021
114
93
I'm not going to lie, if Sinners Landing didn't contain any adult content at all, it would still be a great game. Lore and art are great, and all the characters are very well written and likeable.

Still, it breaks my heart to see, how criminally underrated both SL and PL/PL2 are. Especially, taking into account the excellent work ethic and overall reputation of the developers team.

Some creators are milking their subscribers for years and releasing the updates, like, "200 more renders and 1500 more words" in 6 months. And still having the same or larger subscribers base. I'm starting to lose my faith in humankind.
 
4.40 star(s) 14 Votes